Pickpocket

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Revision as of 09:17, 4 February 2014 (edit)
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Current revision (14:25, 21 July 2016) (edit)
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Class: Rogue Skills Class: Rogue Skills
- Attribute: [[Dexterity]]+ Attribute: [[Agility]]
Pedagogy: Procedural Pedagogy: Procedural
 + Practitioner Term: Pickpocket
- The ability to extract possessions from another individual's possession without + The ability to extract possessions from another individual's possession without all the fuss of letting them know about it. Covers
- all the fuss of letting them know about it. Covers both the physical techniques + both the physical techniques involved in having sticky fingers and the skills of misdirection and timing necessary to avoiding
- involved in having sticky fingers and the skills of misdirection and timing necessary + detection.
- to avoiding detection.+ 
 + Development Information: The picking pockets skill was created by Chaos and is maintained by Lost Souls; the source code was last
 + updated Tue Mar 15 02:21:33 2016.
'''Notes''' '''Notes'''
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[[Category: Skills]] [[Category: Skills]]
[[Category: Rogue Skills]] [[Category: Rogue Skills]]
-[[Category:Dexterity Skills]]+[[Category: Agility Skills]]

Current revision

Class: Rogue Skills
Attribute: Agility
Pedagogy: Procedural
Practitioner Term: Pickpocket
The ability to extract possessions from another individual's possession without all the fuss of letting them know about it.  Covers
both the physical techniques involved in having sticky fingers and the skills of misdirection and timing necessary to avoiding
detection.
Development Information: The picking pockets skill was created by Chaos and is maintained by Lost Souls; the source code was last
updated Tue Mar 15 02:21:33 2016.

Notes

Trainers

Wanders: Wikspisk
Association required:
Guild required:
Nizari: Hasan Wanders
Quest required
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