Assassination Quest
From LSWiki
(Difference between revisions)
Revision as of 07:10, 12 April 2017 (edit) Ralnos (Talk | contribs) (Two too few halfquotes.) ← Previous diff |
Revision as of 11:44, 8 October 2017 (edit) Candur (Talk | contribs) Next diff → |
||
Line 1: | Line 1: | ||
- | ===Standard Information=== | + | =Standard Information= |
Archibald, the Palace Seneschal, is looking for evidence of a rumoured plot to kill King Almior. Uncover the plot, and bring the proof to Archibald. If you fail, the King's life is forfeit. | Archibald, the Palace Seneschal, is looking for evidence of a rumoured plot to kill King Almior. Uncover the plot, and bring the proof to Archibald. If you fail, the King's life is forfeit. | ||
Line 7: | Line 7: | ||
This quest was created by Bannor. | This quest was created by Bannor. | ||
- | + | ==Hints== | |
- | ===Notes=== | + | * |
- | + | ==Walkthrough== | |
{{spoilers}} | {{spoilers}} | ||
+ | ===Items Required=== | ||
+ | *A [[small steel key]], which can be looted from thugs. Can be bypassed with [[lockpicking]], [[intangibility]], or sufficient [[strength]] to break a door of iron bars. | ||
- | Kill the thugs hanging around in the southeastern parts of Losthaven until you find a small steel key upon one of them. Then, head down into the sewers, and go '''3n, 5w, 5n, e'''. Now '''unlock bars with key''', open them and go east. Get the ring and the bag, and go to the palace throne room. There, '''give ring to Archibald'''. After a minute or so, Archibald will have solved the attempted assassination and reward you with 10,000 gold coins for your efforts. | + | ===Skills Required=== |
+ | *None, but combat skills could be useful. | ||
- | Note that the ring often has to spawn first, so if it's not there, hang out in the room for five or ten minutes and it should proc messages that lead up to the ring being dropped down into the sewers. | + | ===Directions=== |
+ | *Go to Losthaven, at '''(-21, -24, 0)''' in [[Cimbra]]. | ||
+ | *Go ei, 7e, 3s, 1d, 3n, 5w, 5n, e | ||
+ | *Use your small steel key to unlock the shiny steel bars to the east. If you have immateriality you may just walk through, or you can attempt to lockpick or break them. | ||
+ | *Go east into the room and wait. You should be displayed a short scene before a signet ring drops into the room with you. If the ring is not there and no scene plays, someone else likely already has the ring. | ||
+ | *Pick up the ring. | ||
+ | *Go w, 5s, 5e, 3s, u | ||
+ | *Go north until you find [[Archibald]]. | ||
+ | *Give the signet ring to Archibald and wait. | ||
+ | *Quest complete! | ||
- | You can also attempt to simply destroy the bars blocking your path to the ring's room by doing '''break bars'''. Forewarning that this will not work without sufficient skills and strength, so it isn't the path for everyone as it also may injure you a bit. Lockpicking works, too, if you have some in the skill and decent associated attributes, but it's difficult to actually get your hands on a proper lockpick. A small knife may help. | + | ===Rewards=== |
+ | *6 Quest Points | ||
+ | *10,000 gold coins | ||
+ | {{endspoilers}} | ||
- | {{endspoilers}} | ||
[[Category:Quests]] | [[Category:Quests]] |
Revision as of 11:44, 8 October 2017
Contents |
Standard Information
Archibald, the Palace Seneschal, is looking for evidence of a rumoured plot to kill King Almior. Uncover the plot, and bring the proof to Archibald. If you fail, the King's life is forfeit.
Estimated Mental Difficulty Rating: Five Estimated Physical Difficulty Rating: One Estimated Danger Rating: Two
This quest was created by Bannor.
Hints
Walkthrough
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
Items Required
- A small steel key, which can be looted from thugs. Can be bypassed with lockpicking, intangibility, or sufficient strength to break a door of iron bars.
Skills Required
- None, but combat skills could be useful.
Directions
- Go to Losthaven, at (-21, -24, 0) in Cimbra.
- Go ei, 7e, 3s, 1d, 3n, 5w, 5n, e
- Use your small steel key to unlock the shiny steel bars to the east. If you have immateriality you may just walk through, or you can attempt to lockpick or break them.
- Go east into the room and wait. You should be displayed a short scene before a signet ring drops into the room with you. If the ring is not there and no scene plays, someone else likely already has the ring.
- Pick up the ring.
- Go w, 5s, 5e, 3s, u
- Go north until you find Archibald.
- Give the signet ring to Archibald and wait.
- Quest complete!
Rewards
- 6 Quest Points
- 10,000 gold coins
End of spoiler information.