Sense Magick (Fey Abilities)
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Revision as of 22:23, 27 March 2011 (edit) Adevna (Talk | contribs) (Added a section on practical usage. Will save ooc sanity and hastle ingame. Added links to possible pages.) ← Previous diff |
Revision as of 22:27, 27 March 2011 (edit) Adevna (Talk | contribs) (Changed Practical Use to Spoiler Warning. Just incase they didn't want to know it.) Next diff → |
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one part [[willpower]] | one part [[willpower]] | ||
- | =Practical Use= | + | {{spoilers}} |
- | It must be noted that Sense Magick will only determine [[item enchantment]] status of yes/no; it will not [[identify]] an item. | + | It must be noted that Sense Magick will only determine [[item enchantment]] status of yes/no; it will not [[identify]] an item. This is regardless of mastery. |
+ | {{endspoilers}} | ||
[[Category:Fey Abilities]] | [[Category:Fey Abilities]] |
Revision as of 22:27, 27 March 2011
Contents |
Description
You have the ability to sense magick in people and objects. This requires you to focus on a particular person or thing, determining whether he, she, or it bears enchantment.
Cost
Drawing as it does only on your own innate potential rather than the facilitating mechanisms of a spell, this ability is fairly costly to your spiritual energy.
Activation
To use this ability, concentrate on sensing magick in your target.
Skill Relevance
three parts awareness, two parts divination
Attribute Relevance
five parts perception, one part intelligence, one part willpower
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
It must be noted that Sense Magick will only determine item enchantment status of yes/no; it will not identify an item. This is regardless of mastery.
End of spoiler information.