Man hooks

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-==Description==+=Disambiguation=
-To allow a greater flexibility of the muds, the gamedrivers+* [[man hooks(concepts)|man hooks(concepts)]]
-since 3.2.1 moved several once hardcoded 'underground'+* [[man hooks(mechanism)|hooks(mechanism)]]
-activities from the driver into the mudlib. This includes for+
-example the differences between compat and native mode.+
- +
-The hooks are set with the privileged efun set_driver_hook().+
-Some of the hooks are mandatory, some not. Most hooks accept+
-unbound lambda closures as values, some also lfun closures or+
-even strings.+
- +
-The hooks are identified by an ordinal number, for which+
-symbolic names are defined in /sys/driverhooks.h.+
- +
-*H_MOVE_OBJECT0, H_MOVE_OBJECT1+
- +
-Mandatory hooks to implement the efun void move_object().+
-Hook setting must be an unbound lambda closure:+
- +
- void <closure>(object item, object dest)+
- +
-Upon call, the hook has to perform the move itself (by using+
-set_environment()) and all depending actions (like the calls to+
-init() to add actions).+
- +
-The difference lies in the binding of the set hook prior to+
-the call: the H_MOVE_OBJECT0 closure is bound to the current+
-object, the H_MOVE_OBJECT1 to 'item'. If both hooks are set, H_MOVE_OBJECT0 is ignored.+
- +
-*H_LOAD_UIDS, H_CLONE_UIDS+
- +
-Mandatory hooks to determine the uid and euid of loaded or cloned+
-objects. Hook settings can be any closure:+
- +
- mixed <load_uids closure> (string objectname)+
- mixed <clone_uids closure>(object blueprint, string objectname)+
- +
-When an object is newly loaded, the H_LOAD_UIDS hook is+
-called with the object name as argument. When an object is cloned, the H_CLONE_UIDS hook is called+
-with the blueprint object as first and the clone's designated name as second argument.+
-In both cases the new object already exists, but has 0 uids.+
- +
-For the result, the following possibilities exist (<num> is+
-a non-zero number, <no-string> is anything but a string):+
- +
- "<uid>" -> uid = "<uid>", euid = "<uid>"+
- ({ "<uid>", "<euid>" }) -> uid = "<uid>", euid = "<euid>"+
- ({ "<uid>", <no-string> }) -> uid = "<uid>", euid = 0+
- +
-If strict-euids is not active, the following results are+
-possible, too:+
- +
- <num> -> uid = 0, euid = 0+
- ({ <num>, "<euid>" }) -> uid = 0, euid = "<euid>"+
- ({ <num>, <no-string> }) -> uid = 0, euid = 0+
- +
- +
-*H_CREATE_SUPER, H_CREATE_OB, H_CREATE_CLONE+
- +
-Optional hooks to initialize an object after creation. Hook setting can be unbound lambda closures, or the name of the function to call in the object.+
- +
-H_CREATE_SUPER is called for blueprints implicitely loaded by inheritance, H_CREATE_OB for explicitely loaded blueprints/objects, and H_CREATE_CLONE for cloned objects.+
- +
-If the hook is a closure expecting an argument, it is bound to the current object and called as+
- +
- int <closure> (object obj_to_init)+
- +
-If the hook as a closure without arguments, it is bound to+
-the object to be initalized and called as+
- +
- int <closure> ( void )+
- +
-If the result of the call is a non-zero number, it is used as the interval to wait before the first reset(), else the default interval computed from TIME_TO_RESET is used.+
- +
-If the hook is defined as the name of an lfun (static or public)+
-in the object, it is called in the object as+
- +
- void <name>(0)+
- +
-and any result is ignored. In this call the previous_object() is the object initiating the load.+
- +
-*H_RESET+
- +
-Optional hook to reset an object. Hook setting can be unbound lambda closures, or the name of+
-the function to call in the object.+
- +
-This hook is called to reset the object after a certain time since its creation/last reset.+
- +
-If the hook is a closure, it is bound to the object to be reset and called with no argument:+
- +
- void|int <closure> ( void )+
- +
-If the result of the call is a positive number, it is used as the interval to wait before the next reset(). If the result is 0, the default interval computed from+
-TIME_TO_RESET is used. If the result is a negative number, the object will not be+
-reset again, unless directed otherwise by set_next_reset().+
- +
