Artillery

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-Artillery -- the operation of siege artillery 
- 
Class: Ranged Weapon Skills Class: Ranged Weapon Skills
Attribute: [[Perception]] Attribute: [[Perception]]
Pedagogy: Procedural Pedagogy: Procedural
 + Practitioner Term: Artillerist
-The ability to operate siege artillery -- catapults, ballistae, trebuchets, and so on. This skill influences how+ The ability to operate siege artillery -- catapults, ballistae, trebuchets, and so on. This skill influences how quickly you can
-quickly you can target siege engines, how accurate the attacks you launch with them are, and how quickly you can reload one.+ target siege engines, how accurate the attacks you launch with them are, and how quickly you can reload one.
-=[[:Category:Uncommon Skills|Trainers]]=+
 + Development Information: The artillery skill was created by Chaos and is maintained by Lost Souls; the source code was last updated
 + Sun Jul 12 19:29:55 2009.
 +
 +=[[:Category:Uncommon Skills|Trainers]]=
[[Category: Skills]] [[Category: Skills]]
[[Category: Ranged Weapon Skills]] [[Category: Ranged Weapon Skills]]
-[[Category:Perception Skills]]+[[Category: Perception Skills]]
-[[Category:Uncommon Skills]]+[[Category: Uncommon Skills]]

Revision as of 07:17, 1 June 2014

Class: Ranged Weapon Skills
Attribute: Perception
Pedagogy: Procedural
Practitioner Term: Artillerist
The ability to operate siege artillery -- catapults, ballistae, trebuchets, and so on.  This skill influences how quickly you can
target siege engines, how accurate the attacks you launch with them are, and how quickly you can reload one.
Development Information: The artillery skill was created by Chaos and is maintained by Lost Souls; the source code was last updated
Sun Jul 12 19:29:55 2009.

Trainers

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