Break Fall
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Revision as of 16:38, 29 May 2007
Break Fall -- the techniques of breaking falls
Class: Movement Skills Attribute: Dexterity Pedagogy: Physical Training
The ability to reduce the harm caused by a fall by a combination of techniques such as rolling with the impact, increasing one's air resistance, going limp, dispersing kinetic energy by beating at the ground or throwing objects, and so on. Those skilled at this will experience significantly less injury from falling than others.
Development Information: The break fall skill was created by Chaos; the source code was last updated Wed Jan 31 04:34:13 2007.