Aristeia Achievements

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===Thirsty for More=== ===Thirsty for More===
 + You have achieved rank II in the achievement Thirsty for More.
 + Points in Thirsty for More are earned by fighting multiple opponents while thirsty.
 + The Thirsty for More achievement, when active, will grant you four degrees of specialty access to your brewing skill.
 + Seven tenths times your skill in brewing will improve your combat ratings in deflect, reaction, attack, launch attack, and throw attack
 + when your Thirsty for More achievement is active and when you are thirsty and are facing multiple opponents.
===Transfixing=== ===Transfixing===

Revision as of 04:03, 26 February 2018

Contents

Aristeia Achievements

General

Anodyne

You have achieved rank II in the achievement Anodyne.

Points in Anodyne are earned by fighting while analgetic.

The Anodyne achievement, when active, will grant you two degrees of specialty access to your pain tolerance skill.

Two fifths times your skill in pain tolerance will improve your combat ratings in attack, damage, deflect, and reaction when your Anodyne achievement is active and when you have the trait of analgesia.

Arrow Catcher


    Points in Arrow Catcher are earned by successfully catching projectiles aimed at you.

    The Arrow Catcher achievement, when active, will grant you two degrees of specialty access to your combat reflexes skill.

    Two fifths times your skill in combat reflexes will improve your combat ratings in deflect when your Arrow Catcher achievement is active.

Atlas

    You have achieved rank VI in the achievement Atlas.

    Points in Atlas are earned by fighting while at least moderately encumbered.

    The Atlas achievement, when active, will grant you six degrees of specialty access to your armour use and load bearing skills.

    Nine tenths times your skill in armour use will improve your combat ratings in deflect, attack, and damage when your Atlas achievement is active and when you are at least moderately encumbered.

    Nine tenths times your skill in load bearing will improve your combat ratings in deflect, attack, and damage when your Atlas achievement is active and when you are at least moderately encumbered.

Bonus Armour Use/Load Bearing specs start appearing at rank X.

Battle Hungry

    You have achieved rank V in the achievement Battle Hungry.

    Points in Battle Hungry are earned by fighting while hungry.

    The Battle Hungry achievement, when active, will grant you ten degrees of specialty access to your cooking skill.

    One and a half times your skill in cooking will improve your combat ratings in attack, damage, launch attack, launch damage, throw attack, and throw damage when your Battle Hungry achievement is active and when you are hungry.

Blindsight

You sense that you have earned rank I in the achievement Blindsight. [event logged]

The Blindsight achievement, when active, will now grant you two degrees of specialty access to your blindfighting skill. [event logged]

A half times your skill in blindfighting will now improve your combat ratings in attack, deflect, and reaction when your Blindsight achievement is active and when you are unable to see. [event logged]

Comrade-in-Arms

You have achieved rank I in the achievement Comrade-in-Arms.

Points in Comrade-in-Arms are earned by fighting in a group of two or more incarnoi.

The Comrade-in-Arms achievement, when active, will grant you two degrees of specialty access to your tactics skill.

Two fifths times your skill in tactics will improve your combat ratings in attack, deflect, reaction, launch
 attack, throw attack, and discharge attack when your Comrade-in-Arms achievement is active and when you are in a
 group of two or more incarnoi.

Dragoon

Points in Dragoon are earned by fighting while mounted.
You have not elected to make the Dragoon achievement a core part of yourself.
The Dragoon achievement, when active, will grant you two degrees of specialty access to your riding and mounted combat skills.
A fifth times your mount effective skills will improve your combat ratings all-around when your Dragoon achievement is active and when you are mounted.

Drunken Master

    You have achieved rank I in the achievement Drunken Master.

    Points in Drunken Master are earned by killing opponents while drunk.

    The Drunken Master achievement, when active, will grant you two degrees of specialty access to your carousing skill.

    Three tenths times your skill in carousing will improve your combat ratings in reaction, deflect, and damage when your Drunken Master achievement is active and when you are intoxicated to at least level 1.

Punch-Drunk

Points in Punch-Drunk are earned by successfully striking or parrying with one's hands while drunk.

    The Punch-Drunk achievement, when active, will grant you six degrees of specialty access to your brawling skill.

    Three quarters times your skill in brawling will improve your combat ratings in attack, deflect, and damage when your Punch-Drunk achievement
is active and when you use your hands to fight and are drunk.

Et in Arcadia Ego

    You have achieved rank II in the achievement Et in Arcadia Ego.

    Points in Et in Arcadia Ego are earned by fighting having died recently.

    The Et in Arcadia Ego achievement, when active, will grant you four degrees of specialty access to your entropy affinity skill.

    One and three tenths times your skill in entropy affinity will improve your combat ratings all-around when your Et in Arcadia Ego achievement is active and when you have died recently.


Faultfinder

    You have achieved rank I in the achievement Faultfinder.

    Points in Faultfinder are earned by successfully striking an opponent where sie is weak.

    The Faultfinder achievement, when active, will grant you two degrees of specialty access to your find weakness skill.

    Three twentieths times your skill in find weakness will improve your combat ratings in damage, throw damage, launch damage, and discharge damage when your Faultfinder achievement is active and when you have found your opponent's weakness.

    Seven twentieths times your ability to take advantage of your opponent's weaknesses will improve your combat ratings in damage, throw damage, launch damage, and discharge damage when your Faultfinder achievement is active and when you have found your opponent's weakness.

Flesh Wound

    You have achieved rank I in the achievement Flesh Wound.

    Points in Flesh Wound are earned by successfully striking, parrying, or dodging while having a limb missing.

    The Flesh Wound achievement, when active, will grant you one degree of specialty access to your somatesthesia skill.

    One times your skill in tenacity will improve your combat ratings in attack, deflect, and reaction when your Flesh Wound achievement is active and when you have a limb missing.

Hushed

Seven twentieths times your skill in introspection will now improve your combat ratings in deflect and reaction when your Hushed achievement is active and when you have the trait of muteness.

In the Spotlight

Points in In the Spotlight are earned by fighting while illuminated by faerie fire.
The In the Spotlight achievement, when active, will grant you two degrees of specialty access to your courage
skill.
Three fifths times your skill in courage will improve your combat ratings in attack, launch attack, throw attack,
and discharge attack when your In the Spotlight achievement is active and when you are illuminated by faerie fire.


Like Water

Points in Like Water are earned by dodging attacks.

The Like Water achievement, when active, will grant you two degrees of specialty access to your dodge skill.

A quarter times your skill in dodge will improve your combat ratings in reaction when your Like Water achievement

Lunatic

    You have achieved rank I in the achievement Lunatic.

    Points in Lunatic are earned by killing an opponent while having a mental disorder.

    The Lunatic achievement, when active, will grant you one degree of specialty access to your killer instinct skill.

    Three tenths times your skill in killer instinct will improve your combat ratings in attack, discharge attack, throw attack, and launch attack when your Lunatic achievement is active and when you have a mental disorder of severity at least 1% of the maximum possible degree.

Mission-Driven

    You sense that you have earned rank IV in the achievement Mission-Driven. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your hardiness skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your stamina skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your centering skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your regeneration skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your recuperation skill. [event logged]
    
    Two fifths times your skill in tenacity will now improve your combat ratings all-around when your Mission-Driven achievement is active. [event logged]
You think about your achievement mission-driven.
You have achieved rank XVII in the achievement Mission-Driven.
Your next rank in Mission-Driven will be earned at 18 points; you presently you have 17 points.
Points in Mission-Driven are earned by participating in special events.
You have made the Mission-Driven achievement definitional of your very soul.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your hardiness skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your stamina skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your centering skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your regeneration skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your recuperation skill.
The Mission-Driven achievement, when active, will grant you two degrees of specialty access and two degrees of specialty bonus to your equilibrium skill.
One and seven tenths times your skill in tenacity will improve your combat ratings all-around when your Mission-Driven achievement is active.

