Power Aliases

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'''Power Aliases:'''<br/> '''Power Aliases:'''<br/>
-''-To use these aliases on your characters you might need to make slight modifications replacing specific terms like "sword" or "shield" with types for your particular needs. When an alias is made it can be local or shared, you have room for 50 local aliases and 100 shared aliases. Almost all of the following should be made shared by the syntax "start sharing alias <yatta>" Local alias should be reserved for character/guild specific aliases that you only need on THAT character+''-To use these aliases on your characters you might need to make slight modifications replacing specific terms like "sword" or "shield" with types for your particular needs. When an alias is made it can be local or shared, you have room for 50 local aliases and 100 shared aliases. Almost all of the following should be made shared; first "set alias share to start sharing alias", then "share <name>" for each alias. Local aliases should be reserved for character/guild specific aliases that you only need on THAT character.
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Revision as of 11:31, 2 August 2007

Power Aliases:
-To use these aliases on your characters you might need to make slight modifications replacing specific terms like "sword" or "shield" with types for your particular needs. When an alias is made it can be local or shared, you have room for 50 local aliases and 100 shared aliases. Almost all of the following should be made shared; first "set alias share to start sharing alias", then "share <name>" for each alias. Local aliases should be reserved for character/guild specific aliases that you only need on THAT character.


Basic Character Information Checks:
-Being able to see all of your most crucial info in concise aliases will help save a lot of time, this is particularly useful when starting new characters


set alias stats to show attributes;show attribute development;show specialty access points
set alias cap to show keep capacity;show keeping;eq;i


Basic Combat Checks:
-Many ratings change dramatically based on certain conditions, the ability to see the ratings at any moment will allow you to, not only see those changes, but help you better understand certain skills. For example, doing this will reveal that the skill Tactics contributes more points the more defensive your combat mode, or the skill Intimidation contributes more when fighting things like elves that may naturally be more afraid of a given character. Here are some aliases that will allow you to see all the necessary info in one alias:


set alias swr to show attacks;show attack rating with sword;show damage rating with sword
set alias dr to show defenses;show dodge rating;show deflection rating with shield


Combat Modes:
-Being able to quickly switch between combat modes will drastically increase your effectiveness in combat. For example, starting in cautious and realizing that your opponent is getting stunned, being able to quickly switch to reckless or sacrificial, then switching back to a more defensive stance when the stunning stops..... actions like this are crucial. Here are some aliases that will allow you to rapidly adapt to changing combat conditions:


set alias pati to set combat mode to patient
set alias deff to set combat mode to defensive
set alias caut to set combat mode to cautious
set alias bala to set combat mode to balanced
set alias stud to set combat mode to studious
set alias aggr to set combat mode to aggressive
set alias reck to set combat mode to reckless
set alias sacr to set combat mode to sacrificial


Strike Locations:
-Attempting to strike in the proper location can take a fight from long and arduous to quick and dirty. Here are some aliases for that:


set alias sh to strike head
set alias stw to strike right wing
set alias stt strike torso
set alias stb strike body
set alias stc strike chest
set alias sce to strike central eye


Scatter Setting:
-As you characters get stronger, being able to correctly scatter your attacks to get the most effectiveness can also drastically increase your killing power


set alias wide to set attack scatter to 100
set alias tght to set attack scatter to none
set alias mid to set attack scatter to 15


Looting:
-everyone who uses portable holes would always like to take items to sell as efficiently as possible. Here are some aliases that may help:


set alias y to get all gold;get all gold from all remains
set alias pill to get all from all remains
    (if you are not chaos favored, use 'get all except rocks from all remains')
    (another popular name for this alias is 'gac', from the original 'get all from corpse')
set alias lk to drop hole;open hole;look in hole;close hole;take hole
set alias hol to take $*;drop hole;open hole;put &* in hole;close hole;take hole
set alias holl to take all except all remains;drop hole;open hole;put all except all remains in hole;close hole;take hole


Character Development
-the right set of aliases makes managing your attribute and skill development much easier.


set alias sad to show attribute development
set alias ssa to show specialty access
    (can use 'ssa' by itself or 'ssa dex', 'ssa con', etc.)
set alias ssp to show specialty points
set alias ssl to show specialties
set alias spec to set specialty degree in $@ to $1
    (usage: 'spec 2 sword')
set alias sk to show skill
set alias sks to show skills
    (can use 'sks' by itself or 'sks str', 'sks wil', 'sks ccw', 'sks mov', etc.)


Memory Management
-keeps you remembering what you need to and forgetting what you don't.


set alias mem to memorize all;forget unnecessary;forget familiar

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