Break Fall

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Class: Movement Skills
Attribute: Dexterity
Pedagogy: Physical Training

The ability to reduce the harm caused by a fall by a combination of techniques such as 
rolling with the impact, increasing one's air resistance, going limp, dispersing kinetic 
energy by beating at the ground or throwing objects, and so on.  Those skilled at this 
will experience significantly less injury from falling than others.
  • Notes
Trainers: 

Association required:
Guild required:
Nizari: Hasan Wanders
Quest required
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