Steady Eye
From LSWiki
Revision as of 19:48, 30 November 2017; Sukie (Talk | contribs)
(diff) ←Older revision | Current revision | Newer revision→ (diff)
(diff) ←Older revision | Current revision | Newer revision→ (diff)
Steady Eye is DEAD! R.I.P.
|
Steady Eye -- the ability to keep a steady eye
Class: Combat Skills Attribute: Perception Pedagogy: Physical Training
This skill represents a practiced focus on making ranged combat attacks strike as true as possible, rather than going for the potentially more impressive but riskier shot. The higher this skill, the higher the minimum damage that will be done by a successful ranged attack; maximum damage is unaffected.
Development Information: The steady eye skill was created by Chaos; the source code was last updated Wed Jan 31 04:34:13 2007.
See Also: solid blow, arcane focus