Colapha

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Revision as of 12:25, 8 August 2016 (edit)
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Current revision (18:15, 19 November 2021) (edit)
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Line 5: Line 5:
/ [ Activation Spirit Cost : ] none / [ Activation Spirit Cost : ] none
/ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds / [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds
- |__ [ Control Skills : ] eight parts [[blindfighting]],+ |__ [ Control Skills : ] eight parts [[blindfighting]]
- four parts [[power direction]], four parts [[power generation]],+ four parts [[power channeling]]
- three parts [[power tuning]],+ four parts [[power direction]]
- and two parts [[power focusing]]+ three parts [[power tuning]]
 + two parts [[power focusing]]
[ Specialty Access : ] [[blindfighting]] degree I access [ Specialty Access : ] [[blindfighting]] degree I access

Current revision

  /\      [ = Colapha = ]
 /  \__     [ Type                    : ] enhancement
/      |    [ Description             : ] night vision
       |    [ Significance            : ] minor
      /     [ Activation Spirit Cost  : ] none
     /      [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds
    |__     [ Control Skills          : ] eight parts blindfighting
                                          four parts power channeling
                                          four parts power direction
                                          three parts power tuning
                                          two parts power focusing
            [ Specialty Access        : ] blindfighting degree I access

The rune colapha grants powerful night-vision, rendering its bearer able to see even in magickal darkness fields of considerable strength. The price of this acute visual capability, though, is that the eyes become so sensitive that bright light becomes nearly blinding and comes to hamper one in battle.

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