Multitasker

A half times your skill in awareness will improve your combat ratings in damage, discharge damage, throw damage, and launch damage when your Multitasker achievement is active and when you engage an opponent that is not your primary attack target.

Noiselss Signal

    You have achieved rank I in the achievement Noiseless Signal.

    Points in Noiseless Signal are earned by fighting while deaf.

    The Noiseless Signal achievement, when active, will grant you two degrees of specialty access to your lip reading skill.

    Seven twentieths times your skill in lip reading will improve your combat ratings in attack, throw attack, launch attack, and discharge attack when your Noiseless Signal achievement is active and when you have the trait of deafness.

One Breath

Gained by fighting while asphyxiating

Planetshine

   You have achieved rank III in the achievement Planetshine.
   
   Points in Planetshine are earned by fighting while under the effects of Aeda's blessing.
   
   The Planetshine achievement, even when not active, will grant you four degrees of specialty access to your piety skill.
   
   The Planetshine achievement, when active, will grant you three degrees of specialty access to your piety skill.
   
   One and a fifth times your skill in piety will improve your combat ratings all-around when your Planetshine achievement is active and when you are under the effects of Aeda's blessing.

Silkbinder

Points in Silkbinder are earned by successfully striking an opponent inhibited by spidersilk webbing.

    The Silkbinder achievement, when active, will grant you two degrees of specialty access to your traps skill.

    A half times your skill in traps will improve your combat ratings in attack, launch attack, throw attack, discharge attack, damage, launch
damage, throw damage, and discharge damage when your Silkbinder achievement is active and when your combatant is inhibited by spidersilk webbing.

Snake Eater

    You sense that you have earned rank I in the achievement Snake Eater. [event logged]

    The Snake Eater achievement, when active, will now grant you two degrees of specialty access to your poison resistance skill. [event logged]

    A half times your skill in poison resistance will now improve your combat ratings in attack, damage, launch attack, launch damage, throw attack, throw damage, discharge attack, and discharge damage when your Snake Eater achievement is active and when you are poisoned. [event logged]

Appeared after I'd spent a few minutes poisoned by a sewer skaven.

Artifact

We couldn't find any achievements for Yehova's Hammer or Mindcleaver.

Acolyte of Agzak

    You have achieved rank II in the achievement Acolyte of Agzak.

    Points in Acolyte of Agzak are earned by successfully striking or parrying with Blackheart.

    The Acolyte of Agzak achievement, when active, will grant you two degrees of specialty access to your carousing, intimidation, and killer instinct skills.

    Four fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Acolyte of Agzak achievement is active and when you wield Blackheart.

Assassin

You have achieved rank I in the achievement Assassin.
Points in Assassin are earned by successfully striking or parrying with Nessavyn.
The Assassin achievement, when active, will grant you one degree of specialty access to your tracking, killer instinct, and stealth skills.
Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Assassin achievement is active and when you wield Nessavyn.

Cannoneer

You have achieved rank I in the achievement Cannoneer.

Points in Cannoneer are earned by successfully striking, either with melee or a nefesh-guided discharge, or parrying with a Wayfarer cannon.

The Cannoneer achievement, when active, will grant you two degrees of specialty access to your machine operation skill.

Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, damage, discharge attack, and discharge damage when your Cannoneer achievement is active and when you wield a Wayfarer cannon.

Diamond, Topaz, Jacinth

You have achieved rank III in the achievement Diamond, Topaz, Jacinth.

Points in Diamond, Topaz, Jacinth are earned by successfully striking or parrying with Excalibur.

The Diamond, Topaz, Jacinth achievement, when active, will grant you six degrees of specialty access to your cutting resistance and piercing resistance skills.

One and a fifth times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Diamond, Topaz, Jacinth achievement is active and when you wield Excalibur.

Exorcist

You have achieved rank I in the achievement Exorcist.

Points in Exorcist are earned by successfully striking or parrying with Heavensfire.

The Exorcist achievement, when active, will grant you two degrees of specialty access to your qlippotic lore skill.

Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Exorcist achievement is active and when you wield Heavensfire.


Lionheart

You have achieved rank I in the achievement Lionheart.
Points in Lionheart are earned by successfully striking or parrying with Snarl.
The Lionheart achievement, when active, will grant you two degrees of specialty access to your gem lore skill.
Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Lionheart achievement is active and when you wield Snarl.

Eyes of Shamash or Svarog

You have achieved rank I in the achievement Sundowner.

Points in Sundowner are earned by striking with the nefesh-guided discharge of the Eyes of Shamash or Svarog.

The Sundowner achievement, when active, will grant you one degree of specialty access to your goetic investiture, theology, and history skills.

A half times your skill in legend lore will improve your combat ratings in discharge attack and discharge damage when your Sundowner achievement is active and when you use the Eyes of Shamash or Svarog.

Successor of Par

You have achieved rank I in the achievement Successor of Par.

Points in Successor of Par are earned by successfully striking or parrying with the Avenger.

The Successor of Par achievement, when active, will grant you two degrees of specialty access to your lack of weakness skill.

Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Successor of Par achievement is active and when you wield the Avenger.

Combat Mode

Advantaged

    Points in Advantaged are earned by successfully striking, parrying, or dodging while having a combat advantage.

    The Advantaged achievement, when active, will grant you two degrees of specialty access to your combat focus skill.

Balancing Act

Points in Balancing Act are earned by fighting in the balanced combat mode.
You have not elected to make the Balancing Act achievement a core part of yourself.
The Balancing Act achievement, when active, will grant you two degrees of specialty access to your balance skill.
Three twentieths times your skill in balance will improve your combat ratings in attack, damage, deflect, reaction, launch attack, launch damage, throw attack, and throw damage when your Balancing Act achievement is active and when you are in the balanced combat mode.

Berserker

You have achieved rank I in the achievement Berserker.

Points in Berserker are earned by fighting in the berserk combat mode.

The Berserker achievement, when active, will grant you two degrees of specialty access to your antagonism skill.

A half times your skill in antagonism will improve your combat ratings in attack and damage when your Berserker achievement is active and when you are in the berserk combat mode.

Don't Get Hit

Points in Don't Get Hit are earned by fighting in the protective combat mode.
You have not elected to make the Don't Get Hit achievement a core part of yourself.
The Don't Get Hit achievement, when active, will grant you one degree of specialty access to your break fall, instant stand, and tumbling skills.
A quarter times your movement expert effective skills will improve your combat ratings in reaction, deflect, and damage when your Don't Get Hit achievement is active and when you are in the protective combat mode.

Flurry

    You have achieved rank I in the achievement Flurry.

    Points in Flurry are earned by fighting in the rapid combat mode.

    The Flurry achievement, when active, will grant you two degrees of specialty access to your quickness skill.

    Two fifths times your skill in quickness will improve your combat ratings in attack when your Flurry achievement is active and when you are in the rapid combat mode.

    A fifth times your skill in quickness will improve your combat ratings in damage when your Flurry achievement is active and when you are in the rapid combat mode.

Heedless

    You have achieved rank I in the achievement Heedless.

    Points in Heedless are earned by fighting in the reckless combat mode.

    The Heedless achievement, when active, will grant you two degrees of specialty access to your courage skill.

    A quarter times your skill in courage will improve your combat ratings in damage, launch damage, throw damage, and discharge damage when your Heedless achievement is active and when you are in the reckless combat mode.

