Sessility
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| Revision as of 11:49, 22 February 2014 (edit) Mafusail (Talk | contribs) ← Previous diff |
Current revision (22:54, 2 March 2014) (edit) Mafusail (Talk | contribs) |
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| Tue Feb 26 00:15:54 2013. | Tue Feb 26 00:15:54 2013. | ||
| + | ==Trait sources:== | ||
| + | *'''Items:''' | ||
| + | **[[Ioun Stones]] of Nature's Reverie | ||
| [[Category: Traits]] | [[Category: Traits]] | ||
| [[Category: Genetic Traits]] | [[Category: Genetic Traits]] | ||
Current revision
Trait Category: Genetic Trait Type: Flag Overall Possible Natural Values: Yes or No
Sessile lifeforms are permanently attached to a single location and are not mobile under normal circumstances. The most common example of sessility is your common or garden-variety land-borne tree, shrub, grass, or similar plant.
Development Information: The sessility trait was created by Chaos and is maintained by Lost Souls; the source code was last updated Tue Feb 26 00:15:54 2013.
[edit]
Trait sources:
- Items:
- Ioun Stones of Nature's Reverie
