Porphyria vs. the Crimson Druid

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   [OOC Porphyria] So does this druid lady need anything special to kill her, or just pure, unrestrained violence?
   You fly eastward.
   somewhere within a strange maze [n, e]
   You see a tranquil pool of blood and Sandraella the Crimson Druid. 
   You feel Grayswandir pulling slightly towards the east.
   [OOC Vance] yeah
   [OOC Nero] don't try that

show quest the crimson druid

   Slay the Crimson Druid:
   Tales tell of a rogue dryad who has turned against the natural order by slaying humans for sheer pleasure.  Though banished to a prison plane,
   the protectors of nature desire a more permanent end to her reign of terror.
   Estimated Mental Difficulty Rating:   Five
   Estimated Physical Difficulty Rating: Nine
   Estimated Danger Rating:              Ten
   This quest was created by Marcosy.

>

   [OOC Nero] you'll need a porifera
  • Note: This is funny, because a porifera is a sponge and similar-sounding to Porphyria. To the literary-minded, this is also an example of foreshadowing.
   You feel Grayswandir pulling slightly towards the east.

l

   This is a tree-filled cubic stone room within a strange maze that seems to go on forever.  Many oak trees are growing here, their roots
   seemingly embedded directly in the stone of the floor.  Intermittent grinding and slamming sounds can be heard from throughout the maze.  You
   recognize this place as the interior of the plane of Gezuun, an ancient prison for a long-dead sentience.  The walls of this dread plane are imbued
   with primal magicks to prevent escape, and the walls and floor constantly shift to trap the unwary for all eternity.  The air seethes with dark,
   twisting energies and subtle lines of white light.  The area is permeated by a shimmering radiance, subtle lines of shadow, and subtle lines of
   white light.  The area has a few thin wisps of blue-white radiance and a few thin wisps of umber radiance within and around it.  The area is
   reasonably well-lit.  You see a tranquil pool of blood and Sandraella the Crimson Druid.  Obvious exits are north and east.

> ooc Aw.

   [OOC Porphyria] Aw.

> drink blood

   You feel Grayswandir pulling slightly towards the east.
   You drink the tranquil pool of blood.

> drink blood

   You do not have a blood, and you do not see one here.

drink blood drink blood > drink blood

     You do not have a blood, and you do not see one here.
     You do not have a blood, and you do not see one here.
     You do not have a blood, and you do not see one here.

> l

   This is a tree-filled cubic stone room within a strange maze that seems to go on forever.  Many oak trees are growing here, their roots
   seemingly embedded directly in the stone of the floor.  Intermittent grinding and slamming sounds can be heard from throughout the maze.  You
   recognize this place as the interior of the plane of Gezuun, an ancient prison for a long-dead sentience.  The walls of this dread plane are imbued
   with primal magicks to prevent escape, and the walls and floor constantly shift to trap the unwary for all eternity.  The air seethes with dark,
   twisting energies and subtle lines of white light.  The area is permeated by a shimmering radiance, subtle lines of shadow, and subtle lines of
   white light.  The area has a few thin wisps of blue-white radiance and a few thin wisps of umber radiance within and around it.  The area is
   reasonably well-lit.  You see Sandraella the Crimson Druid.  Obvious exits are north and east.

>

   [OOC Nero] can't hurt her while that pool of blood is around

ooc I drank it.

   [OOC Porphyria] I drank it.

> ooc It was refreshing.

   [OOC Porphyria] It was refreshing.

>

   You feel Grayswandir pulling slightly towards the east.

ooc Now the naked violence?

   [OOC Porphyria] Now the naked violence?

>

   [OOC Nero] I guess

dis

   You visualize yourself disappearing.
   You close your eyes.
   Calming yourself inside, you attempt to clear your mind of thoughts and feelings, leaving no trace of identity in your consciousness, and allow
   this state of nothingness to be carried outward from you as a psychic field which acts to prevent others from sensing you.
   You sense extremely skilled, incredibly talented, stealthy broadcast redactive and telepathic activity, friendly to you, in its initial phase,
   taking place inside you.
   You sense the same psychic activity as last you sensed entering its active phase.

