Arborlon

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-{{stub}} 
[[Category:Areas]][[Category:Almeria]] [[Category:Areas]][[Category:Almeria]]
Go to the coordinates (14, -34, 0) (Global: -67, 47, 0) and then eastin. Go to the coordinates (14, -34, 0) (Global: -67, 47, 0) and then eastin.
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Bitmap map (zoom in to see) [[Image:Arborlon_Map.png]] Bitmap map (zoom in to see) [[Image:Arborlon_Map.png]]
 +
 +'''Forest'''
 +The forest appears to be large at first, but it is just a very simply organized 4x9 forest, with a path down the middle. Faeries and dana, as well as pucks, linger within it.
'''Fairy Ring''' '''Fairy Ring'''
-There is a ring of mushrooms here that is cursed. Those known to step into have danced until their bodies haven given out resulting in death. There is suppose to be a way to escape the curse. +A curious circle of mushrooms grow at the very south tip of Arborlon. Stepping into it triggers a magic spell that causes you to dance uncontrollably. As a faerie, I was immune to the damage. I sent my parakeet familiar into it, and it resisted the attack. Other races seem to take severe damage to their limbs. There is no apparent way to escape the spell once it has been placed.
-The curse will eventually wear out. As a Faerie, I was immune to the damage it inflicted. Unsure of other races however.+To enter, "step inside circle". Be warned that if no one is nearby to aid and heal you, you may die of exhaustion.
- +
-'''notes'''+
-The dana will swarm and are ordered and good.+
'''Shop''' '''Shop'''
-The shop, found along the 'main road' of Arborlon, sells diminutive and tiny clothings that are perfect for faeries. The prices are somewhat expensive, but are worth it.+The shop, found along the 'main road' of Arborlon, sells diminutive and tiny clothings that are perfect for faeries. The prices are somewhat expensive, but are worth it. Aety, the owner of this store, calls it 'horticulture'.
-'''Other Faeries'''+'''Notes'''
-A certain light-blue colored faerie will teach you to dance, dodge, as well as some other skills. +The dana will swarm and are ordered and good.
- +
-'''Getting Lost'''+
-is quite easy if you don't keep track of where you are, or if you wander off of the main roads.+

Revision as of 10:00, 29 January 2013

Go to the coordinates (14, -34, 0) (Global: -67, 47, 0) and then eastin. Home of the faeries. They speak Aelvalie. Lenalia will not train those who are not her kind.

Bitmap map (zoom in to see) Image:Arborlon_Map.png

Forest The forest appears to be large at first, but it is just a very simply organized 4x9 forest, with a path down the middle. Faeries and dana, as well as pucks, linger within it.

Fairy Ring A curious circle of mushrooms grow at the very south tip of Arborlon. Stepping into it triggers a magic spell that causes you to dance uncontrollably. As a faerie, I was immune to the damage. I sent my parakeet familiar into it, and it resisted the attack. Other races seem to take severe damage to their limbs. There is no apparent way to escape the spell once it has been placed.

To enter, "step inside circle". Be warned that if no one is nearby to aid and heal you, you may die of exhaustion.

Shop The shop, found along the 'main road' of Arborlon, sells diminutive and tiny clothings that are perfect for faeries. The prices are somewhat expensive, but are worth it. Aety, the owner of this store, calls it 'horticulture'.

Notes The dana will swarm and are ordered and good.

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