Badlokk

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Badlokk intones, ((= I can provide instruction in Badlokk intones, ((= I can provide instruction in
-[[arcane lore]]+ [[arcane lore]]
-[[armour adaptation]]+ [[armour adaptation]]
-[[armour lore]]+ [[armour lore]]
-[[Axe|the use of axes]]+ [[Axe|the use of axes]]
-[[blindfighting]]+ [[blindfighting]]
-[[brawling]]+ [[brawling]]
-[[combat reflexes]]+ [[combat reflexes]]
-[[concentration]]+ [[concentration]]
-[[Crossbow|the use of crossbows]]+ [[Crossbow|the use of crossbows]]
-[[cthonimancy]]+ [[cthonimancy]]
-[[daemonology]]+ [[daemonology]]
-[[Dagger|the use of daggers]]+ [[Dagger|the use of daggers]]
-[[demolition]]+ [[demolition]]
-[[dirty fighting]]+ [[dirty fighting]]
-[[dodge]]+ [[dodge]]
-[[elder lore]]+ [[elder lore]]
-[[Find Weakness|the ability to find an opponent's weakness]]+ [[Find Weakness|the ability to find an opponent's weakness]]
-[[imagination]]+ [[imagination]]
-[[killer instinct]]+ [[killer instinct]]
-[[lack of weakness]]+ [[lack of weakness]]
-[[manipulation]]+ [[manipulation]]
-[[Massive Blow|the dealing of massive blows]]+ [[Massive Blow|the dealing of massive blows]]
-[[mortuary]]+ [[mortuary]]
-[[necromancy]]+ [[necromancy]]
-[[plains fieldcraft]]+ [[plains fieldcraft]]
-[[precision strike]]+ [[precision strike]]
-[[pyromancy]]+ [[pyromancy]]
-[[resilience]]+ [[resilience]]
-[[shield]]+ [[shield]]
-[[Staff|the use of staves]]+ [[Staff|the use of staves]]
-[[stamina]]+ [[stamina]]
-[[steadiness]]+ [[steadiness]]
-[[strategy]]+ [[strategy]]
-[[tactics]]+ [[tactics]]
-[[Throwing|the use of thrown weapons]]+ [[Throwing|the use of thrown weapons]]
-[[unarmed combat]]+ [[unarmed combat]]
-[[weapon lore]]+ [[weapon lore]]
-[[wrestling]]+ [[wrestling]]
. =)) to you. . =)) to you.

Revision as of 06:35, 6 June 2010

Badlokk the Butcheress

   This is a female orc with dark green skin, black hair, and dark red eyes. 
Badlokk is a thickly-built female who wanders the realms, predominantly
Esartur, using her abilities at spellcrafting to secure a place high in the
pecking order of her race.  She uses her pyromanctic powers to cajole,
intimidate, eliminate, influence, or impress those that she considers
potentially able to better her current situation.  Her shoulders are
widely-set and rounded, supporting her corded arms that ripple with raw
muscle.  Her dark red eyes glare harshly at the world through the thin strands
of her black hair that have torn themselves free of her tight ponytail, which
has been meticulously decorated with small bits of charred bone.  Livid scars
crosscross most of her dark green skin as a testament to both her combat
prowess and her ability to survive.  She looks about eighteen dimins tall,
five and three fifths dimins wide and one and two fifths dimins long.  She is
in good shape.  
   She wears an incendiary robe around her body.


   Availability inquiry: Badlokk, what skills do you teach?
                         Badlokk, what abilities can you enhance?
   Cost inquiry:         Badlokk, what would it cost to enhance my <subject>?
                         Badlokk, what would a lesson in <subject> cost?
   Instruction request:  Badlokk, enhance my <subject(s)>.
                         Badlokk, teach me <subject(s)>.
    Badlokk intones, ((= I can provide instruction in 
arcane lore
armour adaptation
armour lore
the use of axes
blindfighting
brawling
combat reflexes
concentration
the use of crossbows
cthonimancy
daemonology
the use of daggers
demolition
dirty fighting
dodge
elder lore
the ability to find an opponent's weakness
imagination
killer instinct
lack of weakness
manipulation
the dealing of massive blows
mortuary
necromancy
plains fieldcraft
precision strike
pyromancy
resilience
shield
the use of staves
stamina
steadiness
strategy
tactics
the use of thrown weapons
unarmed combat
weapon lore
wrestling

. =)) to you.

    Badlokk intones, ((= I can provide instruction in 

entropic affinity fire affinity . =)) to you.

    She's also sort of a pain in the butt to find. She hangs around the dusty
plains and there's a lot of it in Mordo. Look out because she likes to hang out
around skeletons, necromancers, other orcs, and hellhounds (The worst of which
for OIA to deal with).
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