Abomination
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| Some can't walk, only hop from room to room. Others can't breath and will perish in open air. Variations are endless. | Some can't walk, only hop from room to room. Others can't breath and will perish in open air. Variations are endless. | ||
| - | Abominations are often quite slow, and you have to slow down to allow them to keep up with you. Among their endless variance, some will turn out to be intelligent, responding to commands given in Ngaathgl and mindspeaking. They may or may not have the limbs necessary to carry them out: | + | Abominations are often quite slow, and you have to slow down to allow them to keep up with you. Among their endless variance, some will turn out to be intelligent, responding to commands given in [[Ngaathgl]] and [[Wild Talents#Mindspeaker|mindspeaking]]. They may or may not have the limbs necessary to carry them out. |
| [[Category: Races]] | [[Category: Races]] | ||
Revision as of 14:53, 30 January 2026
Rarity: Special
Plural: Abominations
Anatomy: Amorphous
Sexes: Neuter, Male, Female, Hermaphrodite
Harm Skills:
Elder Lore 80%
Anatomy 20%
No specific help is available for this race.
Development Information: The abomination race was created by Chaos; the source code was last updated Tue Mar 15 02:22:09 2016.
This transcendently disgusting creature is an inchoate mass of [random colored] flesh, to all appearances a reject from the idle entertainments of a psychotic god.
All manner of limbs protrude from his incoherent form, waving and spasming about with mindless energy. Small whistles, moans, twitters, burbles, screeches, and rumbles are continually emitted from his twisted body.
If this were not enough, the air around him is alive with a melange of stenches fit to turn the stomach of a dead man.
Each abomination is different. They have different sexes, different limbs, different sizes, and even different vital humours, including very weird ones such as gum.
Some can't walk, only hop from room to room. Others can't breath and will perish in open air. Variations are endless.
Abominations are often quite slow, and you have to slow down to allow them to keep up with you. Among their endless variance, some will turn out to be intelligent, responding to commands given in Ngaathgl and mindspeaking. They may or may not have the limbs necessary to carry them out.
