Aristeia (Book)
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a yellow-leather-bound dull white papyrus book
The writing is in Graecan, and reads: Aristeia
This is a few pages of dull white papyrus bound in yellow leather. A title is etched upon the front cover. It is closed. It is closed. You estimate its value at about one hundred ten gold. It is in perfect condition. It looks about a fifth of a dimin long, one and a half dimins wide, and two dimins tall. It weighs about nine twentieths of a dekan.
The commands 'open <item>', 'close <item>', and 'turn page [in <item>] [to <number>]' may be used with it. Keeping the yellow-leather-bound dull white papyrus book costs seven keep points. The yellow-leather-bound dull white papyrus book was created by Twilight; the source code was last updated Sat Feb 24 16:06:37 2018. The material leather was created by Lost Souls; the source code was last updated Tue Mar 15 02:18:23 2016. The material papyrus was created by Lost Souls; the source code was last updated Tue Mar 15 02:18:42 2016.
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
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Text
ARISTEIA - Greatness flows from the favor of Aristes. The favor of Aristes flows to doers of great deeds. Great deeds are deeds that are writ in the halls of records and remembered by history. Great deeds are deeds done with purpose. Great deeds are deeds the only lanterns on the long path from darkness and into darkness. Aristes gives those devoted to the deed minds capable of knowing their own greatness. One may think about ones achievements, or think about ones achievement specifically, once so earned.
- Note: In order to see a list of only your active achievements, "think about my active achievements"
Aristes gives those devoted to the deed souls capable of exemplifying their own greatness.
One may will oneself to deeply exemplify the achievement of one's choosing -- up to three such achievements. One may also will oneself to cease exemplifying the achievement of one's choosing, once every three hours. One may will oneself to adopt the achievement of one's choosing -- up to three such achievements. One may also will oneself to cease adopting the achievement of one's choosing, once every three minutes. Building one's achievements into one's soul shapes and fortifies it, giving one both the power to pursue ever-greater deeds and the distinctness and style to be recognized and remembered for them.
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Skills
You feel that reading this material has broadened your perspective and increased your knowledge of Graecan, history, tenacity, and theology.
End of spoiler information.