-If the hook is defined as the name of an lfun (static or public) in the object, it is called in the object as+
- +
- void <name>(1)+
- +
-and any result is ignored. In this call the previous_object() is the object initiating+
-the reset. If the function does not exist, the object won't be reset again.+
- +
-*H_CLEAN_UP+
-Optional hook to clean up an object. Hook setting can be any closure, or the name of the function+
-to call in the object.+
- +
-This hook is called for an object if it hasn't been used for at least TIME_TO_CLEAN_UP seconds, to give it the opportunity to self destruct.+
- +
-If the hook is a closure, it is called as+
- +
- int <closure>(int ref, object ob)+
- +
-with the object's refcount as first argument, and object itself as+
-second. Lambda closures are also bound to the object prior to the+
-call.+
- +
-If the hook is the name of an lfun, it is called in the+
-object with its refcount as argument:+
- +
- void|int <name>(int ref)+
- +
-In both calls, the refcount is constructed as:+
- +
- ref = 0: the object is a clone, or a blueprint with+
- replaced program.+
- ref = 1: the object is a swapped or unused blueprint.+
- ref > 1: the object is a used blueprint with <ref> references.+
- +
-The cleanup method has the possibility to destruct the+
-object. To survive this time, but try again some time later,+
-the call has to result in a non-zero value.+
- +
-If the hook specifies a non-existing lfun, or if the call+
-returns 0, no further attempt to clean up this object will be done.+
- +
- +
-*H_COMMAND+
- +
-Optional hook to parse and execute commands. If this hook is used,+
-it bypasses the normal command parsing done by the driver (including+
-the MODIFY_COMMAND and NOTIFY_FAIL hooks).+
- +
-The hook is called with two parameters: the command received+
-from the living (interactive user or NPC), and the living object+
-(the 'command giver') itself. The hook has to return non-0 if the+
-command was found and executed, and 0 otherwise.+
- +
-At the time the hook is called, query_command() returns the command+
-string and this_player() returns the living object. query_verb() and+
-query_notify_fail() return 0.+
- +
-If the hook is a string, it is the name of an lfun in the command+
-giver:+
- +
- int <name>(string command, object command_giver)+
- +
-If the hook is a closure, it is called as:+
- +
- int <closure>(string command, object command_giver)+
- +
-Lambda-closures are additionally bound to the command_giver.+
- +
- +
-*H_MODIFY_COMMAND+
-Optional hook to modify commands (both entered or given by a+
-call to command()) before the parser sees them (this includes+
-special commands like 'status').+
- +
-Hook setting can be any closure, the name of the function+
-to call in the object, or a mapping.+
- +
-For interactives this hook is used only if the interactive+
-object has no command modifier already set by the efun+
-set_modify_command().+
- +
-If the hook is a closure, it is called as+
- +
- int|string <closure>(string cmd, object player)+
- +
-with the entered command as first, and the command giving+
-player as second argument.+
- +
-If the hook is a string, it is used as the name of an lfun+
-in the command giving player, which is called as+
- +
- int|string <name>(string cmd)+
- +
-If the hook is a mapping, it is queried with the given+
-command as index, and the data retrieved is used (defaults+
-to 0 if no data is stored for a given command). If an entry+
-is a closure, it is called as+
- +
- int|string <closure>(string cmd, object player)+
- +
-and the result from the call is used as 'the' result.+
- +
-The result is treated equal in all three cases.+
-If the result is a string, it is the new command to execute+
-instead of the given one. Note that it is not possible to+
-make several commands from one this way!+
-If the result is a non-zero number, the given command is to+
-be ignored. In case of the closure/lfun setting this may+
-mean that the closure/lfun already executed it.+
-If the result is 0, the originally given command is to be+
-used.+
- +
-It is possible for the hook to change the command giver+
-(this_player()) for the execution of the command. This means that+
-even though the commands are execute for the original commandgiver,+
