Disenchant (Ordo Zephyrius Mutatoris spell)

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 14:26, 18 January 2018 (edit)
Dissonance (Talk | contribs)

← Previous diff
Current revision (07:43, 4 June 2019) (edit)
Zak (Talk | contribs)

 
Line 12: Line 12:
Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small)+ Skills: [[Enochian]] (dominant) and [[vocalization]] (small)
2) the opening of the way 2) the opening of the way
Type: Praxis Type: Praxis
Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]]+ Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]]
3) terminating the enchantment 3) terminating the enchantment
Type: Thought Type: Thought
Importance: major Importance: major
Difficulty: very easy Difficulty: very easy
- Skills: [[combobulation]] (moderate), [[sassiness]] (moderate), and [[tomfoolery]] (small)+ Skills: [[concentration]] (moderate), [[enchantment]] (moderate), and [[evocation]] (small)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Tue Jan 09 00:59:58 2018. Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Tue Jan 09 00:59:58 2018.
[[Category: Ordo Zephyrius Mutatoris]] [[Category: Ordo Zephyrius Mutatoris]]

Current revision

> Ordo Zephyrius Mutatoris Spell: Epistasis

   Common Name: Disenchant
   Knowledge Requirement: None
   Summary: end one's enchantment

Members of Ordo Zephyrius Mutatoris are granted the ability to end any enchantment or manifestation created by themselves with the use of this spell.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and vocalization (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, evocation, and ergiphrasty
   3) terminating the enchantment
       Type: Thought
       Importance: major
       Difficulty: very easy
       Skills: concentration (moderate), enchantment (moderate), and evocation (small)

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Tue Jan 09 00:59:58 2018.

Personal tools