Magick dart (Ordo Zephyrius Mutatoris spell)
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> Ordo Zephyrius Mutatoris Spell: Magicae Iaculum
Common Name: Magick Dart Knowledge Requirement: have at least 80 points among bellerophrasty skill, arcane lore skill, and metaphysics skill Summary: mana attack
This spell is a combat spell that is somewhat less efficient than others, but has the advantage of dealing pure mana damage. This makes it something of a utility combat spell, useful for situations in which one's opponents are resistent to the elemental energies that we ordinarily traffick in.
Steps: 1) speaking the winds Type: Speech Importance: minor, optional Difficulty: very easy Skills: Enochian (dominant) and hullabaloo (small) 2) the opening of the way Type: Praxis Importance: minor, optional Difficulty: very easy Skills: thaumaturgy, tomfoolery, and woo-woo 3) direction of magick Type: Gesture Importance: greater Difficulty: easy Skills: tomfoolery (moderate), jiggery-pokery (moderate), and hocus-pocus (small)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.