Bear (Empathic Bond)
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==Attribute Boosts== | ==Attribute Boosts== | ||
- | A Bear will grant its consort large bonuses to Strength, Constitution, and Willpower. | + | A Bear will grant its consort large bonuses to [[Strength]], [[Vitality]], and [[Willpower]]. |
==Skill Effects== | ==Skill Effects== | ||
Line 13: | Line 13: | ||
! scope="col" style="text-align="center";" | Bonus | ! scope="col" style="text-align="center";" | Bonus | ||
|- | |- | ||
- | | style="text-align: center;background-color: #33EE33;" | [[discipline]] | + | | style="text-align: center;background-color: #33EE33;" | [[Discipline]] |
| style="text-align: center;background-color: #33EE33;" | 16 | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| style="text-align: center;background-color: #33EE33;" | 75 + 10% base | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
|- | |- | ||
- | | style="text-align: center;background-color: #33EE33;" | [[hardiness]] | + | | style="text-align: center;background-color: #33EE33;" | [[Hardiness]] |
| style="text-align: center;background-color: #33EE33;" | 16 | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| style="text-align: center;background-color: #33EE33;" | 75 + 10% base | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
|- | |- | ||
- | | style="text-align: center;background-color: #33EE33;" | [[massive blow]] | + | | style="text-align: center;background-color: #33EE33;" | [[Massive Blow]] |
| style="text-align: center;background-color: #33EE33;" | 16 | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| style="text-align: center;background-color: #33EE33;" | 75 + 10% base | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
|- | |- | ||
- | | style="text-align: center;background-color: #33EE33;" | [[massive exertion]] | + | | style="text-align: center;background-color: #33EE33;" | [[Massive Exertion]] |
| style="text-align: center;background-color: #33EE33;" | 16 | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| style="text-align: center;background-color: #33EE33;" | 75 + 10% base | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
|- | |- | ||
- | | style="text-align: center;background-color: #33EE33;" | [[steadiness]] | + | | style="text-align: center;background-color: #33EE33;" | [[Steadiness]] |
| style="text-align: center;background-color: #33EE33;" | 16 | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| style="text-align: center;background-color: #33EE33;" | 75 + 10% base | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
|- | |- | ||
- | | style="text-align: center;background-color: #00AA00;" | [[load bearing]] | + | | style="text-align: center;background-color: #00AA00;" | [[Load Bearing]] |
| style="text-align: center;background-color: #00AA00;" | 12 | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| style="text-align: center;background-color: #00AA00;" | 60 | | style="text-align: center;background-color: #00AA00;" | 60 | ||
|- | |- | ||
- | | style="text-align: center;background-color: #00AA00;" | [[meditation]] | + | | style="text-align: center;background-color: #00AA00;" | [[Meditation]] |
| style="text-align: center;background-color: #00AA00;" | 12 | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| style="text-align: center;background-color: #00AA00;" | 60 | | style="text-align: center;background-color: #00AA00;" | 60 | ||
|- | |- | ||
- | | style="text-align: center;background-color: #00AA00;" | [[pain tolerance]] | + | | style="text-align: center;background-color: #00AA00;" | [[Pain Tolerance]] |
| style="text-align: center;background-color: #00AA00;" | 12 | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| style="text-align: center;background-color: #00AA00;" | 60 | | style="text-align: center;background-color: #00AA00;" | 60 | ||
|- | |- | ||
- | | style="text-align: center;background-color: #00AA00;" | [[psychic integrity]] | + | | style="text-align: center;background-color: #00AA00;" | [[Psychic Integrity]] |
| style="text-align: center;background-color: #00AA00;" | 12 | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| style="text-align: center;background-color: #00AA00;" | 60 | | style="text-align: center;background-color: #00AA00;" | 60 | ||
|- | |- | ||
- | | style="text-align: center;background-color: #00AA00;" | [[resilience]] | + | | style="text-align: center;background-color: #00AA00;" | [[Resilience]] |
| style="text-align: center;background-color: #00AA00;" | 12 | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| style="text-align: center;background-color: #00AA00;" | 60 | | style="text-align: center;background-color: #00AA00;" | 60 | ||
|- | |- | ||
- | | style="text-align: center;background-color: #00AA00;" | [[stamina]] | + | | style="text-align: center;background-color: #00AA00;" | [[Stamina]] |
| style="text-align: center;background-color: #00AA00;" | 12 | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| style="text-align: center;background-color: #00AA00;" | 60 | | style="text-align: center;background-color: #00AA00;" | 60 | ||
|- | |- | ||
- | | style="text-align: center;background-color: #00AA00;" | [[wrestling]] | + | | style="text-align: center;background-color: #00AA00;" | [[Wrestling]] |
| style="text-align: center;background-color: #00AA00;" | 12 | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| style="text-align: center;background-color: #00AA00;" | 60 | | style="text-align: center;background-color: #00AA00;" | 60 | ||
|- | |- | ||
- | | style="text-align: center;background-color: #BBEEBB;" | [[forestry]] | + | | style="text-align: center;background-color: #BBEEBB;" | [[Forestry]] |
