Abrinth

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five parts [[power tuning]], five parts [[power tuning]],
three parts [[power focusing]], three parts [[power generation]], three parts [[power focusing]], three parts [[power generation]],
- and two parts [[power direction]]+ and two parts [[power direction]]
[ Specialty Access : ] [[mounted combat]] and [[riding]] degree X access, [ Specialty Access : ] [[mounted combat]] and [[riding]] degree X access,
- and [[summoning]] degree II access+ and [[summoning]] degree II access
[ Incompatible with : ] [[onichald]] [ Incompatible with : ] [[onichald]]

Revision as of 13:22, 8 August 2016

     \   [ = Abrinth = ]
 __  /     [ Type                    : ] conjuration
/\  /\     [ Description             : ] summon darad shi
| \/ |     [ Significance            : ] minor
|    |     [ Activity Cost           : ] fifteen
|    |     [ Activation Spirit Cost  : ] one hundred
           [ Control Skills          : ] eight parts summoning,
                                         five parts power tuning,
                                         three parts power focusing, three parts power generation,
                                     and two parts power direction
           [ Specialty Access        : ] mounted combat and riding degree X access,
                                     and summoning degree II access
           [ Incompatible with       : ] onichald

When activated, the rune abrinth summons a darad shi, one of a species of horse-like creatures which Ahrikol grants the use of to his servants. Once you have summoned a darad shi, if it is separated from you, you can activate this rune to attempt to teleport it to you. If your darad shi is already nearby, activating this rune will teleport it to your personal microcosm.

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