Zephyr (Ordo Zephyrius Mutatoris spell)
From LSWiki
Revision as of 19:30, 3 August 2018; Zak (Talk | contribs)
(diff) ←Older revision | Current revision | Newer revision→ (diff)
(diff) ←Older revision | Current revision | Newer revision→ (diff)
> Ordo Zephyrius Mutatoris Spell: Zephyrus
Common Name: Zephyr Knowledge Requirement: have at least 330 points among 100% of aretophrasty skill, 100% of chaoturgy skill, 50% of enchantment skill, and 25% of klimaphrasty skill Summary: restorative atmospheric effect
This spell is as complex as it is graceful and as cherished as it is rare. It transforms a chaos rose into a zephyr, manifested as a cloud of rose petals, that accelerates the regeneration of everyone in the area. The amount of acceleration and the duration of the cloud vary with the skill of the spellcaster.
Steps:
1) speaking the winds
Type: Speech
Importance: minor, optional
Difficulty: very easy
Skills: Enochian (dominant) and Vocalization (small)
2) the opening of the way
Type: Praxis
Importance: minor, optional
Difficulty: very easy
Skills: Thaumaturgy, Evocation, and Ergiphrasty
3) forging the essence of the rose wind
Type: Gesture
Importance: greater
Difficulty: easy
Skills: Prestidigitation
4) appearance of the rose wind
Type: Praxis
Importance: great
Difficulty: moderate
Skills: Chaoturgy, Enchantment, and Aretophrasty
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.