> ooc :cheers

   [OOC Porphyria cheers]

> l

   [OOC Vance] does that actually work hahaha
   This is a tree-filled cubic stone room within a strange maze that seems to go on forever.  Many oak trees are growing here, their roots
   seemingly embedded directly in the stone of the floor.  Intermittent grinding and slamming sounds can be heard from throughout the maze.  You
   recognize this place as the interior of the plane of Gezuun, an ancient prison for a long-dead sentience.  The walls of this dread plane are imbued
   with primal magicks to prevent escape, and the walls and floor constantly shift to trap the unwary for all eternity.  The air seethes with dark,
   twisting energies and subtle lines of white light.  The area is permeated by a shimmering radiance, subtle lines of shadow, and subtle lines of
   white light.  The area has a few thin wisps of blue-white radiance and a few thin wisps of umber radiance within and around it.  The area is
   reasonably well-lit.  You see Sandraella the Crimson Druid.  Obvious exits are north and east.

>

   You feel Grayswandir pulling slightly towards the east.
   [OOC Guardas] if it doesn't it should

chan druid using max discord

   You concentrate on visualizing the Five-Fingered Hand of Eris.
   You feel chaos surging within you.
   You move your hands in a complex pattern, and a storm of discord swirls from you around Sandraella, deconstructing her, despite her attempt to
   dodge.
   Sandraella has been stunned.
   Sandraella's tongue and hands suddenly begin to swell.

>

   Sandraella looks sick.
   [ Head: 406.3  Chest: 893.9  Pleasure: 0.5/936.1  Spiritual: 3264.3/3297  Order: 203.4/247.3  Endurance: 3572.5/3574  Entropic: 116.5/226.8 
   Chaos: 283.9/336.5  Speed: 71 ]
   You enter a state of combat meditation.
   You transfix Sandraella's left arm with your glowing-blue-haloed black-diamond-edged black steel dirk, despite her attempt to deflect it with
   her right hand.
   You draw your right hand back, then drive it forward at Sandraella with motes of sparkling light trailing behind it and pulverize her head with
   the right glove of your pair of black leather quickdraw gloves, despite her attempt to deflect it with her left hand.
   You connect with remarkable precision and impale Sandraella's head with your glowing-blue-haloed black-diamond-edged black steel dirk, despite
   her attempt to deflect it with her right hand.

invoke cthulhu

   You spit, ~=[ Ph'nglui mglw'nafh Cthulhu R'lyeh wagn'nagl fhtagn! ]=~ in Ngaathgl.
   You feel the horrific psychic presence of Great Cthulhu backtracing your invocation with telepathic seeker-tendrils, channeling itself through
   your mind as a focus-point, and bursting outward from you toward your foe.
   You sense incredibly strong, incredibly skilled, extremely talented, blatant redactive and telepathic activity, hostile to you, in its initial
   phase, taking place nearby, not acting on you.
   You sense the same psychic activity as last you sensed entering its active phase.
   Sandraella's left arm is rendered unusable.
   You sense the same psychic activity as last you sensed entering its terminal phase.

>

   You feel a sense of accomplishment.
   You have gained thirty-three thousand five hundred forty-six experience.
   Sandraella dies.
   You have gained one thousand eight hundred ninety-five experience.
   You have gained four thousand nine hundred one experience.
   The swelling in Sandraella's tongue and hands goes down.
   The area goes dark.
   The area goes dark.

ooc Yaay.

   [OOC Porphyria] Yaay.

>

   Emperor Norton screeches, "And so it begins!" in squawking Graecan.
  • Note: It's not just Fezzik...
   You feel Grayswandir pulling slightly towards the east.

ooc She went down easy.

   [OOC Porphyria] She went down easy.

>

   [OOC Nero] it worked?
   [OOC Nero] lol
   [OOC Vance] roflroflrofl
   [OOC Nero] did you just slurp it up
   You feel Grayswandir pulling slightly towards the east.
   [OOC Vance] that's so awesome

ooc Yeah. Literally just did "drink blood" and then stabbity.

   [OOC Porphyria] Yeah.  Literally just did "drink blood" and then stabbity.

>

   You feel Grayswandir pulling slightly towards the east.

hp [ Head: 406.3 Chest: 893.9 Spiritual: 3253.9/3297 Order: 194.4/247.3 Endurance: 3574 Entropic: 116.5/226.8 Chaos: 286.5/336.5 Speed: 71 ] dis >

   You visualize yourself disappearing.
   You are already rendering yourself invisible.

> e

   You fly eastward.
   The area goes dark.
   somewhere within a strange maze [n, s]

>

   [OOC Nero] lol

ooc Being a blood-drinking demon does have advantages.

   [OOC Porphyria] Being a blood-drinking demon does have advantages.
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