-this_player() will return the changed commandgiver.+
- +
-*H_MODIFY_COMMAND_FNAME+
-Mandatory hook specifying the name of the 'modify_command'+
-function to call for newly entered commands as result of a+
-set_modify_command().+
- +
-Hook setting must be a string.+
- +
-If set_modify_command() is used for an interactive user, all+
-newly entered commands are first passed to the function+
-named by this hook.+
- +
-The function is called as+
- +
- int|string <name>(string cmd)+
- +
-If the result is a string, it is the new command to execute+
-instead of the given one. Note that it is not possible to+
-make several commands from one this way!+
-If the result is a non-zero number, the given command is to+
-be ignored. In case of the closure/lfun setting this may+
-mean that the closure/lfun already executed it.+
-If the result is 0, the originally given command is to be+
-used.+
- +
-It is possible for the hook to change the command giver+
-(this_player()) for the execution of the command. This means that+
-even though the commands are execute for the original commandgiver,+
-this_player() will return the changed commandgiver.+
- +
-*H_NOTIFY_FAIL+
- +
-Mandatory hook to issue the default message if an entered+
-command couldn't be parsed and no notify_fail() command is+
-in effect.+
-Hook setting can be a any closure, or a string.+
- +
-If set to a string, it is the message returned to the+
-player.+
-If set to a closure, it is called as+
- +
- string <closure>(string entered_command, object cmd_giver)+
- +
-and the result is used as failure message. Lambda closures+
-are bound to this_player() prior to execution.+
- +
-<cmd_giver> is the object which received the command in+
-the first place. It is usually identical with this_player(),+
-unless the H_MODIFY_COMMAND hook changed it.+
- +
-*H_SEND_NOTIFY_FAIL+
- +
-Optional hook to send the notify fail message, regardless+
-of how it was determined, to the player. If the hook is not+
-set, the message is delivered using tell_object() internally.+
-Hook setting can be a string or a closure.+
- +
-If the hook is a string, it is the name of a (possibly static)+
-function to call in the current command giver. If the hook+
-is a closure, it is the function to be called. Lambda closures+
-are bound to the current command giver first.+
- +
-The function is called as+
- +
- void <function>(string msg, object msgobj, object orig_cmd_giver)+
- +
-<msg> is the notify fail message to be delivered.+
-<msgobj> is the object which set the message. It is 0 for the+
-default message.+
-<orig_cmd_giver> is the object for which the original command+
-was first received. It is usually identical with the current+
-command giver this_player().+
- +
-*H_NO_IPC_SLOT+
- +
-Optional hook specifying the message given to logins+
-rejected due to space limitations (MAX_PLAYER).+
-Hook setting has to be string.+
-If set to 0, the default message "Lpmud is full. Come back+
-later." is issued.+
- +
-*H_INCLUDE_DIRS+
- +
-Semi-mandatory hook specifying the directories where <>-type+
-include files are searched (this includes ""-includes not+
-found as specified). Hook setting may be any closure or a string array.+
-If not set, only ""-type includes may be used in LPC+
-programs.+
- +
-The hook is called only if a call to master::include_file()+
-does not return a usable filename.+
- +
-If the hook setting is a string array, it has to contain the+
-path names of those directories where <>-type includes are+
-to be searched. The directories are searched in the order+
-they appear in the array. The directory name and the name of+
-the actual include file are concatenated, therefore the+
-directory names have to end in '/'. Leading slashes may be+
-omitted.+
- +
-If the setting is a closure, it is called as+
- +
- string <closure>(string include_name, string current_file)+
- +
-with the name of the desired include file as first, and the+
-name of the compiled LPC file as second argument.+
-Result has to be the complete path name of the include file+
-to use (leading slashes may be omitted).+
-If the closure is a lambda closure, it is bound to+
-this_object() prior to execution.+
- +
-*H_AUTO_INCLUDE+
- +
