Yezkralk
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Revision as of 10:32, 4 February 2011
Yezkralk Strunthlg
Summary: endoskeleton Plural: Yezkralks Vorgaal: forty-eight Typical Fungmrul: extremely high Required to Know: have at least 80 points among 50% of animal lore skill, 10% of physics skill, 100% of anatomy skill, and 100% of biology skill Required to Flgathl: have at least 160 points among 50% of animal lore skill, 10% of physics skill, 100% of anatomy skill, and 100% of biology skill Requirement to Flgathl Met: Yes Maximum Flgathu Formula: 1% of anatomy skill plus 1% of biology skill plus 1% of physics skill plus 0.5% of animal lore skill plus 0.5% of metamorphosis skill Your Maximum Flgathu: four Capabilities Affected: strength, constitution, dexterity, amorphism, the dealing of massive blows, and the ability to make a massive exertion Efficacy Formula: 15% of anatomy skill plus 15% of biology skill plus 15% of metamorphosis skill plus 15% of physics skill plus 10% of animal lore skill, with diminishing returns on a scaling factor of twenty Your Efficacy: 50.9 Fl-n'gathl From: zath vorgaal Can Presently Flgathl: yes foo
The yezkralk is an anatomical structure borrowed from the ghaa'ghu, though of course improved upon -- an endoskeleton. Though most shoggothim prefer the natural flexibility of a carculgnath form, it cannot be argued that a properly constructed endoskeleton significantly improves one's raw power and durability. Of course, this comes at a cost in the aforementioned flexibility, both in terms of some impediment to one's natural dexterity and a loss of fluidity of substance -- though the innate flexibility of fl'hlgath itself is unhindered: it is generally little trouble to uvgulth a yezkralk and flgathl it again should the situation demand. Multiple yezkralku function in tandem readily, as one naturally expects of well-made shoggoth flgathu.