Aristeia Achievements

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A quarter times your skill in qlippotic affinity will now improve your combat ratings all-around when your Thaumiel achievement is active and when your combatant has the sephirotic affinity skill of 1 or higher. A quarter times your skill in qlippotic affinity will now improve your combat ratings all-around when your Thaumiel achievement is active and when your combatant has the sephirotic affinity skill of 1 or higher.
</pre> </pre>
 +
 +===Tit for tat===
 + Points in Tit for Tat are earned by killing beings that have killed you.
 + One times your skill in tenacity will improve your combat ratings all-around when your Tit for Tat achievement is active and when your combatant has previously killed you.
==Weapon== ==Weapon==

Revision as of 20:49, 17 March 2018

Contents

Aristeia Achievements

If your favorite niche build isn't on this list, no need to be sad:

    [2018 Feb 26 13:37] .+\ +> Aristeios Twilight <+ /+. also i am adding little achievements pretty much constantly so don't be surprised if something you tried that didn't work turns out to work eventually

General

Anodyne

You have achieved rank II in the achievement Anodyne.

Points in Anodyne are earned by fighting while analgetic.

The Anodyne achievement, when active, will grant you two degrees of specialty access to your pain tolerance skill.

Two fifths times your skill in pain tolerance will improve your combat ratings in attack, damage, deflect, and reaction when your Anodyne achievement is active and when you have the trait of analgesia.

Arrow Catcher


    Points in Arrow Catcher are earned by successfully catching projectiles aimed at you.

    The Arrow Catcher achievement, when active, will grant you two degrees of specialty access to your combat reflexes skill.

    Two fifths times your skill in combat reflexes will improve your combat ratings in deflect when your Arrow Catcher achievement is active.

Atlas

    You have achieved rank VI in the achievement Atlas.

    Points in Atlas are earned by fighting while at least moderately encumbered.

    The Atlas achievement, when active, will grant you six degrees of specialty access to your armour use and load bearing skills.

    Nine tenths times your skill in armour use will improve your combat ratings in deflect, attack, and damage when your Atlas achievement is active and when you are at least moderately encumbered.

    Nine tenths times your skill in load bearing will improve your combat ratings in deflect, attack, and damage when your Atlas achievement is active and when you are at least moderately encumbered.

Bonus Armour Use/Load Bearing specs start appearing at rank X.

Battle Hungry

    You have achieved rank V in the achievement Battle Hungry.

    Points in Battle Hungry are earned by fighting while hungry.

    The Battle Hungry achievement, when active, will grant you ten degrees of specialty access to your cooking skill.

    One and a half times your skill in cooking will improve your combat ratings in attack, damage, launch attack, launch damage, throw attack, and throw damage when your Battle Hungry achievement is active and when you are hungry.

Blindsight

You sense that you have earned rank I in the achievement Blindsight. [event logged]

The Blindsight achievement, when active, will now grant you two degrees of specialty access to your blindfighting skill. [event logged]

A half times your skill in blindfighting will now improve your combat ratings in attack, deflect, and reaction when your Blindsight achievement is active and when you are unable to see. [event logged]

Breaker of Horses

 You have achieved rank I in the achievement Breaker of Horses.
 Points in Breaker of Horses are earned by fighting while mounted on an equine being.
 The Breaker of Horses achievement, when active, will grant you two degrees of specialty access to your equestrian skill.
 A quarter times your mount expert effective skills will improve your combat ratings all-around when your Breaker of Horses
   achievement is active and when you mounted on an equine being.

Comrade-in-Arms

You have achieved rank I in the achievement Comrade-in-Arms.

Points in Comrade-in-Arms are earned by fighting in a group of two or more incarnoi.

The Comrade-in-Arms achievement, when active, will grant you two degrees of specialty access to your tactics skill.

Two fifths times your skill in tactics will improve your combat ratings in attack, deflect, reaction, launch
 attack, throw attack, and discharge attack when your Comrade-in-Arms achievement is active and when you are in a
 group of two or more incarnoi.

Dangerous Mute Lunatic

You have achieved rank IX in the achievement Dangerous Mute Lunatic.
Points in Dangerous Mute Lunatic are earned by killing opponents while mute and while having a mental disorder.
The Dangerous Mute Lunatic achievement, when active, will grant you nine degrees of specialty access to your killer instinct skill.
Three and three fifths times your skill in killer instinct will improve your combat ratings in damage, discharge damage, throw damage, and launch damage when your Dangerous Mute Lunatic achievement is active and when you have the trait of muteness and have a mental disorder of severity at least 1% of the maximum possible degree.