-Optional hook specifying a string to be included before+
-the source of every compiled LPC object.+
-Hook setting can be a string or a closure.+
- +
-If the setting is a string, it will be automatically included before+
-the source of every compiled LPC object.+
- +
-If the setting is a closure, it is called as+
- +
- string <closure>(string base_file, string current_file+
- , int sys_include)+
- +
-for every file opened by the compiler. <base_file> will be the+
-filename of the compiled object, <current_file> the name of a file+
-included directly or indirectly by the <base_file>. When the+
-<base_file> itself is opened, <current_file> will be 0. For an+
-included file, <sys_include> will be TRUE if it is a <>-type+
-include.+
- +
-If the result is a string, it will be included before the actual+
-text of the file.+
- +
-*H_TELNET_NEG+
- +
-Optional hook to specifiy how to perform a single telnet+
-negotiation. Hook setting may be any closure or a string.+
-If not set, most telnet options are rejected (read: only a+
-very minimal negotiation takes place).+
- +
-The hook is called whenever the driver receives a demand for+
-option negotiation for:+
- +
- SB: Suboption negotiation+
- TELOPT_LINEMODE: linemode+
- TELOPT_NAWS: window size+
- TELOPT_TTYPE: terminal type+
- TELOPT_TM: timing mark+
- TELOPT_NEWENV: remote environment variables+
- TELOPT_ENVIRON: remote environment variables+
- TELOPT_XDISPLOC: remote X display address+
- TELOPT_TSPEED: terminal speed+
- TELOPT_BINARY: binary data, needed for non-ASCII charsets+
- TELOPT_EOR: TinyFugue prompt marker (together with EOR)+
- +
- TELOPT_COMPRESS: Mud Compression Protocol+
- TELOPT_COMPRESS2: Mud Compression Protocol+
- TELOPT_MSP: Mud Sound Protocol+
- TELOPT_MXP: Mud Extension Protocol+
- +
-The hook has then to perform the negotiation using the efun+
-binary_message().+
- +
-Alternatively, if H_NOECHO is set, this hook is called+
-for all telnet data received.+
- +
-If the setting is a string, it used as name of an lfun to+
-call in this_player():+
- +
- void|mixed <name>(int action, int option [, int * opts ] )+
- +
-Similar, if the setting is a closure, it is called as:+
- +
- void|mixed <closure>(int action, int option [, int * opts ] )+
- +
-with unbound lambda-closures being bound to this_player()+
-prior to execution.+
- +
-The hook is called for a 'DO/DONT/WILL/WONT <opt>' with the action+
-(DO/DONT/...) as the first, and <opt> as the second argument.+
- +
-If the driver receives the sequence+
- +
- IAC SB <opt> <opts>...+
- +
-followed by IAC SB/SE, the hook is called with 'SB' as first+
-argument, <opt> as second, and <opts> as an array of integers as+
-third argument.+
- +
-*H_NOECHO+
- +
-Optional hook to specifiy how to perform the telnet actions+
-to switch the echo mode (used for e.g. password input_to()s).+
-Hook setting may be any closure or a string.+
-If not set, a default handling is performed.+
- +
-If the setting is a string, it used as name of an lfun to+
-call in the intercative <user>:+
- +
- void <name>(int flag, object user, int no_telnet)+
- +
-where <flag> is the echo-flag passed to the input_to()+
-statement. Similar, if the setting is a closure, it is called as:+
- +
- void <closure>(int flag, object user, int no_telnet)+
- +
-with unbound lambda-closures being bound to this_player()+
-prior to execution.+
- +
-When set, the hook is called whenever the driver needs to+
-change the echo mode, thus you can negotiate about things+
-that are coupled with it, like LINEMODE or+
-character-at-a-time.+
- +
-<local> is a boolean flag: it is TRUE when input_to() was+
-called with the INPUT_NO_TELNET flag.+
- +
-IMPORTANT: If this hook is used, the control of all telnet+
-negotiation is transferred to the mudlib: all incoming negotiations+
-are passed to H_TELNET_NEG, and the sending of no-echo negotiations+
-is handled by this hook.+
- +
-*H_ERQ_STOP+
- +
-Optional hook to notify the mudlib about the termination of+
-the erq demon. Hook setting may be any closure.+
- +
-The closure is called without arguments:+
- +
- void <closure>()+
- +
-and may do whatever it likes to clean-up after the erq.+

Revision as of 17:04, 11 June 2007

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