    Three twentieths times your skill in tenacity will improve your combat ratings in damage, launch damage, throw damage, and discharge damage when your Heedless achievement is active and when you are in the reckless combat mode.

Impregnable

You have achieved rank I in the achievement Impregnable.

Points in Impregnable are earned by fighting in the defensive combat mode.

The Impregnable achievement, when active, will grant you two degrees of specialty access to your stamina skill.

A half times your skill in stamina will improve your combat ratings in reaction when your Impregnable achievement is active and when you are in the defensive combat mode.

Three twentieths times your skill in tenacity will improve your combat ratings in reaction when your Impregnable achievement is active and when you are in the defensive combat mode.

Three twentieths times your skill in steadiness will improve your combat ratings in reaction when your Impregnable achievement is active and when you are in the defensive combat mode.

A half times your skill in stamina will improve your combat ratings in deflect when your Impregnable achievement is active and when you are in the defensive combat mode.

Three twentieths times your skill in armour use will improve your combat ratings in deflect when your Impregnable achievement is active and when you are in the defensive combat mode.

Three twentieths times your skill in resilience will improve your combat ratings in deflect when your Impregnable achievement is active and when you are in the defensive combat mode.

Learn by Doing

    You have achieved rank I in the achievement Learn by Doing.

    Points in Learn by Doing are earned by fighting in the studious combat mode.

    The Learn by Doing achievement, when active, will grant you two degrees of specialty access to your practice skill.

    A tenth times your skill in practice will improve your combat ratings all-around when your Learn by Doing achievement is active and when you are in the studious combat mode.

Maximum Effort

You have achieved rank I in the achievement Maximum Effort. Points in Maximum Effort are earned by fighting in the all-out combat mode. The Maximum Effort achievement, when active, will grant you two degrees of specialty access to your concentration skill. Three fifths times your skill in concentration will improve your combat ratings in attack when your Maximum Effort achievement is active and when you are in the all-out combat mode.


Patience, Fortitude

    You have achieved rank I in the achievement Patience, Fortitude.

    Points in Patience, Fortitude are earned by fighting in the patient combat mode.

    The Patience, Fortitude achievement, when active, will grant you two degrees of specialty access to your hardiness skill.

    Three fifths times your skill in hardiness will improve your combat ratings in deflect when your Patience, Fortitude achievement is active and when you are in the patient combat mode.

Playful

You have achieved rank I in the achievement Playful. Points in Playful are earned by fighting in the mock combat mode. The Playful achievement, when active, will grant you two degrees of specialty access to your athleticism skill. A half times your skill in athleticism will improve your combat ratings in attack, deflect, reaction, launch attack, throw attack, and discharge attack when your Playful achievement is active and when you are in the mock combat mode.

Stoic

You have achieved rank I in the achievement Stoic. Points in Stoic are earned by fighting in the passive combat mode. The Stoic achievement, when active, will grant you two degrees of specialty access to your meditation skill. One and a half times your skill in meditation will improve your combat ratings in passive defense when your Stoic achievement is active and when you are in the passive combat mode.


Thoughtful

You have achieved rank I in the achievement Thoughtful.
Points in Thoughtful are earned by fighting in the cautious combat mode.
The Thoughtful achievement, when active, will now grant you two degrees of specialty access to your critical thinking skill. 
A quarter times your skill in critical thinking will now improve your combat ratings in attack, deflect, reaction, launch attack, throw attack, and discharge attack when your Thoughtful achievement is active and when you are in the cautious combat mode.


Thrasher

    You have achieved rank I in the achievement Thrasher.

    Points in Thrasher are earned by fighting in the mindless combat mode.

    The Thrasher achievement, when active, will grant you two degrees of specialty access to your jumping skill.

    Three quarters times your skill in jumping will improve your combat ratings in passive defense and damage when your Thrasher achievement is active and when you are in the mindless combat mode.

The Best Defense

    You have achieved rank I in the achievement The Best Defense.

    Points in The Best Defense are earned by fighting in the aggressive combat mode.

    The The Best Defense achievement, when active, will grant you two degrees of specialty access to your intimidation skill.

    Three tenths times your skill in intimidation will improve your combat ratings in passive defense, deflect, and reaction when your The Best Defense achievement is active and when you are in the aggressive combat mode.

Whipper Snapper

    You have achieved rank I in the achievement Whipper Snapper.

    Points in Whipper Snapper are earned by fighting in the snap combat mode.

    The Whipper Snapper achievement, when active, will grant you two degrees of specialty access to your combat reflexes skill.

    Three tenths times your skill in combat reflexes will improve your combat ratings in attack, deflect, and reaction when your Whipper Snapper achievement is active and when you are in the snap combat mode.

Fieldcraft

Grasshopper

    You have achieved rank I in the achievement Grasshopper.

    Points in Grasshopper are earned by fighting on hills or plains.

    The Grasshopper achievement, when active, will grant you one degree of specialty access to your hills fieldcraft and plains fieldcraft skills.

    A half times your fieldcraft skills will improve your combat ratings all-around when your Grasshopper achievement is active and when you are on the plains or in the hills.

Ranger

    You have achieved rank I in the achievement Ranger.

    Points in Ranger are earned by fighting in forests or jungles.

    The Ranger achievement, when active, will grant you one degree of specialty access to your forestry and jungle fieldcraft skills.

    A half times your fieldcraft skills will improve your combat ratings all-around when your Ranger achievement is active and when you are in a forest or jungle.

Sidereal

A half times your fieldcraft skills will now improve your combat ratings all-around when your Sidereal achievement is active and when you are in the Exoma, the Umbra, or space.


Stoneheart

    You have achieved rank III in the achievement Stoneheart.

    Points in Stoneheart are earned by fighting in mountains or caves.

    The Stoneheart achievement, even when not active, will grant you one degree of specialty access to your spelunking and mountaineering skills.

    The Stoneheart achievement, when active, will grant you three degrees of specialty access to your spelunking and mountaineering skills.

    One and a half times your fieldcraft skills will improve your combat ratings all-around when your Stoneheart achievement is active and when you are on a mountain or in a cave.

Urbane

Points in Urbane are earned by fighting in urban environments.

The Urbane achievement, when active, will now grant you RANK degree of specialty access to your streetwise skill.

0.5* RANK fieldcraft skills will improve your combat ratings all-around when your Urbane achievement is active and when you are in an urban environment.

Rank V

The Urbane achievement, even when not active, will grant you one degree of specialty access and one degree of specialty bonus to your etiquette skill.

The Urbane achievement, even when not active, will grant you one degree of specialty access to your streetwise skill.

Foebane

Beastleasher

Fighting bestial creatures.

Chaosfriend

You have achieved rank I in the achievement Chaosfriend.

Points in Chaosfriend are earned by killing beings with order favour.

The Chaosfriend achievement, when active, will grant you one degree of specialty access to your chaos affinity and order resistance skills.

Three twentieths times your skill in dirty fighting will improve your combat ratings all-around when your Chaosfriend achievement is active and when your combatant has the trait of order favour.

Dragonbane


Exterminator

Fathomless

    You have achieved rank I in the achievement Fathomless.

    Points in Fathomless are earned by killing natives of the deep underground.

    The Fathomless achievement, when active, will grant you one degree of specialty access to your darkness resistance skill.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Fathomless achievement is active and when your combatant is a native of the deep underground.

Giantbane

    You have achieved rank I in the achievement Giantbane.

    Points in Giantbane are earned by killing giants.