Dragoon

Points in Dragoon are earned by fighting while mounted.
You have not elected to make the Dragoon achievement a core part of yourself.
The Dragoon achievement, when active, will grant you two degrees of specialty access to your riding and mounted combat skills.
A fifth times your mount effective skills will improve your combat ratings all-around when your Dragoon achievement is active and when you are mounted.

Drunken Master

    You have achieved rank I in the achievement Drunken Master.

    Points in Drunken Master are earned by killing opponents while drunk.

    The Drunken Master achievement, when active, will grant you two degrees of specialty access to your carousing skill.

    Three tenths times your skill in carousing will improve your combat ratings in reaction, deflect, and damage when your Drunken Master achievement is active and when you are intoxicated to at least level 1.

Dry Spell

   You have achieved rank V in the achievement Dry Spell.

   Your next rank in Dry Spell will be earned at 242 points; you presently have 190 points.

   Points in Dry Spell are earned by fighting in an area where magick is suppressed.

   You have adopted the Dry Spell achievement into your being.

   The Dry Spell achievement, when active, will grant you five degrees of specialty access to your spirit resistance and magick resistance skills.

   The Dry Spell achievement, when active, will grant you one degree of specialty access and one degree of specialty bonus to your spirit resistance and magick resistance skills.

   Two and a half times your skill in tenacity will improve your combat ratings all-around when your Dry Spell achievement is active and when you are in an area where magick is suppressed.

Et in Arcadia Ego

    You have achieved rank II in the achievement Et in Arcadia Ego.

    Points in Et in Arcadia Ego are earned by fighting having died recently.

    The Et in Arcadia Ego achievement, when active, will grant you four degrees of specialty access to your entropy affinity skill.

    One and three tenths times your skill in entropy affinity will improve your combat ratings all-around when your Et in Arcadia Ego achievement is active and when you have died recently.


Faultfinder

    You have achieved rank I in the achievement Faultfinder.

    Points in Faultfinder are earned by successfully striking an opponent where sie is weak.

    The Faultfinder achievement, when active, will grant you two degrees of specialty access to your find weakness skill.

    Three twentieths times your skill in find weakness will improve your combat ratings in damage, throw damage, launch damage, and discharge damage when your Faultfinder achievement is active and when you have found your opponent's weakness.

    Seven twentieths times your ability to take advantage of your opponent's weaknesses will improve your combat ratings in damage, throw damage, launch damage, and discharge damage when your Faultfinder achievement is active and when you have found your opponent's weakness.

Flesh Wound

    You have achieved rank I in the achievement Flesh Wound.

    Points in Flesh Wound are earned by successfully striking, parrying, or dodging while having a limb missing.

    The Flesh Wound achievement, when active, will grant you one degree of specialty access to your somatesthesia skill.

    One times your skill in tenacity will improve your combat ratings in attack, deflect, and reaction when your Flesh Wound achievement is active and when you have a limb missing.

Hungry, Foolish

Points in Hungry, Foolish are earned by fighting something dangerous while hungry.

Two fifths times your skill in killer instinct will improve your combat ratings in attack, damage, launch attack, launch damage, throw attack, and throw damage when your Hungry, Foolish achievement is active and when you are hungry and are fighting something dangerous.

Hushed

   You have achieved rank IV in the achievement Hushed.

   Points in Hushed are earned by fighting while mute.

   The Hushed achievement, when active, will grant you eight degrees of specialty access to your introspection skill.

   One and two fifths times your skill in introspection will improve your combat ratings in deflect and reaction when your Hushed achievement is active and when you have the trait of muteness.

In One Breath

   You have achieved rank I in the achievement In One Breath.

   Points in In One Breath are earned by fighting while holding your breath.

   The In One Breath achievement, when active, will grant you two degrees of specialty access to your breath control skill.

   Two fifths times your skill in breath control will improve your combat ratings in attack, launch attack, throw attack, and discharge attack when your In One Breath achievement is active and when you are holding your breath.

