Disease Affinity
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Revision as of 07:46, 20 April 2016 (edit) Mafusail (Talk | contribs) ← Previous diff |
Current revision (22:42, 18 February 2018) (edit) Sukie (Talk | contribs) (cat swap) |
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[[Category: Skills]] | [[Category: Skills]] | ||
[[Category: Affinity Skills]] | [[Category: Affinity Skills]] | ||
- | [[Category: Constitution Skills]] | + | [[Category: Vitality Skills]] |
[[Category: Hidden Skills]] | [[Category: Hidden Skills]] |
Current revision
Class: Affinity Skills Attribute: Vitality Pedagogy: Body Alteration Practitioner Term: Disease Affinite Specialty Required: Degree I Antagonistic To: Poison Affinity Hidden Skill
This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is incorporated into the body's functioning, potentially even to the point where exposure to them becomes restorative. However, the greater an affinity for disease one develops, the more vulnerable one becomes to poison. Disease affinity can be increased by exposure to pestilence, as well as degraded by exposure to venom, changing more quickly according to one's somatic adaptability.
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