    The Giantbane achievement, when active, will grant you one degree of specialty access to your impact absorption skill.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Giantbane achievement is active and when your combatant is a giant.

Goblinbane

    You have achieved rank I in the achievement Goblinbane.

    Points in Goblinbane are earned by killing kheirai beings.

    The Goblinbane achievement, when active, will grant you one degree of specialty access to your cutting resistance, crushing resistance, and piercing resistance skills.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Goblinbane achievement is active and when your combatant is kheirai.

God Slayer

Grants SD, but you have to fight gods to train it. Note that Hakkax has been stealth buffed considerably, and now has some kind of banehowl-like cluck attack.

Lawbringer

You have achieved rank I in the achievement Lawbringer.

Points in Lawbringer are earned by killing beings with chaos favour.

The Lawbringer achievement, when active, will grant you one degree of specialty access to your order affinity and chaos resistance skills.

Three twentieths times your skill in law will improve your combat ratings all-around when your Lawbringer achievement is active and when your combatant has the trait of chaos favour.

Maneater

    You have achieved rank I in the achievement Maneater.

    Points in Maneater are earned by killing anthropes.

    The Maneater achievement, when active, will grant you one degree of specialty access to your cutting resistance, crushing resistance, and piercing resistance skills.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Maneater achievement is active and when your combatant is an anthrope.

Mongrelbane

Fighting chimeric creatures

Muckraker

    You have achieved rank I in the achievement Muckraker.

    Points in Muckraker are earned by killing animated gunk.

    The Muckraker achievement, when active, will grant you one degree of specialty access to your acid resistance and ooze resistance skills.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Muckraker achievement is active and when your combatant is animated gunk.

Necrocide

    You have achieved rank I in the achievement Necrocide.

    Points in Necrocide are earned by kill undead beings.

    The Necrocide achievement, when active, will grant you one degree of specialty access to your entropy resistance skill.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Necrocide achievement is active and when your combatant has the trait of undeath.

Paladin

A quarter times your skill in sephirotic affinity will improve your combat ratings all-around when your Paladin achievement is active and when your combatant has the qlippotic affinity skill of 1 or higher.

Thaumiel

A quarter times your skill in qlippotic affinity will now improve your combat ratings all-around when your Thaumiel achievement is active and when your combatant has the sephirotic affinity skill of 1 or higher.

Weapon

Battlehewn

    You have achieved rank I in the achievement Battlehewn.

    Points in Battlehewn are earned by successfully striking with an axe.

    The Battlehewn achievement, when active, will grant you two degrees of specialty access to your axe skill.

    A fifth times your skill in axe will improve your combat ratings in attack and damage when your Battlehewn achievement is active and when you wield an axe.

Blademaster

Points in Blademaster are earned by successfully striking or parrying with a sword.
You have not elected to make the Blademaster achievement a core part of yourself.
The Blademaster achievement, when active, will grant you two degrees of specialty access to your sword skill.
A fifth times your skill in sword will improve your combat ratings in attack and deflect when your Blademaster achievement is active and when you wield a sword.

Blunt Instrument

Einhander

    You have achieved rank I in the achievement Einhander.

    Points in Einhander are earned by successfully striking with a weapon wielded one-handed while the other hand free.

    The Einhander achievement, when active, will grant you two degrees of specialty access to your balance skill.

    Three tenths times your skill in balance will improve your combat ratings in reaction when your Einhander achievement is active and when you wield one weapon one-handed with the other hand free.

Foehammer

    Points in Foehammer are earned by successfully striking with a hammer.
    The Foehammer achievement, when active, will grant you four degrees of specialty access to your hammer skill.
    Two fifths times your skill in hammer will improve your combat ratings in attack and damage when your Foehammer achievement is active and 
    when you wield a hammer.

Looker

Points in Looker are earned by successfully striking an opponent with a gaze attack.

    The Looker achievement, when active, will grant you two degrees of specialty access to your gaze weapon skill.

    A fifth times your skill in gaze weapon will improve your combat ratings in attack and damage when your Looker achievement is active and when
you use a gaze attack.

Shieldmaiden

Shieldsman

   Points in Shieldsman are earned by deflecting with a shield while being male.
   The Shieldsman achievement, when active, will grant you four degrees of specialty access to your shield skill.
   A half times your skill in shield will improve your combat ratings in deflect when your Shieldsman achievement is active and when you use a    
   shield and are male.
   A tenth times your skill in steadiness will improve your combat ratings in deflect when your Shieldsman achievement is active and when you
   use a shield and are male

Stick Monk

Not Yet Categorized

Breaker of Horses

 You have achieved rank I in the achievement Breaker of Horses.
 Points in Breaker of Horses are earned by fighting while mounted on an equine being.
 The Breaker of Horses achievement, when active, will grant you two degrees of specialty access to your equestrian skill.
 A quarter times your mount expert effective skills will improve your combat ratings all-around when your Breaker of Horses
   achievement is active and when you mounted on an equine being.

Centered

You sense that you have earned rank I in the achievement Centered. [event logged]

   The Centered achievement, when active, will now grant you one degree of specialty access to your combat

meditation and meditation skills. [event logged]

Dry Spell

Enterprising

Elderbane

Skywalker

 You have achieved rank I in the achievement Skywalker.
 Points in Skywalker are earned by fighting while winglessly flying.
 The Skywalker achievement, when active, will grant you two degrees of specialty access to your flight skill.
 A fifth times your skill in flight will improve your combat ratings in attack, deflect, reaction, launch attack,
   throw attack, and discharge attack when your Skywalker achievement is active and when you are in wingless flight.

Snowbound

You sense that you have earned rank I in the achievement Skywalker.

the Skywalker achievement, when active, will now grant you two degrees of specialty access to your flight skill.

A fifth times your skill in flight will now improve your combat ratings in attack, deflect, reaction, launch attack, throw attack, and discharge attack when your Skywalker achievement is active and when you are in wingless flight.

Thirsty for More

 You have achieved rank II in the achievement Thirsty for More.
 Points in Thirsty for More are earned by fighting multiple opponents while thirsty.
 The Thirsty for More achievement, when active, will grant you four degrees of specialty access to your brewing skill.
 Seven tenths times your skill in brewing will improve your combat ratings in deflect, reaction, attack, launch attack, and throw attack
   when your Thirsty for More achievement is active and when you are thirsty and are facing multiple opponents.

Transfixing

Wyrd Ace

Points in Wyrd Ace are earned by striking an opponent with the nefesh-guided discharge of an enchanted item.

    The Wyrd Ace achievement, when active, will grant you two degrees of specialty access to your wyrding skill.

    A fifth times your skill in wyrding will improve your combat ratings in discharge attack and discharge damage when your Wyrd Ace achievement is
active.

Librae's Achievement Dump

Apex Predator

   You have achieved rank I in the achievement Apex Predator.
   Your next rank in Apex Predator will be earned at 173 points; you presently have 70 points.
   Points in Apex Predator are earned by killing an arachnid.
   You have not elected to make the Apex Predator achievement a core part of yourself.
   The Apex Predator achievement, when active, will grant you one degree of specialty access to your poison resistance and piercing resistance skills.
   Three tenths times your skill in tenacity will improve your combat ratings all-around when your Apex Predator achievement is active and when your combatant is an arachnid.


Arrow Catcher

   You have achieved rank I in the achievement Arrow Catcher.
   Your next rank in Arrow Catcher will be earned at 149 points; you presently have 2 points.
   Points in Arrow Catcher are earned by successfully catching projectiles aimed at you.
   You have not elected to make the Arrow Catcher achievement a core part of yourself.
   The Arrow Catcher achievement, when active, will grant you two degrees of specialty access to your combat reflexes skill.
   Two fifths times your skill in combat reflexes will improve your combat ratings in deflect when your Arrow Catcher achievement is active.


