Balance(Lightbringer Volition)
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Revision as of 23:34, 9 August 2014 (edit) Solarshadow (Talk | contribs) ← Previous diff |
Current revision (04:36, 19 June 2015) (edit) Mafusail (Talk | contribs) |
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- | '''Volition: Balance''' | ||
- | |||
Skill Parts : | Skill Parts : | ||
- | power direction, 0.5 | + | [[power direction]], 0.5 |
- | power focusing, 1 | + | [[power focusing]], 1 |
- | power generation, 1 | + | [[power generation]], 1 |
- | power tuning, 5 | + | [[power tuning]], 5 |
Proficiency Minimum : 55 | Proficiency Minimum : 55 | ||
Proficiency Maximum : 440 | Proficiency Maximum : 440 | ||
- | Aperture Required : Alloy, tier 2 | + | Aperture Required : [[Alloy (Lightbringer Aperture)|Alloy]], tier 2 |
Spirit Cost : 15 initially, 1.5 every fifteen seconds | Spirit Cost : 15 initially, 1.5 every fifteen seconds | ||
- | Lens Power Cost : 0.1% initially, 0.1% every fifteen seconds | + | Lens Power Cost : 0.5% initially, 0.5% every fifteen seconds |
Process to Actualize Form : will balance within <target> | Process to Actualize Form : will balance within <target> | ||
- | Imbue the target weapon construct with a superior balance, making it faster and easier to use for offense and defense. | + | Imbue the target weapon construct with a superior balance, making it faster and easier to use for offense and defense. |
- | + | ||
[[Category: Lightbringer Volitions]] | [[Category: Lightbringer Volitions]] |
Current revision
Skill Parts : power direction, 0.5 power focusing, 1 power generation, 1 power tuning, 5 Proficiency Minimum : 55 Proficiency Maximum : 440 Aperture Required : Alloy, tier 2 Spirit Cost : 15 initially, 1.5 every fifteen seconds Lens Power Cost : 0.5% initially, 0.5% every fifteen seconds Process to Actualize Form : will balance within <target>
Imbue the target weapon construct with a superior balance, making it faster and easier to use for offense and defense.