In the Spotlight

Points in In the Spotlight are earned by fighting while illuminated by faerie fire.
The In the Spotlight achievement, when active, will grant you two degrees of specialty access to your courage
skill.
Three fifths times your skill in courage will improve your combat ratings in attack, launch attack, throw attack,
and discharge attack when your In the Spotlight achievement is active and when you are illuminated by faerie fire.


Like Water

Points in Like Water are earned by dodging attacks.

The Like Water achievement, when active, will grant you two degrees of specialty access to your dodge skill.

A quarter times your skill in dodge will improve your combat ratings in reaction when your Like Water achievement

Liquid Heroics

    You have achieved rank I in the achievement Liquid Heroics.

    Points in Liquid Heroics are earned by fighting while under the effects of a potion of heroism.

    The Liquid Heroics achievement, when active, will grant you one degree of specialty access to your alchemy skill.

    One times your skill in alchemy will improve your combat ratings all-around when your Liquid Heroics achievement is active and when you are under the effects of a potion of power.

Lunatic

    You have achieved rank I in the achievement Lunatic.

    Points in Lunatic are earned by killing an opponent while having a mental disorder.

    The Lunatic achievement, when active, will grant you one degree of specialty access to your killer instinct skill.

    Three tenths times your skill in killer instinct will improve your combat ratings in attack, discharge attack, throw attack, and launch attack when your Lunatic achievement is active and when you have a mental disorder of severity at least 1% of the maximum possible degree.

Mission-Driven

    You sense that you have earned rank IV in the achievement Mission-Driven. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your hardiness skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your stamina skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your centering skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your regeneration skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your recuperation skill. [event logged]
    
    Two fifths times your skill in tenacity will now improve your combat ratings all-around when your Mission-Driven achievement is active. [event logged]
You think about your achievement mission-driven.
You have achieved rank XVII in the achievement Mission-Driven.
Your next rank in Mission-Driven will be earned at 18 points; you presently you have 17 points.
Points in Mission-Driven are earned by participating in special events.
You have made the Mission-Driven achievement definitional of your very soul.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your hardiness skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your stamina skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your centering skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your regeneration skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your recuperation skill.
The Mission-Driven achievement, when active, will grant you two degrees of specialty access and two degrees of specialty bonus to your equilibrium skill.
One and seven tenths times your skill in tenacity will improve your combat ratings all-around when your Mission-Driven achievement is active.

Multitasker

A half times your skill in awareness will improve your combat ratings in damage, discharge damage, throw damage, and launch damage when your Multitasker achievement is active and when you engage an opponent that is not your primary attack target.

Noiselss Signal

    You have achieved rank I in the achievement Noiseless Signal.

    Points in Noiseless Signal are earned by fighting while deaf.

    The Noiseless Signal achievement, when active, will grant you two degrees of specialty access to your lip reading skill.

    Seven twentieths times your skill in lip reading will improve your combat ratings in attack, throw attack, launch attack, and discharge attack when your Noiseless Signal achievement is active and when you have the trait of deafness.

On the Wing

You have achieved rank I in the achievement On the Wing.
Your next rank in On the Wing will be earned at 584 points; you presently have 312 points.
Points in On the Wing are earned by fighting while flying using wings.
You have not elected to make the On the Wing achievement a core part of yourself.
The On the Wing achievement, when active, will grant you two degrees of specialty access to your flight skill.
A fifth times your skill in flight will improve your combat ratings in attack, deflect, reaction, launch attack, throw attack, and discharge attack
    when your On the Wing achievement is active and when you fly using wings.

Painted Target

  You have achieved rank I in the achievement Painted Target.
  
  Points in Painted Target are earned by successfully striking an opponent illuminated by faerie fire.
  
  The Painted Target achievement, when active, will grant you two degrees of specialty access to your precision strike skill.
  
  A half times your skill in precision strike will improve your combat ratings in attack, launch attack, throw attack, and discharge attack when your Painted Target achievement is active and when your combatant is illuminated by faerie fire.

Planetshine

   You have achieved rank III in the achievement Planetshine.
   
   Points in Planetshine are earned by fighting while under the effects of Aeda's blessing.
   
   The Planetshine achievement, even when not active, will grant you four degrees of specialty access to your piety skill.
   
   The Planetshine achievement, when active, will grant you three degrees of specialty access to your piety skill.
   
   One and a fifth times your skill in piety will improve your combat ratings all-around when your Planetshine achievement is active and when you are under the effects of Aeda's blessing.

