Dysamak
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|_/ [ Activation Spirit Cost : ] none | |_/ [ Activation Spirit Cost : ] none | ||
| [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | ||
- | / \ [ Control Skills : ] four parts [[apocromancy]], four parts [[necromancy]], four parts [[power tuning]], three parts [[power focusing]], two parts [[power generation]] and one part [[power direction]] | + | / \ [ Control Skills : ] four parts [[apocromancy]], four parts [[necromancy]], four parts [[power tuning]], |
- | [ Specialty Access : ] [[apocromancy]], [[dodge]], [[Elude_mode|elude]], [[necromancy]] and [[stealth]] degree I access | + | three parts [[power focusing]], two parts [[power generation]] and one part [[power direction]] |
- | [ Requirements to Know : ] have a total of [[rune lore]] skill, 40% of [[necromancy]] skill and 20% of [[legend lore]] skill of | + | [ Specialty Access : ] [[apocromancy]], [[dodge]], [[elude]], [[necromancy]] and [[stealth]] degree I access |
- | 100 or higher | + | [ Requirements to Know : ] have at least 100 points among rune lore skill, 40% of necromancy skill and 20% of |
- | [ Requirements to Use : ] have a total of [[necromancy]] skill and 50% of [[necromantic affinity]] skill of 100 or higher | + | legend lore skill |
- | [ Possessed : ] no | + | [ Requirements to Use : ] have at least 100 points among necromancy skill and 50% of entropic affinity skill |
Possession of the rune dysamak infuses one with a subtle necromantic essence that bonds with the esoteric substance of a Ringwielder's body and works to shift one's entire nature and being partially into the realm of the dead, confounding others' perceptions and enhancing one's ability to evade detection and attack. | Possession of the rune dysamak infuses one with a subtle necromantic essence that bonds with the esoteric substance of a Ringwielder's body and works to shift one's entire nature and being partially into the realm of the dead, confounding others' perceptions and enhancing one's ability to evade detection and attack. |
Revision as of 04:00, 24 March 2008
[ = Dysamak = ] \ / [ Type : ] enhancement _| [ Description : ] evasion / | [ Significance : ] moderate |_/ [ Activation Spirit Cost : ] none | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds / \ [ Control Skills : ] four parts apocromancy, four parts necromancy, four parts power tuning, three parts power focusing, two parts power generation and one part power direction [ Specialty Access : ] apocromancy, dodge, elude, necromancy and stealth degree I access [ Requirements to Know : ] have at least 100 points among rune lore skill, 40% of necromancy skill and 20% of legend lore skill [ Requirements to Use : ] have at least 100 points among necromancy skill and 50% of entropic affinity skill
Possession of the rune dysamak infuses one with a subtle necromantic essence that bonds with the esoteric substance of a Ringwielder's body and works to shift one's entire nature and being partially into the realm of the dead, confounding others' perceptions and enhancing one's ability to evade detection and attack.