Numb (Ordo Zephyrius Mutatoris spell)
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Base Energy Costs: fifty points of electricity | Base Energy Costs: fifty points of electricity | ||
- | This spell directs subtle electrical currents at the target's nervous system, causing him to be numbed to all pain. | + | This spell directs subtle electrical currents at the target's nervous system, |
- | This spell can has its uses on enemies, allies, and even oneself: when one knows one will need to cast spells under distracting circumstances, this spell can be a great boon. | + | causing him to be numbed to all pain. This spell can has its uses on enemies, |
+ | allies, and even oneself: when one knows one will need to cast spells under | ||
+ | distracting circumstances, this spell can be a great boon. | ||
- | Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009. | + | Development Information: This spell was created by Twilight; |
+ | the source code was last updated Sun Jul 12 19:32:35 2009. | ||
[[Category: Ordo Zephyrius Mutatoris]] | [[Category: Ordo Zephyrius Mutatoris]] |
Revision as of 06:20, 5 February 2013
> Ordo Zephyrius Mutatoris Spell: Numb
Relevant Attributes: intelligence Relevant Skills: four parts aeromancy, four parts enchantment and one part evocation Rating Requirement: one hundred fifty Effective Maximum Rating: three hundred fifty Difficulty: ordinary Form of Evocation: numb <target> Base Energy Costs: fifty points of electricity
This spell directs subtle electrical currents at the target's nervous system, causing him to be numbed to all pain. This spell can has its uses on enemies, allies, and even oneself: when one knows one will need to cast spells under distracting circumstances, this spell can be a great boon.
Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009.