Talk:Weapon Sizes
From LSWiki
(Difference between revisions)
Revision as of 12:13, 21 December 2016
[OOC Elronuan] "[ Result : ] [array] size 21:"
[OOC Elronuan] " [object] /def/weapon_type/m/mantlet" [OOC Elronuan] " [object] /def/weapon_type/l/log" [OOC Elronuan] " [object] /def/weapon_type/c/catapult" [OOC Elronuan] " [object] /def/weapon_type/s/spiked_giant_club" [OOC Elronuan] " [object] /def/weapon_type/s/spiked_mantlet" [OOC Elronuan] " [object] /def/weapon_type/s/spiked_giant_flail" [OOC Elronuan] " [object] /def/weapon_type/t/trebuchet" [OOC Elronuan] " [object] /def/weapon_type/r/razor_mantlet" [OOC Elronuan] " [object] /def/weapon_type/b/ballista" [OOC Elronuan] " [object] /def/weapon_type/b/boulder" [OOC Elronuan] " [object] /def/weapon_type/g/giant_axe" [OOC Elronuan] " [object] /def/weapon_type/g/giant_scythe" [OOC Elronuan] " [object] /def/weapon_type/g/giant_club" [OOC Elronuan] " [object] /def/weapon_type/g/giant_flail" [OOC Elronuan] " [object] /def/weapon_type/g/giant_spear" [OOC Elronuan] " [object] /def/weapon_type/g/giant_staff" [OOC Elronuan] " [object] /def/weapon_type/g/giant_scourge" [OOC Elronuan] " [object] /def/weapon_type/g/giant_whip" [OOC Elronuan] " [object] /def/weapon_type/g/giant_sword" [OOC Elronuan] " [object] /def/weapon_type/g/giant_mace" [OOC Elronuan] " [object] /def/weapon_type/g/giant_hammer"
[OOC Elronuan] " set_weapon_type_shape((["
[OOC Elronuan] " Shape_Type : Geometry_Long_Right_Pyramid," [OOC Elronuan] " Shape_Width : ({ 0.300, 0.030 })," [OOC Elronuan] " Shape_Length : ({ 1.500, 3.000 })," [OOC Elronuan] " ]));"
[OOC Elronuan] " set_geometry_values((["
[OOC Elronuan] " Geometry_Value_Volume : (: $1 * $1 * $2 / 3 :)," [OOC Elronuan] " Geometry_Value_Surface_Area : (: $1 * sqrt($2 * $2 + $1 * $1 / 4) * 2 + $1 * $1" [OOC Elronuan] " :)," [OOC Elronuan] " set_geometry_descriptive_name_rule((:" [OOC Elronuan] " if($2 > $1 * 4)" [OOC Elronuan] " return "spike";" [OOC Elronuan] " return "pyramid";" [OOC Elronuan] " :));" [OOC Elronuan] " ." [OOC Benerius] "oh god, geometry code"