Disease Affinity
From LSWiki
Revision as of 09:07, 3 February 2014; Kenobi (Talk | contribs)
(diff) ←Older revision | Current revision | Newer revision→ (diff)
(diff) ←Older revision | Current revision | Newer revision→ (diff)
Disease Affinity
Class: Physical Conditioning Skills Attribute: Constitution Pedagogy: Body Alteration Specialty Required: Degree I Hidden Skill
This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is incorporated into the body's functioning, potentially even to the point where exposure to them becomes restorative. However, the greater an affinity for disease one develops, the more vulnerable one becomes to poison.
Development Information: The disease affinity skill was created by Chaos; the source code was last updated Wed Jan 31 04:34:13 2007.