Undeath
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- | Undeath | + | Trait Category: Metabolic |
+ | Trait Type: Flag | ||
+ | Overall Possible Natural Values: Yes or No | ||
- | Trait Type: Flag | + | Undead individuals have had their normal biological processes terminated and replaced by another set of processes. Often, but not |
- | Overall Possible Values: Yes or No | + | necessarily, this brings about many other changes to their functioning. It is important to note, however, that a number of deities |
+ | consider the undead an abomination, and give certain of their followers powers designed specifically to harm the undead. | ||
- | Undead individuals have had their normal biological processes terminated and replaced by another set of processes. Often, but not necessarily, this brings about many other changes to their functioning. It is important to note, however, that a number of deities consider the undead an abomination, and give certain of their followers powers designed specifically to harm the undead. | + | Development Information: The undeath trait was created by Lost Souls; the source code was last updated Tue Feb 26 00:18:10 2013. |
- | + | ||
- | Development Information: The undeath trait was created by Lost Souls; the source code was last updated Wed Jan 31 04:34:13 2007 | + | |
[[Category: Traits]] | [[Category: Traits]] | ||
+ | [[Category: Metabolic Traits]] |
Revision as of 07:39, 18 February 2014
Trait Category: Metabolic Trait Type: Flag Overall Possible Natural Values: Yes or No
Undead individuals have had their normal biological processes terminated and replaced by another set of processes. Often, but not necessarily, this brings about many other changes to their functioning. It is important to note, however, that a number of deities consider the undead an abomination, and give certain of their followers powers designed specifically to harm the undead.
Development Information: The undeath trait was created by Lost Souls; the source code was last updated Tue Feb 26 00:18:10 2013.