Atlas

   You have achieved rank I in the achievement Atlas.
   Your next rank in Atlas will be earned at 825 points; you presently have 55 points.
   Points in Atlas are earned by fighting while at least moderately encumbered.
   You have not elected to make the Atlas achievement a core part of yourself.
   The Atlas achievement, when active, will grant you one degree of specialty access to your armour use and load bearing skills.
   Three twentieths times your skill in armour use will improve your combat ratings in deflect, attack, and damage when your Atlas achievement is active and when you are at least moderately encumbered.
   Three twentieths times your skill in load bearing will improve your combat ratings in deflect, attack, and damage when your Atlas achievement is active and when you are at least moderately encumbered.


Battle Hungry

   You have achieved rank VII in the achievement Battle Hungry.
   Your next rank in Battle Hungry will be earned at 8,250 points; you presently have 6,953 points.
   Points in Battle Hungry are earned by fighting while hungry.
   You have not elected to make the Battle Hungry achievement a core part of yourself.
   The Battle Hungry achievement, when active, will grant you fourteen degrees of specialty access to your cooking skill.
   Two and a tenth times your skill in cooking will improve your combat ratings in attack, damage, launch attack, launch damage, throw attack, and throw damage when your Battle Hungry achievement is active and when you are hungry.


Beastleasher

   You have achieved rank I in the achievement Beastleasher.
   Your next rank in Beastleasher will be earned at 324 points; you presently have 243 points.
   Points in Beastleasher are earned by killing bestial beings.
   You have not elected to make the Beastleasher achievement a core part of yourself.
   The Beastleasher achievement, when active, will grant you one degree of specialty access to your cutting resistance, crushing resistance, and piercing resistance skills.
   Three tenths times your skill in tenacity will improve your combat ratings all-around when your Beastleasher achievement is active and when your combatant is a bestial being.


Blademaster

   You have achieved rank II in the achievement Blademaster.
   Your next rank in Blademaster will be earned at 8,264 points; you presently have 5,110 points.
   Points in Blademaster are earned by successfully striking or parrying with a sword.
   You have not elected to make the Blademaster achievement a core part of yourself.
   The Blademaster achievement, when active, will grant you four degrees of specialty access to your sword skill.
   Two fifths times your skill in sword will improve your combat ratings in attack and deflect when your Blademaster achievement is active and when you wield a sword.


Blindsight

   You have achieved rank III in the achievement Blindsight.
   Your next rank in Blindsight will be earned at 631 points; you presently have 376 points.
   Points in Blindsight are earned by successfully striking, parrying, or dodging while blind.
   You have not elected to make the Blindsight achievement a core part of yourself.
   The Blindsight achievement, when active, will grant you six degrees of specialty access to your blindfighting skill.
   One and a fifth times your skill in blindfighting will improve your combat ratings in attack, deflect, and reaction when your Blindsight achievement is active and when you are unable to see.


Blunt Instrument

   You have achieved rank II in the achievement Blunt Instrument.
   Your next rank in Blunt Instrument will be earned at 4,275 points; you presently have 2,255 points.
   Points in Blunt Instrument are earned by successfully striking with a bludgeon.
   You have not elected to make the Blunt Instrument achievement a core part of yourself.
   The Blunt Instrument achievement, when active, will grant you four degrees of specialty access to your bludgeon skill.
   Two fifths times your skill in bludgeon will improve your combat ratings in attack and damage when your Blunt Instrument achievement is active and when you wield a bludgeon.


Centered

   You have achieved rank IV in the achievement Centered.
   Your next rank in Centered will be earned at 13,869 points; you presently have 8,986 points.
   Points in Centered are earned by fighting with the situational awareness trait.
   You have not elected to make the Centered achievement a core part of yourself.
   The Centered achievement, when active, will grant you four degrees of specialty access to your combat meditation and meditation skills.


Chaosfriend

   You have achieved rank I in the achievement Chaosfriend.
   Your next rank in Chaosfriend will be earned at 232 points; you presently have 28 points.
   Points in Chaosfriend are earned by killing beings with order favour.
   You have not elected to make the Chaosfriend achievement a core part of yourself.
   The Chaosfriend achievement, when active, will grant you one degree of specialty access to your chaos affinity and order resistance skills.
   Three twentieths times your skill in dirty fighting will improve your combat ratings all-around when your Chaosfriend achievement is active and when your combatant has the trait of order favour.


Disarmed and Dangerous

   You have achieved rank II in the achievement Disarmed and Dangerous.
   Your next rank in Disarmed and Dangerous will be earned at 8,264 points; you presently have 6,616 points.
   Points in Disarmed and Dangerous are earned by successfully striking or parrying unarmed.
   You have not elected to make the Disarmed and Dangerous achievement a core part of yourself.
   The Disarmed and Dangerous achievement, when active, will grant you four degrees of specialty access to your unarmed combat skill.
   Three tenths times your skill in unarmed combat will improve your combat ratings in attack, deflect, and damage when your Disarmed and Dangerous achievement is active and when you use unarmed combat.


Dragonbane

   You have achieved rank I in the achievement Dragonbane.
   Your next rank in Dragonbane will be earned at 173 points; you presently have 109 points.
   Points in Dragonbane are earned by killing draconic beings.
   You have not elected to make the Dragonbane achievement a core part of yourself.
   The Dragonbane achievement, when active, will grant you one degree of specialty access to your fire resistance skill.
   Three tenths times your skill in tenacity will improve your combat ratings all-around when your Dragonbane achievement is active and when your combatant is draconic.


Drunken Master

   You have achieved rank II in the achievement Drunken Master.
   Your next rank in Drunken Master will be earned at 362 points; you presently have 250 points.
   Points in Drunken Master are earned by killing opponents while drunk.
   You have not elected to make the Drunken Master achievement a core part of yourself.
   The Drunken Master achievement, when active, will grant you four degrees of specialty access to your carousing skill.
   Three fifths times your skill in carousing will improve your combat ratings in reaction, deflect, and damage when your Drunken Master achievement is active and when you are intoxicated to at least level 1.


Dry Spell

   You have achieved rank V in the achievement Dry Spell.
   Your next rank in Dry Spell will be earned at 242 points; you presently have 190 points.
   Points in Dry Spell are earned by fighting in an area where magick is suppressed.
   You have adopted the Dry Spell achievement into your being.
   The Dry Spell achievement, when active, will grant you five degrees of specialty access to your spirit resistance and magick resistance skills.
   The Dry Spell achievement, when active, will grant you one degree of specialty access and one degree of specialty bonus to your spirit resistance and magick resistance skills.
   Two and a half times your skill in tenacity will improve your combat ratings all-around when your Dry Spell achievement is active and when you are in an area where magick is suppressed.


Dwarfbane

   You have achieved rank I in the achievement Dwarfbane.
   Your next rank in Dwarfbane will be earned at 173 points; you presently have 54 points.
   Points in Dwarfbane are earned by killing thondaks.
   You have not elected to make the Dwarfbane achievement a core part of yourself.
   The Dwarfbane achievement, when active, will grant you one degree of specialty access to your cutting resistance, crushing resistance, and piercing resistance skills.
   Three tenths times your skill in tenacity will improve your combat ratings all-around when your Dwarfbane achievement is active and when your combatant is a thondak.


