Dysamak
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[ = Dysamak = ] | [ = Dysamak = ] | ||
\ / [ Type : ] enhancement | \ / [ Type : ] enhancement | ||
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|_/ [ Activation Spirit Cost : ] none | |_/ [ Activation Spirit Cost : ] none | ||
| [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | ||
- | / \ [ Control Skills : ] four parts apocromancy, four parts necromancy, four parts power tuning, three parts power focusing, two parts power generation and one | + | / \ [ Control Skills : ] four parts apocromancy, four parts necromancy, four parts power tuning, three parts power |
- | part power direction | + | focusing, two parts power generation and one part power direction |
[ Specialty Access : ] apocromancy, dodge, elude, necromancy and stealth degree I access | [ Specialty Access : ] apocromancy, dodge, elude, necromancy and stealth degree I access | ||
- | [ Requirements to Know : ] have a total of rune lore skill, 40% of necromancy skill and 20% of legend lore skill of 100 or higher | + | [ Requirements to Know : ] have a total of rune lore skill, 40% of necromancy skill and 20% of legend lore skill of |
+ | 100 or higher | ||
[ Requirements to Use : ] have a total of necromancy skill and 50% of necromantic affinity skill of 100 or higher | [ Requirements to Use : ] have a total of necromancy skill and 50% of necromantic affinity skill of 100 or higher | ||
[ Possessed : ] no | [ Possessed : ] no | ||
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Possession of the rune dysamak infuses one with a subtle necromantic essence that bonds with the esoteric substance of a Ringwielder's body and works to shift one's entire | Possession of the rune dysamak infuses one with a subtle necromantic essence that bonds with the esoteric substance of a Ringwielder's body and works to shift one's entire | ||
nature and being partially into the realm of the dead, confounding others' perceptions and enhancing one's ability to evade detection and attack. | nature and being partially into the realm of the dead, confounding others' perceptions and enhancing one's ability to evade detection and attack. | ||
+ | |||
+ | [[Category: Ringwielder Guild]] | ||
+ | [[Category: Ringwielder Runes]] |
Revision as of 15:08, 30 October 2007
[ = Dysamak = ] \ / [ Type : ] enhancement _| [ Description : ] evasion / | [ Significance : ] moderate |_/ [ Activation Spirit Cost : ] none | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds / \ [ Control Skills : ] four parts apocromancy, four parts necromancy, four parts power tuning, three parts power focusing, two parts power generation and one part power direction [ Specialty Access : ] apocromancy, dodge, elude, necromancy and stealth degree I access [ Requirements to Know : ] have a total of rune lore skill, 40% of necromancy skill and 20% of legend lore skill of 100 or higher [ Requirements to Use : ] have a total of necromancy skill and 50% of necromantic affinity skill of 100 or higher [ Possessed : ] no
Possession of the rune dysamak infuses one with a subtle necromantic essence that bonds with the esoteric substance of a Ringwielder's body and works to shift one's entire nature and being partially into the realm of the dead, confounding others' perceptions and enhancing one's ability to evade detection and attack.