| style="text-align: center;background-color: #BBEEBB;" | 8 | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| style="text-align: center;background-color: #BBEEBB;" | 40 | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
|- | |- | ||
- | | style="text-align: center;background-color: #BBEEBB;" | [[impact absorption]] | + | | style="text-align: center;background-color: #BBEEBB;" | [[Impact Absorption]] |
| style="text-align: center;background-color: #BBEEBB;" | 8 | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| style="text-align: center;background-color: #BBEEBB;" | 40 | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
|- | |- | ||
- | | style="text-align: center;background-color: #BBEEBB;" | [[introspection]] | + | | style="text-align: center;background-color: #BBEEBB;" | [[Introspection]] |
| style="text-align: center;background-color: #BBEEBB;" | 8 | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| style="text-align: center;background-color: #BBEEBB;" | 40 | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
|- | |- | ||
- | | style="text-align: center;background-color: #BBEEBB;" | [[recuperation]] | + | | style="text-align: center;background-color: #BBEEBB;" | [[Recuperation]] |
| style="text-align: center;background-color: #BBEEBB;" | 8 | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| style="text-align: center;background-color: #BBEEBB;" | 40 | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
|- | |- | ||
- | | style="text-align: center;background-color: #BBEEBB;" | [[shorelands fieldcraft]] | + | | style="text-align: center;background-color: #BBEEBB;" | [[Shorelands Fieldcraft]] |
| style="text-align: center;background-color: #BBEEBB;" | 8 | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| style="text-align: center;background-color: #BBEEBB;" | 40 | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
|- | |- | ||
- | | style="text-align: center;background-color: orange;" | [[armour use]] | + | | style="text-align: center;background-color: orange;" | [[Armour Use]] |
| style="text-align: center;background-color: orange;" | 5 | | style="text-align: center;background-color: orange;" | 5 | ||
| style="text-align: center;background-color: orange;" | 25 | | style="text-align: center;background-color: orange;" | 25 | ||
|- | |- | ||
- | | style="text-align: center;background-color: orange;" | [[aging retardation]] | + | | style="text-align: center;background-color: orange;" | [[Aging Retardation]] |
| style="text-align: center;background-color: orange;" | 4 | | style="text-align: center;background-color: orange;" | 4 | ||
| style="text-align: center;background-color: orange;" | 20 | | style="text-align: center;background-color: orange;" | 20 | ||
|- | |- | ||
- | | style="text-align: center;background-color: orange;" | [[cutting resistance]] | + | | style="text-align: center;background-color: orange;" | [[Cutting Resistance]] |
| style="text-align: center;background-color: orange;" | 4 | | style="text-align: center;background-color: orange;" | 4 | ||
| style="text-align: center;background-color: orange;" | 20 | | style="text-align: center;background-color: orange;" | 20 | ||
|- | |- | ||
- | | style="text-align: center;background-color: orange;" | [[intimidation]] | + | | style="text-align: center;background-color: orange;" | [[Intimidation]] |
| style="text-align: center;background-color: orange;" | 4 | | style="text-align: center;background-color: orange;" | 4 | ||
| style="text-align: center;background-color: orange;" | 20 | | style="text-align: center;background-color: orange;" | 20 | ||
|- | |- | ||
- | | style="text-align: center;background-color: orange;" | [[killer instinct]] | + | | style="text-align: center;background-color: orange;" | [[Killer Instinct]] |
| style="text-align: center;background-color: orange;" | 4 | | style="text-align: center;background-color: orange;" | 4 | ||
| style="text-align: center;background-color: orange;" | 20 | | style="text-align: center;background-color: orange;" | 20 | ||
|- | |- | ||
- | | style="text-align: center;background-color: orange;" | [[robustness]] | + | | style="text-align: center;background-color: orange;" | [[Robustness]] |
| style="text-align: center;background-color: orange;" | 4 | | style="text-align: center;background-color: orange;" | 4 | ||
| style="text-align: center;background-color: orange;" | 20 | | style="text-align: center;background-color: orange;" | 20 | ||
|} | |} | ||
- | |||
==Charms== | ==Charms== |
Current revision
Contents |
[edit]
Familiar
Bears are associated with feelings of calmness, imperturbability, immensity and fierceness. Bears are fairly large (around 20 dimins long) and can serve as mounts.
[edit]
Attribute Boosts
A Bear will grant its consort large bonuses to Strength, Vitality, and Willpower.
[edit]
Skill Effects
Skill | Access | Bonus |
---|---|---|
Discipline | 16 | 75 + 10% base |
Hardiness | 16 | 75 + 10% base |
Massive Blow | 16 | 75 + 10% base |
Massive Exertion | 16 | 75 + 10% base |
Steadiness | 16 | 75 + 10% base |
Load Bearing | 12 | 60 |
Meditation | 12 | 60 |
Pain Tolerance | 12 | 60 |
Psychic Integrity | 12 | 60 |
Resilience | 12 | 60 |
Stamina | 12 | 60 |
Wrestling | 12 | 60 |
Forestry | 8 | 40 |
Impact Absorption | 8 | 40 |
Introspection | 8 | 40 |
Recuperation | 8 | 40 |
Shorelands Fieldcraft | 8 | 40 |
Armour Use | 5 | 25 |
Aging Retardation | 4 | 20 |
Cutting Resistance | 4 | 20 |
Intimidation | 4 | 20 |
Killer Instinct | 4 | 20 |
Robustness | 4 | 20 |
[edit]