Disease Affinity
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- | Disease Affinity | + | Class: Affinity Skills |
+ | Attribute: [[Vitality]] | ||
+ | Pedagogy: Body Alteration | ||
+ | Practitioner Term: Disease Affinite | ||
+ | Specialty Required: Degree I | ||
+ | Antagonistic To: Poison Affinity | ||
+ | Hidden Skill | ||
- | Class: Physical Conditioning Skills | + | This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is incorporated into the |
- | Attribute: [[Constitution]] | + | body's functioning, potentially even to the point where exposure to them becomes restorative. However, the greater an affinity for |
- | Pedagogy: Body Alteration | + | disease one develops, the more vulnerable one becomes to poison. |
- | Specialty Required: Degree I | + | |
- | Hidden Skill | + | Disease affinity can be increased by exposure to pestilence, as well as degraded by exposure to venom, changing more quickly |
- | + | according to one's [[somatic adaptability]]. | |
- | This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is | + | |
- | incorporated into the body's functioning, potentially even to the point where exposure to them becomes restorative. | + | |
- | However, the greater an affinity for disease one develops, the more vulnerable one becomes to poison. | + | |
- | + | ||
- | Development Information: The disease affinity skill was created by Chaos; the source | + | |
- | code was last updated Wed Jan 31 04:34:13 2007. | + | |
=[[:Category:Disease Affinity Trainer|Trainers]]= | =[[:Category:Disease Affinity Trainer|Trainers]]= | ||
- | [[Category: Skills]][[Category: Physical Conditioning Skills]][[Category: Constitution Skills]] | + | [[Category: Skills]] |
+ | [[Category: Affinity Skills]] | ||
+ | [[Category: Constitution Skills]] | ||
+ | [[Category: Hidden Skills]] |
Revision as of 07:46, 20 April 2016
Class: Affinity Skills Attribute: Vitality Pedagogy: Body Alteration Practitioner Term: Disease Affinite Specialty Required: Degree I Antagonistic To: Poison Affinity Hidden Skill
This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is incorporated into the body's functioning, potentially even to the point where exposure to them becomes restorative. However, the greater an affinity for disease one develops, the more vulnerable one becomes to poison. Disease affinity can be increased by exposure to pestilence, as well as degraded by exposure to venom, changing more quickly according to one's somatic adaptability.