Elderbane

   You have achieved rank I in the achievement Elderbane.
   Your next rank in Elderbane will be earned at 173 points; you presently have 54 points.
   Points in Elderbane are earned by killing eldritch beings.
   You have not elected to make the Elderbane achievement a core part of yourself.
   The Elderbane achievement, when active, will grant you one degree of specialty access to your psychic integrity skill.
   Three tenths times your skill in tenacity will improve your combat ratings all-around when your Elderbane achievement is active and when your combatant is an eldritch being.


Enterprising

   You have achieved rank III in the achievement Enterprising.
   Your next rank in Enterprising will be earned at 2,725 points; you presently have 2,679 points.
   Points in Enterprising are earned by successfully striking or parrying with an improvised weapon.
   You have not elected to make the Enterprising achievement a core part of yourself.
   The Enterprising achievement, when active, will grant you six degrees of specialty access to your imagination skill.
   One and a half times your skill in imagination will improve your combat ratings in attack, damage, and deflect when your Enterprising achievement is active and when you use an improvised weapon.


Et in Arcadia Ego

   You have achieved rank V in the achievement Et in Arcadia Ego.
   Your next rank in Et in Arcadia Ego will be earned at 6,853 points; you presently have 6,552 points.
   Points in Et in Arcadia Ego are earned by fighting having died recently.
   You have not elected to make the Et in Arcadia Ego achievement a core part of yourself.
   The Et in Arcadia Ego achievement, when active, will grant you ten degrees of specialty access to your entropy affinity skill.
   Three and a quarter times your skill in entropy affinity will improve your combat ratings all-around when your Et in Arcadia Ego achievement is active and when you have died recently.


Exterminator

   You have achieved rank I in the achievement Exterminator.
   Your next rank in Exterminator will be earned at 173 points; you presently have 97 points.
   Points in Exterminator are earned by killing rodents.
   You have not elected to make the Exterminator achievement a core part of yourself.
   The Exterminator achievement, when active, will grant you one degree of specialty access to your robustness skill.
   Three tenths times your skill in tenacity will improve your combat ratings all-around when your Exterminator achievement is active and when your combatant is a rodent.


Eye-Catching

   You have achieved rank I in the achievement Eye-Catching.
   Your next rank in Eye-Catching will be earned at 173 points; you presently have 39 points.
   Points in Eye-Catching are earned by killing bezhaulk beings.
   You have not elected to make the Eye-Catching achievement a core part of yourself.
   The Eye-Catching achievement, when active, will grant you one degree of specialty access to your acid resistance and eskara resistance skills.
   Three tenths times your skill in tenacity will improve your combat ratings all-around when your Eye-Catching achievement is active and when your combatant is a bezhaulk being.


Fathomless

   You have achieved rank II in the achievement Fathomless.
   Your next rank in Fathomless will be earned at 359 points; you presently have 233 points.
   Points in Fathomless are earned by killing natives of the deep underground.
   You have not elected to make the Fathomless achievement a core part of yourself.
   The Fathomless achievement, when active, will grant you two degrees of specialty access to your darkness resistance skill.
   Three fifths times your skill in tenacity will improve your combat ratings all-around when your Fathomless achievement is active and when your combatant is a native of the deep underground.


Faultfinder

   You have achieved rank II in the achievement Faultfinder.
   Your next rank in Faultfinder will be earned at 8,264 points; you presently have 4,281 points.
   Points in Faultfinder are earned by successfully striking an opponent where sie is weak.
   You have not elected to make the Faultfinder achievement a core part of yourself.
   The Faultfinder achievement, when active, will grant you four degrees of specialty access to your find weakness skill.
   Three tenths times your skill in find weakness will improve your combat ratings in damage, throw damage, launch damage, and discharge damage when your Faultfinder achievement is active and when you have found your opponent's weakness.
   Seven tenths times your ability to take advantage of your opponent's weaknesses will improve your combat ratings in damage, throw damage, launch damage, and discharge damage when your Faultfinder achievement is active and when you

have found your opponent's weakness.


Feybane

   You have achieved rank II in the achievement Feybane.
   Your next rank in Feybane will be earned at 359 points; you presently have 330 points.
   Points in Feybane are earned by killing fey beings.
   You have not elected to make the Feybane achievement a core part of yourself.
   The Feybane achievement, when active, will grant you two degrees of specialty access to your magick resistance skill.
   Three fifths times your skill in tenacity will improve your combat ratings all-around when your Feybane achievement is active and when your combatant is fey.


Fish

   You have achieved rank I in the achievement Fish.
   Your next rank in Fish will be earned at 374 points; you presently have 154 points.
   Points in Fish are earned by fighting in or near the water.
   You have not elected to make the Fish achievement a core part of yourself.
   The Fish achievement, when active, will grant you one degree of specialty access to your aquatic fieldcraft, shorelands fieldcraft, and swamp fieldcraft skills.
   A half times your fieldcraft skills will improve your combat ratings all-around when your Fish achievement is active and when you are in or near the water.


Flesh Wound

   You have achieved rank I in the achievement Flesh Wound.
   Your next rank in Flesh Wound will be earned at 3,245 points; you presently have 11 points.
   Points in Flesh Wound are earned by successfully striking, parrying, or dodging while having a limb missing.
   You have not elected to make the Flesh Wound achievement a core part of yourself.
   The Flesh Wound achievement, when active, will grant you one degree of specialty access to your somatesthesia skill.
   One times your skill in tenacity will improve your combat ratings in attack, deflect, and reaction when your Flesh Wound achievement is active and when you have a limb missing.


Giantbane

   You have achieved rank I in the achievement Giantbane.
   Your next rank in Giantbane will be earned at 173 points; you presently have 30 points.
   Points in Giantbane are earned by killing giants.
   You have not elected to make the Giantbane achievement a core part of yourself.
   The Giantbane achievement, when active, will grant you one degree of specialty access to your impact absorption skill.
   Three tenths times your skill in tenacity will improve your combat ratings all-around when your Giantbane achievement is active and when your combatant is a giant.


Goblinbane

   You have achieved rank V in the achievement Goblinbane.
   Your next rank in Goblinbane will be earned at 1,276 points; you presently have 1,113 points.
   Points in Goblinbane are earned by killing kheirai beings.
   You have not elected to make the Goblinbane achievement a core part of yourself.
   The Goblinbane achievement, even when not active, will grant you one degree of specialty access to your Angrak and Takargu skills.
   The Goblinbane achievement, when active, will grant you five degrees of specialty access to your cutting resistance, crushing resistance, and piercing resistance skills.
   The Goblinbane achievement, when active, will grant you one degree of specialty access and one degree of specialty bonus to your cutting resistance, crushing resistance, and piercing resistance skills.
   One and a half times your skill in tenacity will improve your combat ratings all-around when your Goblinbane achievement is active and when your combatant is kheirai.


God Slayer

   You have achieved rank I in the achievement God Slayer.
   Your next rank in God Slayer will be earned at 35 points; you presently have 2 points.
   Points in God Slayer are earned by killing gods or avatars thereof.
   You have made the God Slayer achievement definitional of your very soul.
   The God Slayer achievement, when active, will grant you one degree of specialty access to your supernal durability skill.


Grasshopper

   You have achieved rank VI in the achievement Grasshopper.
   Your next rank in Grasshopper will be earned at 3,511 points; you presently have 2,623 points.
   Points in Grasshopper are earned by fighting on hills or plains.
   You have not elected to make the Grasshopper achievement a core part of yourself.
   The Grasshopper achievement, even when not active, will grant you two degrees of specialty access to your hills fieldcraft and plains fieldcraft skills.
   The Grasshopper achievement, when active, will grant you six degrees of specialty access to your hills fieldcraft and plains fieldcraft skills.
   Three times your fieldcraft skills will improve your combat ratings all-around when your Grasshopper achievement is active and when you are on the plains or in the hills.


