Giant Spider (Empathic Bond)
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| ===Bonding Requirements=== | ===Bonding Requirements=== | ||
| A very small amount of insect lore, no more than nine points. | A very small amount of insect lore, no more than nine points. | ||
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| - | == Known Abilities == | ||
| - | There are a few varieties of giant spider. It is very physically powerful, attacking with poison spit, [[exsanguinating bite]] and webbing, as well as more conventional melee. It breathes air, eats meat, and can [[Night vision|see in the dark]]. | ||
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| - | ===Attribute Bonuses=== | ||
| - | Bonding to a giant spider grants bonuses to [[Intelligence]], [[Dexterity]] and [[Perception]]. | ||
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| - | ==Specialty Bonuses== | ||
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| - | Bonus specialty degrees and access are provided as follows: | ||
| ===Tier 1=== | ===Tier 1=== | ||
| - | *[[Combat Reflexes]] | ||
| - | *[[Mounted Combat]] | ||
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| - | ===Tier 2=== | ||
| - | At the middle of "very frail" bond strength: | ||
| - | *[[Find Weakness]] | ||
| - | *[[Riding]] | ||
| - | *[[Stealth]] (war spider from a drow adventurer did not confer stealth) | ||
| - | *[[Traps]] | ||
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| - | Fourth, the ability to see through your familiar's eyes. This ability can be used even if you do not know where your familiar | ||
| - | is. To do this, concentrate on seeing what your familiar sees. | ||
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| - | ===Tier 3=== | ||
| - | At the middle of "fairly healthy" bond strength: | ||
| - | *[[Anatomy]] | ||
| - | *[[Precision Strike]] | ||
| - | *[[Psychology]] | ||
| - | *[[Tactics]] | ||
| - | *[[Quickness]] | ||
| - | *[[Killer Instinct]] | ||
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| - | ===Tier 4=== | ||
| - | At "very healthy" bond strength: | ||
| - | *[[Mounted Combat]] increased to 2 bonus points. | ||
| - | *[[Combat Reflexes]] increased to 2 bonus points. | ||
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| - | Fifth, the ability to replenish a depleted webspinning capacity. To do this, concentrate on replenishing the webspinning | ||
| - | capacity of the desired person or creature. | ||
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| - | ==Additional Bonuses and Powers== | ||
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| - | ===Traits granted=== | ||
| - | The giant spider grants its consort a [[luck]] bonus early in the bond progression, which scales with bond strength. | ||
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| - | ==Furry giant spiders== | ||
| - | Furry giant spiders or possibly giant spiders bonded via the dark whisper are different. | ||
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| - | First tier specialties for these spiders are | ||
| *[[combat reflexes]] | *[[combat reflexes]] | ||
| *[[spelunking]] | *[[spelunking]] | ||
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| *[[traps]] | *[[traps]] | ||
| - | Second tier specialties are: | + | ===Tier 2=== |
| *[[dirty fighting]] | *[[dirty fighting]] | ||
| *[[find weakness]] | *[[find weakness]] | ||
Revision as of 13:24, 22 January 2012
Bonding Requirements
A very small amount of insect lore, no more than nine points.