Punch-Drunk

Points in Punch-Drunk are earned by successfully striking or parrying with one's hands while drunk.

    The Punch-Drunk achievement, when active, will grant you six degrees of specialty access to your brawling skill.

    Three quarters times your skill in brawling will improve your combat ratings in attack, deflect, and damage when your Punch-Drunk achievement
is active and when you use your hands to fight and are drunk.

Shine On

    You have achieved rank I in the achievement Shine On.

    Points in Shine On are earned by fighting while under the effects of Illumination.

    The Shine On achievement, when active, will grant you one degree of specialty access to your fast talk skill.

    Two fifths times your skill in fast talk will improve your combat ratings all-around when your Shine On achievement is active and when you are under the effects of Illumination.

Silkbinder

Points in Silkbinder are earned by successfully striking an opponent inhibited by spidersilk webbing.

    The Silkbinder achievement, when active, will grant you two degrees of specialty access to your traps skill.

    A half times your skill in traps will improve your combat ratings in attack, launch attack, throw attack, discharge attack, damage, launch
damage, throw damage, and discharge damage when your Silkbinder achievement is active and when your combatant is inhibited by spidersilk webbing.

Skywalker

   You have achieved rank V in the achievement Skywalker.

   Your next rank in Skywalker will be earned at 11,969 points; you presently have 9,013 points.

   Points in Skywalker are earned by fighting while winglessly flying.

   You have not elected to make the Skywalker achievement a core part of yourself.

   The Skywalker achievement, when active, will grant you ten degrees of specialty access to your flight skill.

   One times your skill in flight will improve your combat ratings in attack, deflect, reaction, launch attack, throw attack, and discharge attack when your Skywalker achievement is active and when you are in wingless flight.

Snake Eater

    You have achieved rank III in the achievement Snake Eater.

    Points in Snake Eater are earned by fighting while poisoned.

    The Snake Eater achievement, when active, will grant you six degrees of specialty access to your poison resistance skill.

    One and a half times your skill in poison resistance will improve your combat ratings in attack, damage, launch attack, launch damage, throw attack, throw damage, discharge attack, and discharge damage when your Snake Eater achievement is active and when you are poisoned.

Appeared after I'd spent a few minutes poisoned by a sewer skaven.

Thirsty for More

  You have achieved rank II in the achievement Thirsty for More.
  Points in Thirsty for More are earned by fighting multiple opponents while thirsty.
  The Thirsty for More achievement, when active, will grant you four degrees of specialty access to your brewing skill.
  Seven tenths times your skill in brewing will improve your combat ratings in deflect, reaction, attack, launch attack, and throw attack when your Thirsty for More achievement is active and when you are thirsty and are facing multiple opponents.

This is Fine

 You have achieved rank I in the achievement This Is Fine.
 Points in This Is Fine are earned by fighting while on fire.
 The This Is Fine achievement, when active, will grant you one degree of specialty access to your fire affinity skill.
 A half times your skill in fire affinity will improve your combat ratings in attack, damage, launch attack, launch damage, throw attack,
   throw damage, discharge attack, and discharge damage when your This Is Fine achievement is active and when you are on fire.
 [OOC] This achievement was created by Twilight, who wishes to credit K. C. Green as inspiring this work; the source code was last updated Thu Jan 25 10:19:10 2018.
 > You are singed by the fire consuming you, though you resist the attack somewhat.

Artifacts

We couldn't find any achievements for Yehova's Hammer or Mindcleaver.

Common for all artifacts is that they give 40% of legend lore per rank in attack, deflect and damage with said artifact.

Acolyte of Agzak

    You have achieved rank II in the achievement Acolyte of Agzak.
    Points in Acolyte of Agzak are earned by successfully striking or parrying with Blackheart.
    The Acolyte of Agzak achievement, when active, will grant you two degrees of specialty access to your carousing, intimidation, and killer instinct skills.
    Four fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Acolyte of Agzak achievement is active and when you wield Blackheart.

Alien Hunger

    You have achieved rank IV in the achievement Alien Hunger.
    Points in Alien Hunger are earned by successfully striking or parrying with Soulshard.
    The Alien Hunger achievement, when active, will grant you one degree of specialty access to your redaction skill.
    One and three fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Alien Hunger achievement is active and when you wield Soulshard.