> > > > > > > > > > > > > > > > > > > > > > > > > > 

Hushed

   You have achieved rank IV in the achievement Hushed.
   Your next rank in Hushed will be earned at 2,072 points; you presently have 1,777 points.
   Points in Hushed are earned by fighting while mute.
   You have not elected to make the Hushed achievement a core part of yourself.
   The Hushed achievement, when active, will grant you eight degrees of specialty access to your introspection skill.
   One and two fifths times your skill in introspection will improve your combat ratings in deflect and reaction when your Hushed achievement is active and when you have the trait of muteness.


In One Breath

   You have achieved rank I in the achievement In One Breath.
   Your next rank in In One Breath will be earned at 262 points; you presently have 73 points.
   Points in In One Breath are earned by fighting while holding your breath.
   You have not elected to make the In One Breath achievement a core part of yourself.
   The In One Breath achievement, when active, will grant you two degrees of specialty access to your breath control skill.
   Two fifths times your skill in breath control will improve your combat ratings in attack, launch attack, throw attack, and discharge attack when your In One Breath achievement is active and when you are holding your breath.


In the Spotlight

   You have achieved rank III in the achievement In the Spotlight.
   Your next rank in In the Spotlight will be earned at 830 points; you presently have 608 points.
   Points in In the Spotlight are earned by fighting while illuminated by faerie fire.
   You have not elected to make the In the Spotlight achievement a core part of yourself.
   The In the Spotlight achievement, when active, will grant you six degrees of specialty access to your courage skill.
   One and four fifths times your skill in courage will improve your combat ratings in attack, launch attack, throw attack, and discharge attack when your In the Spotlight achievement is active and when you are illuminated by faerie

fire.


Lawbringer

   You have achieved rank I in the achievement Lawbringer.
   Your next rank in Lawbringer will be earned at 232 points; you presently have 26 points.
   Points in Lawbringer are earned by killing beings with chaos favour.
   You have not elected to make the Lawbringer achievement a core part of yourself.
   The Lawbringer achievement, when active, will grant you one degree of specialty access to your order affinity and chaos resistance skills.
   Three twentieths times your skill in law will improve your combat ratings all-around when your Lawbringer achievement is active and when your combatant has the trait of chaos favour.


Like Water

   You have achieved rank III in the achievement Like Water.
   Your next rank in Like Water will be earned at 9,104 points; you presently have 6,146 points.
   Points in Like Water are earned by dodging attacks.
   You have adopted the Like Water achievement into your being.
   The Like Water achievement, when active, will grant you six degrees of specialty access to your dodge skill.
   Three quarters times your skill in dodge will improve your combat ratings in reaction when your Like Water achievement is active.


Lunatic

   You have achieved rank I in the achievement Lunatic.
   Your next rank in Lunatic will be earned at 299 points; you presently have 160 points.
   Points in Lunatic are earned by killing an opponent while having a mental disorder.
   You have not elected to make the Lunatic achievement a core part of yourself.
   The Lunatic achievement, when active, will grant you one degree of specialty access to your killer instinct skill.
   Three tenths times your skill in killer instinct will improve your combat ratings in attack, discharge attack, throw attack, and launch attack when your Lunatic achievement is active and when you have a mental disorder of severity at

least 1% of the maximum possible degree.


Maneater

   You have achieved rank V in the achievement Maneater.
   Your next rank in Maneater will be earned at 2,465 points; you presently have 2,245 points.
   Points in Maneater are earned by killing anthropes.
   You have not elected to make the Maneater achievement a core part of yourself.
   The Maneater achievement, even when not active, will grant you one degree of specialty access to your Anglic and politics skills.
   The Maneater achievement, when active, will grant you five degrees of specialty access to your cutting resistance, crushing resistance, and piercing resistance skills.
   The Maneater achievement, when active, will grant you one degree of specialty access and one degree of specialty bonus to your cutting resistance, crushing resistance, and piercing resistance skills.
   One and a half times your skill in tenacity will improve your combat ratings all-around when your Maneater achievement is active and when your combatant is an anthrope.


Mission-Driven

   You have achieved rank I in the achievement Mission-Driven.
   Your next rank in Mission-Driven will be earned at 2 points; you presently have 1 points.
   Points in Mission-Driven are earned by participating in special events.
   You have not elected to make the Mission-Driven achievement a core part of yourself.
   The Mission-Driven achievement, when active, will grant you one degree of specialty access and one degree of specialty bonus to your hardiness skill.
   A tenth times your skill in tenacity will improve your combat ratings all-around when your Mission-Driven achievement is active.


Mongrelbane

   You have achieved rank I in the achievement Mongrelbane.
   Your next rank in Mongrelbane will be earned at 324 points; you presently have 159 points.
   Points in Mongrelbane are earned by killing chimeric beings.
   You have not elected to make the Mongrelbane achievement a core part of yourself.
   The Mongrelbane achievement, when active, will grant you one degree of specialty access to your aging retardation skill.
   Three tenths times your skill in tenacity will improve your combat ratings all-around when your Mongrelbane achievement is active and when your combatant is a chimeric being.


Multitasker

   You have achieved rank IV in the achievement Multitasker.
   Your next rank in Multitasker will be earned at 14,279 points; you presently have 9,972 points.
   Points in Multitasker are earned by striking an opponent that is not your primary attack target.
   You have not elected to make the Multitasker achievement a core part of yourself.
   The Multitasker achievement, when active, will grant you eight degrees of specialty access to your awareness skill.
   Two times your skill in awareness will improve your combat ratings in damage, discharge damage, throw damage, and launch damage when your Multitasker achievement is active and when you engage an opponent that is not your primary

attack target.


Necrocide

   You have achieved rank I in the achievement Necrocide.
   Your next rank in Necrocide will be earned at 305 points; you presently have 129 points.
   Points in Necrocide are earned by kill undead beings.
   You have not elected to make the Necrocide achievement a core part of yourself.
   The Necrocide achievement, when active, will grant you one degree of specialty access to your entropy resistance skill.
   Three tenths times your skill in tenacity will improve your combat ratings all-around when your Necrocide achievement is active and when your combatant has the trait of undeath.


Niten Ichi

   You have achieved rank II in the achievement Niten Ichi.
   Your next rank in Niten Ichi will be earned at 8,264 points; you presently have 4,941 points.
   Points in Niten Ichi are earned by successfully striking while wielding two melee weapons.
   You have made the Niten Ichi achievement definitional of your very soul.
   The Niten Ichi achievement, when active, will grant you four degrees of specialty access to your precision strike skill.
   Three fifths times your skill in precision strike will improve your combat ratings in attack when your Niten Ichi achievement is active and when you wield two melee weapons.


Paladin

   You have achieved rank I in the achievement Paladin.
   Your next rank in Paladin will be earned at 232 points; you presently have 183 points.
   Points in Paladin are earned by killing beings infused with energies of the qlippot.
   You have not elected to make the Paladin achievement a core part of yourself.
   The Paladin achievement, when active, will grant you one degree of specialty access to your sephirotic affinity and qlippotic resistance skills.
   A quarter times your skill in sephirotic affinity will improve your combat ratings all-around when your Paladin achievement is active and when your combatant has the qlippotic affinity skill of 1 or higher.


