Aedarene Benisons

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Rank 1 Aedarene Benisons

Aeda's Blessing

 Benison Type                : enchant creature
 Knowledge Requirement       : have at least 35 points in unmodified enchantment skill and have at
   least 300 points among unmodified invocation skill, unmodified piety skill, and unmodified
   theurgy skill
 Capability Formula          : 100% of unmodified enchantment skill plus 25% of unmodified
   invocation skill plus 25% of unmodified piety skill plus 25% of unmodified theurgy skill
 Capability Minimum          : 100
 Capability Maximum          : 325
 Energy Costs                : fifteen points of goetic energy
 Process to Will Benison      : will that Aeda's blessing should be bestowed upon <target>
   
   Although Aeda expects Her followers to persevere and do their best upon their own merits, as
 a nurturing mother She understands that all occasionally need aid and assistance.  As a token of
 Her love and care, Aeda allows Her clergy to bestow a simple blessing upon members of their flock
 which grants increased ability at most forms of action, as well as increased luck and swiftness of
 body.
  • Increases all attributes, speed, and luck by an amount proportional to the caster's proficiency
  • Increases speed

Call Lunar Guardian

 Benison Type                : summon creature
 Knowledge Requirement       : have at least 35 points in unmodified conjuration skill and have at
   least 150 points among unmodified invocation skill, unmodified piety skill, and unmodified
   theurgy skill
 Capability Formula          : 100% of unmodified conjuration skill plus 5% of unmodified
   invocation skill plus 5% of unmodified piety skill plus 5% of unmodified theurgy skill plus
   50% of unmodified spirit lore skill
 Capability Minimum          : 25
 Capability Maximum          : 300
 Energy Costs                : twenty-five points of goetic energy
 Process to Will Benison     : will a lunar guardian to appear
   
   The path of service to Aeda can be a lonely one, and although various creatures may answer the
 call of the Aedarene from time to time, Aeda recognizes that Her clergy may have a great need for
 reliable companionship, protection, and transportation.  As a result, Aeda can provide a guardian,
 made from enchanted moonlight, to travel with and protect Her supplicant.  The guardian has two
 forms, a protector form and a steed form, which it can switch between when asked to 'transform'. 
 To dismiss one's lunar guardian, simply tell it to 'begone'.
  • Summons an intangible spectral horse, which can be ordered to transform into a hound
  • Understands Anglic, Caladan, (Insert more as more are found)
  • Skills scale with caster's proficiency

Cleansing Purification

 Benison Type               : cure
 Knowledge Requirement       : have at least 35 points in unmodified pathophrasty skill and have at
   least 300 points among unmodified invocation skill, unmodified piety skill, and unmodified
   theurgy skill
 Capability Formula          : 50% of pathophrasty skill plus 50% of evocation skill plus 25% of
   invocation skill plus 25% of piety skill plus 25% of theurgy skill
 Capability Minimum          : 75
 Capability Maximum          : 425
 Energy Costs                : fifteen points of goetic energy
 Process to Will Benison      : will the blessings of cleansing and purification to be bestowed
   upon <target>
   
   Among the most common afflictions that can befall the flock of an Aedarene are the
 depradations of venoms and sicknesses.  Most of these can easily be removed by a simple effort of
 will and a small expenditure of Aeda's grace, but some supernatural diseases or poisons may
 require multiple attempts.  The greater one's capability with this benison, the larger the number
 of afflictions that can be removed with a single attempt and the greater chance for each
 individual affliction to be removed.

Refuge of Aeda

 Benison Type                : teleport
 Knowledge Requirement       : have at least 35 points in unmodified conjuration skill, have at
   least 35 points in unmodified spatiophrasty skill, and have at least 300 points among
   unmodified invocation skill, unmodified piety skill, and unmodified theurgy skill
 Capability Formula          : 100% of unmodified spatiophrasty skill plus 25% of unmodified
   conjuration skill plus 12.5% of unmodified invocation skill plus 12.5% of unmodified piety
   skill plus 12.5% of unmodified theurgy skill
 Capability Minimum          : 75
 Capability Maximum          : 300
 Energy Costs                : one point of goetic energy
 Process to Will Benison     : will myself to be returned to the Temple of Aeda
   
   For many of Aeda's clergy, their travels can take them to distant and perilous places where
 life and limb may be gravely endangered by hostile creatures and environments.  To protect Her
 faithful, Aeda grants knowledge of this benison to those who become sufficiently proficient with
 spatial magicks to use it safely.  By willing it, a supplicant may return to the Temple of Aeda,
 provided their current location and circumstances do not prevent teleportation.  Practitioners
 with sufficient skill in the magicks of spatial manipulation can achieve a high level of
 capability with this benison, resulting in a much faster and smoother translocation.