Assassin

You have achieved rank I in the achievement Assassin.
Points in Assassin are earned by successfully striking or parrying with Nessavyn.
The Assassin achievement, when active, will grant you one degree of specialty access to your tracking, killer instinct, and stealth skills.
Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Assassin achievement is active and when you wield Nessavyn.

Chiseler

    You have achieved rank II in the achievement Chiseler.
    Points in Chiseler are earned by successfully striking or parrying with Variabilis.
    The Chiseler achievement, when active, will grant you four degrees of specialty access to your gambling skill.
    Four fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Chiseler achievement is active and when you wield Variabilis.

Diamond, Topaz, Jacinth

    You have achieved rank XI in the achievement Diamond, Topaz, Jacinth.
    Points in Diamond, Topaz, Jacinth are earned by successfully striking or parrying with Excalibur.
    The Diamond, Topaz, Jacinth achievement, when active, will grant you twenty-two degrees of specialty access to your cutting resistance and piercing resistance skills.
    Four and two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Diamond, Topaz, Jacinth achievement is active and when you wield Excalibur.

Draca, Flamesh

Snapdragon

Exorcist

You have achieved rank I in the achievement Exorcist.
Points in Exorcist are earned by successfully striking or parrying with Heavensfire.
The Exorcist achievement, when active, will grant you two degrees of specialty access to your qlippotic lore skill.
Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Exorcist achievement is active and when you wield Heavensfire.

Fwoosh

    You have achieved rank I in the achievement Fwoosh.
    Points in Fwoosh are earned by successfully striking or parrying with Scorch.
    The Fwoosh achievement, when active, will grant you two degrees of specialty access to your demolition skill.
    Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Fwoosh achievement is active and when you wield Scorch.

Harvester

    You have achieved rank I in the achievement Harvester.
    Points in Harvester are earned by successfully striking or parrying with the Grey Sickle.
    The Harvester achievement, when active, will grant you two degrees of specialty access to your farming skill.
    Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Harvester achievement is active and when you wield the Grey Sickle.

Hand of Hephaestus

    You have achieved rank I in the achievement Hand of Hephaestus.
    Points in Hand of Hephaestus are earned by successfully striking or parrying with Hephaestus's Hammer.
    The Hand of Hephaestus achievement, when active, will grant you two degrees of specialty access to your smithing skill.
    Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Hand of Hephaestus
    achievement is active and when you wield Hephaestus's Hammer.

Honorary Prince

You have achieved rank I in the achievement Honorary Prince.
Your next rank in Honorary Prince will be earned at 2,980 points; you presently have 1,484 points.
Points in Honorary Prince are earned by successfully striking or parrying with a weapon containing an image of the Pattern of Amber.
You have not elected to make the Honorary Prince achievement a core part of yourself.
The Honorary Prince achievement, when active, will grant you two degrees of specialty access to your order affinity skill.
Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Honorary Prince achievement is
    active and when you wield a weapon containing an image of the Pattern of Amber.

Lionheart

You have achieved rank I in the achievement Lionheart.
Points in Lionheart are earned by successfully striking or parrying with Snarl.
The Lionheart achievement, when active, will grant you two degrees of specialty access to your gem lore skill.
Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Lionheart achievement is active and when you wield Snarl.

Polished

Points in Polished are earned by successfully deflecting with Albedo.    
The Polished achievement, when active, will grant you one degree of specialty access to your lack of weakness, physics, and crystal affinity skills.
Two fifths times your skill in legend lore will improve your combat ratings in deflect when your Polished achievement is active and when you hold Albedo.

Panache

    You have achieved rank I in the achievement Panache.
    Points in Panache are earned by successfully striking or parrying with Whammo.
    The Panache achievement, when active, will grant you one degree of specialty access to your chaos affinity, flail, piety, and throwing skills.
    Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Panache achievement is active and when you wield Whammo.

Scofflaw

    You have achieved rank I in the achievement Scofflaw.
    Points in Scofflaw are earned by successfully deflecting with Podgebounce.
    The Scofflaw achievement, when active, will grant you two degrees of specialty access to your order resistance skill.
    Two fifths times your skill in legend lore will improve your combat ratings in deflect when your Scofflaw achievement is active and when you hold Podgebounce.

Shade Thrower

    You have achieved rank III in the achievement Shade Thrower.
    Points in Shade Thrower are earned by successfully striking or parrying with the Shadow Staff.
    The Shade Thrower achievement, when active, will grant you six degrees of specialty access to your shadow resistance skill.
    One and a fifth times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Shade Thrower achievement is active and when you wield the Shadow Staff.