Planetshine

   You have achieved rank V in the achievement Planetshine.
   Your next rank in Planetshine will be earned at 8,955 points; you presently have 8,327 points.
   Points in Planetshine are earned by fighting while under the effects of Aeda's blessing.
   You have not elected to make the Planetshine achievement a core part of yourself.
   The Planetshine achievement, even when not active, will grant you four degrees of specialty access to your piety skill.
   The Planetshine achievement, when active, will grant you five degrees of specialty access to your piety skill.
   Two times your skill in piety will improve your combat ratings all-around when your Planetshine achievement is active and when you are under the effects of Aeda's blessing.


Punch-Drunk

   You have achieved rank I in the achievement Punch-Drunk.
   Your next rank in Punch-Drunk will be earned at 2,197 points; you presently have 502 points.
   Points in Punch-Drunk are earned by successfully striking or parrying with one's hands while drunk.
   You have not elected to make the Punch-Drunk achievement a core part of yourself.
   The Punch-Drunk achievement, when active, will grant you two degrees of specialty access to your brawling skill.
   A quarter times your skill in brawling will improve your combat ratings in attack, deflect, and damage when your Punch-Drunk achievement is active and when you use your hands to fight and are drunk.


Ranger

   You have achieved rank IV in the achievement Ranger.
   Your next rank in Ranger will be earned at 1,756 points; you presently have 1,353 points.
   Points in Ranger are earned by fighting in forests or jungles.
   You have not elected to make the Ranger achievement a core part of yourself.
   The Ranger achievement, even when not active, will grant you one degree of specialty access to your forestry and jungle fieldcraft skills.
   The Ranger achievement, when active, will grant you four degrees of specialty access to your forestry and jungle fieldcraft skills.
   Two times your fieldcraft skills will improve your combat ratings all-around when your Ranger achievement is active and when you are in a forest or jungle.


Skywalker

   You have achieved rank V in the achievement Skywalker.
   Your next rank in Skywalker will be earned at 11,969 points; you presently have 9,013 points.
   Points in Skywalker are earned by fighting while winglessly flying.
   You have not elected to make the Skywalker achievement a core part of yourself.
   The Skywalker achievement, when active, will grant you ten degrees of specialty access to your flight skill.
   One times your skill in flight will improve your combat ratings in attack, deflect, reaction, launch attack, throw attack, and discharge attack when your Skywalker achievement is active and when you are in wingless flight.


Snake Eater

   You have achieved rank II in the achievement Snake Eater.
   Your next rank in Snake Eater will be earned at 222 points; you presently have 127 points.
   Points in Snake Eater are earned by fighting while poisoned.
   You have not elected to make the Snake Eater achievement a core part of yourself.
   The Snake Eater achievement, when active, will grant you four degrees of specialty access to your poison resistance skill.
   One times your skill in poison resistance will improve your combat ratings in attack, damage, launch attack, launch damage, throw attack, throw damage, discharge attack, and discharge damage when your Snake Eater achievement is active

and when you are poisoned.


Snowbound

   You have achieved rank I in the achievement Snowbound.
   Your next rank in Snowbound will be earned at 357 points; you presently have 117 points.
   Points in Snowbound are earned by fighting in the arctic.
   You have not elected to make the Snowbound achievement a core part of yourself.
   The Snowbound achievement, when active, will grant you one degree of specialty access to your arctic fieldcraft and cold tolerance skills.
   A half times your fieldcraft skills will improve your combat ratings all-around when your Snowbound achievement is active and when you are in the arctic.


Stoneheart

   You have achieved rank V in the achievement Stoneheart.
   Your next rank in Stoneheart will be earned at 2,515 points; you presently have 1,880 points.
   Points in Stoneheart are earned by fighting in mountains or caves.
   You have adopted the Stoneheart achievement into your being.
   The Stoneheart achievement, even when not active, will grant you one degree of specialty access to your spelunking and mountaineering skills.
   The Stoneheart achievement, when active, will grant you five degrees of specialty access to your spelunking and mountaineering skills.
   Two and a half times your fieldcraft skills will improve your combat ratings all-around when your Stoneheart achievement is active and when you are on a mountain or in a cave.


Thaumiel

   You have achieved rank I in the achievement Thaumiel.
   Your next rank in Thaumiel will be earned at 232 points; you presently have 21 points.
   Points in Thaumiel are earned by killing beings infused with energies of the sephirot.
   You have not elected to make the Thaumiel achievement a core part of yourself.
   The Thaumiel achievement, when active, will grant you one degree of specialty access to your qlippotic affinity and sephirotic resistance skills.
   A quarter times your skill in qlippotic affinity will improve your combat ratings all-around when your Thaumiel achievement is active and when your combatant has the sephirotic affinity skill of 1 or higher.


Thirsty for More

   You have achieved rank VI in the achievement Thirsty for More.
   Your next rank in Thirsty for More will be earned at 5,901 points; you presently have 5,076 points.
   Points in Thirsty for More are earned by fighting multiple opponents while thirsty.
   You have not elected to make the Thirsty for More achievement a core part of yourself.
   The Thirsty for More achievement, when active, will grant you twelve degrees of specialty access to your brewing skill.
   Two and a tenth times your skill in brewing will improve your combat ratings in deflect, reaction, attack, launch attack, and throw attack when your Thirsty for More achievement is active and when you are thirsty and are facing

multiple opponents.


Transfixing

   You have achieved rank IX in the achievement Transfixing.
   Your next rank in Transfixing will be earned at 85,729 points; you presently have 73,519 points.
   Points in Transfixing are earned by successfully striking or parrying with a dagger.
   You have made the Transfixing achievement definitional of your very soul.
   The Transfixing achievement, even when not active, will grant you seven degrees of specialty access to your dagger skill.
   The Transfixing achievement, when active, will grant you eighteen degrees of specialty access to your dagger skill.
   One and seven twentieths times your skill in dagger will improve your combat ratings in attack, deflect, and reaction when your Transfixing achievement is active and when you wield a dagger.


Transistor

   You have achieved rank I in the achievement Transistor.
   Your next rank in Transistor will be earned at 4,244 points; you presently have 2,784 points.
   Points in Transistor are earned by successfully striking or parrying with a flux weapon.
   You have not elected to make the Transistor achievement a core part of yourself.
   The Transistor achievement, when active, will grant you two degrees of specialty access to your concentration skill.
   A quarter times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Transistor achievement is active and when you wield a flux weapon.
   Three twentieths times your skill in concentration will improve your combat ratings in attack, deflect, and damage when your Transistor achievement is active and when you wield a flux weapon.


Urbane

   You have achieved rank VII in the achievement Urbane.
   Your next rank in Urbane will be earned at 9,551 points; you presently have 7,019 points.
   Points in Urbane are earned by fighting in urban environments.
   You have not elected to make the Urbane achievement a core part of yourself.
   The Urbane achievement, even when not active, will grant you one degree of specialty access and one degree of specialty bonus to your etiquette skill.
   The Urbane achievement, even when not active, will grant you two degrees of specialty access to your streetwise skill.
   The Urbane achievement, when active, will grant you seven degrees of specialty access to your streetwise skill.
   Three and a half times your fieldcraft skills will improve your combat ratings all-around when your Urbane achievement is active and when you are in an urban environment.


Wyrd Ace

   You have achieved rank VII in the achievement Wyrd Ace.
   Your next rank in Wyrd Ace will be earned at 4,977 points; you presently have 3,923 points.
   Points in Wyrd Ace are earned by striking an opponent with the nefesh-guided discharge of an enchanted item.
   You have not elected to make the Wyrd Ace achievement a core part of yourself.
   The Wyrd Ace achievement, when active, will grant you fourteen degrees of specialty access to your wyrding skill.
   One and two fifths times your skill in wyrding will improve your combat ratings in discharge attack and discharge damage when your Wyrd Ace achievement is active.
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