Remove Curse

 Benison Type                : cure
 Knowledge Requirement       : have at least 35 points in unmodified abjuration skill and have at
   least 300 points among unmodified invocation skill, unmodified piety skill, and unmodified
   theurgy skill
 Capability Formula          : 100% of abjuration skill plus 25% of invocation skill plus 25% of
   piety skill plus 25% of theurgy skill
 Capability Minimum          : 100
 Capability Maximum          : 250
 Energy Costs                : fifty points of goetic energy
 Process to Will Benison      : will Aeda's mercy to remove curses from <target>
   
   The first and greatest duty of the Aedarene is that of the healer, curing and cleansing the
 ills and hurts of the innocent.  Among the more insidious afflications that can befall those of
 Aedaris is that of the curse, an incurable effect with myriad and unpleasant forms.  Some curses
 are stronger than others, and one's capability with this benison determines whether a particular
 curse can be cleansed.

Sustaining Nourishment

 Benison Type                : heal
 Knowledge Requirement       : have at least 35 points in unmodified biology skill and have at
   least 300 points among unmodified invocation skill, unmodified piety skill, and unmodified
   theurgy skill
 Capability Formula          : 90% of biology skill plus 10% of enchantment skill plus 25% of
   invocation skill plus 25% of piety skill plus 25% of theurgy skill
 Capability Minimum          : 100
 Capability Maximum          : 275
 Energy Costs                : ten points of goetic energy
 Process to Will Benison      : will sustainment and nourishment to be granted to <target>
   
   Even those free of wounds or sickness may still fall prey to hunger and thirst, especially the
 poor or unfortunate.  Aeda, in her mercy, provides to her clergy a spell to sustain those who lack
 food or drink for a time.  Those of Aeda's faithful with particularly high capability with this
 benison can even bestow the ability to go without food or drink for extended periods of time.

The Light of Aeda

 Benison Type                : summon effect
 Capability Formula          : 5% of charisma plus 5% of willpower plus 25% of evocation skill plus
   25% of invocation skill plus 25% of piety skill plus 25% of theurgy skill plus 12.5% of
   viturgy skill
 Capability Minimum          : 0
 Capability Maximum          : 200
 Energy Costs                : one point of goetic energy
 Processes to Will Benison    :
   will Aeda's Light to shine
       Aeda's Light to shine upon <target>
   
   The most basic and general-use benison that Aeda grants to her followers is the ability to
 summon the Light of Aeda, a versatile and flexible emanation of holy energy.  If directed at a
 neutral or friendly target, the light will heal; directed at a hostile target, the light will burn
 the unworthy and slow their movements for a short while.  If willed without a target, the
 originator will shed a soft light until the effect is dismissed, illuminating their surroundings;
 to dismiss this light, simply will Aeda's Light to fade away.
  • When used on a target which you are not in combat with and is not aggressive to you, the Light of Aeda will heal them. When used on a target that is in combat with you or is aggressive towards you, it will deal goetia/light damage to them. When used without a target, it will illuminate you and give you negative light sensitivity.
  • At 100% perfection, the attack portion of this Benison will do semi-random holy/light-ish damage types.
  • [OOC Marcosy] fun fact, your light of aeda attack rating includes shit not in the benison list such as telesmatic weapon and lumiturgy

Treat Mental Illness

 Benison Type                : cure
 Knowledge Requirement       : have at least 35 points in unmodified psychology skill and have at
   least 150 points among unmodified invocation skill, unmodified piety skill, and unmodified
   theurgy skill
 Capability Formula          : 100% of psychology skill plus 25% of abjuration skill plus 5% of
   invocation skill plus 5% of piety skill plus 5% of theurgy skill
 Capability Minimum          : 25
 Capability Maximum          : 250
 Energy Costs                : twenty-five points of goetic energy
 Process to Will Benison      : will that all temporary impairments of proper mental functioning
   should be removed from <target>
   
   Although most afflictions that befall the faithful of Aeda are of the body, all too often the
 innocent are brought low by afflictions of the mind as well.  Through the grace of Aeda,
 non-permanent mental illnesses may be cleansed with a simple effort of will, although particularly
 serious illnesses may require multiple attempts.  The greater one's capability with this benison,
 more efficacious the removal attempts are and the more each individual attempt will weaken any
 remaining, non-permanent illnesses.
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