Alloy (Lightbringer Aperture)
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Revision as of 21:34, 6 October 2013 (edit) Scrysteel (Talk | contribs) (Alloy(Lightbringer Aperture) moved to Alloy (Lightbringer Aperture): No...) ← Previous diff |
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Primary Skill : [[metal affinity]] | Primary Skill : [[metal affinity]] | ||
*Tier 1 : lesser [[smithing]] specialty access, access to the [[Repair(Lightbringer Volition)|Repair]] volition | *Tier 1 : lesser [[smithing]] specialty access, access to the [[Repair(Lightbringer Volition)|Repair]] volition | ||
- | *Tier 2 : major [[smithing]] specialty access, access to the [[Empowerment(Lightbringer Volition)|Empowerment]] and [[Balance(Lightbringer Volition)|Balance]] volitions | + | *Tier 2 : major [[smithing]] specialty access, access to the [[Empower(Lightbringer Volition)|Empower]] and [[Balance(Lightbringer Volition)|Balance]] volitions |
*Tier 3 : greater [[smithing]] specialty access, increased tolerance to ferrous materials | *Tier 3 : greater [[smithing]] specialty access, increased tolerance to ferrous materials | ||
[[Category: Lightbringer Apertures]] | [[Category: Lightbringer Apertures]] |
Revision as of 04:37, 19 June 2015
Aperture: Alloy
Alloy focuses on the capacity of one's lens to be shaped into enduring objects, and more generally the capacity of light to interact with metal. This aperture enhancing one's constructs and ultimately gives one a greater leeway to interact with ferrous materials.
Primary Skill : metal affinity