Soul Swallower

    You have achieved rank VI in the achievement Soul Swallower.
    Points in Soul Swallower are earned by striking with the nefesh-guided discharge of Kamonthept-Ka.
    The Soul Swallower achievement, when active, will grant you twelve degrees of specialty access to your qlippotic affinity skill.
    Three times your skill in legend lore will improve your combat ratings in discharge attack and discharge damage when your Soul Swallower achievement is active and when you use Kamonthept-Ka.

Successor of Par

You have achieved rank I in the achievement Successor of Par.
Points in Successor of Par are earned by successfully striking or parrying with the Avenger.
The Successor of Par achievement, when active, will grant you two degrees of specialty access to your lack of weakness skill.
Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Successor of Par achievement is active and when you wield the Avenger.

Sundowner

You have achieved rank I in the achievement Sundowner.
Points in Sundowner are earned by striking with the nefesh-guided discharge of the Eyes of Shamash or Svarog.
The Sundowner achievement, when active, will grant you one degree of specialty access to your goetic investiture, theology, and history skills.
A half times your skill in legend lore will improve your combat ratings in discharge attack and discharge damage when your Sundowner achievement is active and when you use the Eyes of Shamash or Svarog.

Sunsinger

    You have achieved rank I in the achievement Sunsinger.
    Points in Sunsinger are earned by successfully striking or parrying with Chihuatlahuilli.
    The Sunsinger achievement, when active, will grant you one degree of specialty access to your singing and light affinity skills.
    Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Sunsinger achievement is active and when you wield Chihuatlahuilli.

Visceral

    You have achieved rank II in the achievement Visceral.
    Points in Visceral are earned by successfully striking or parrying with Gutslicer.
    The Visceral achievement, when active, will grant you two degrees of specialty access to your poison affinity, disease affinity, and eskara affinity skills.
    Four fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Visceral achievement is active and when you wield Gutslicer.

Special Weapon Types

Cannoneer

You have achieved rank I in the achievement Cannoneer.

Points in Cannoneer are earned by successfully striking, either with melee or a nefesh-guided discharge, or parrying with a Wayfarer cannon.

The Cannoneer achievement, when active, will grant you two degrees of specialty access to your machine operation skill.

Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, damage, discharge attack, and discharge damage when your Cannoneer achievement is active and when you wield a Wayfarer cannon.

Master of Arms

    You have achieved rank IV in the achievement Master of Arms.
    Your next rank in Master of Arms will be earned at 19,511 points; you presently have 18,741 points.
    Points in Master of Arms are earned by successfully striking or parrying with a tarix.
    You have not elected to make the Master of Arms achievement a core part of yourself.
    The Master of Arms achievement, when active, will grant you eight degrees of specialty access to your metallurgy skill.
    One times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Master of Arms achievement is active and when you wield a tarix.
    Three fifths times your skill in metallurgy will improve your combat ratings in attack,
deflect, and damage when your Master of Arms achievement is active and when you wield a tarix.

Maze Bearer

You have achieved rank II in the achievement Maze Bearer.
Your next rank in Maze Bearer will be earned at 262 points; you presently have 199 points.
Points in Maze Bearer are earned by striking with the nefesh-guided discharge of a xyrikallix.
You have not elected to make the Maze Bearer achievement a core part of yourself.
The Maze Bearer achievement, when active, will grant you four degrees of specialty access to your chaos affinity skill.
One times your skill in legend lore will improve your combat ratings in discharge attack and discharge damage when your Maze Bearer achievement is
    active and when you use a xyrikallix.

Transistor

You have achieved rank I in the achievement Transistor.
Your next rank in Transistor will be earned at 4,244 points; you presently have 1,708 points.
Points in Transistor are earned by successfully striking or parrying with a flux weapon.
You have not elected to make the Transistor achievement a core part of yourself.
The Transistor achievement, when active, will grant you two degrees of specialty access to your concentration skill.
A quarter times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Transistor achievement is
    active and when you wield a flux weapon.
Three twentieths times your skill in concentration will improve your combat ratings in attack, deflect, and damage when your Transistor achievement
    is active and when you wield a flux weapon.

Combat Mode

Advantaged

    Points in Advantaged are earned by successfully striking, parrying, or dodging while having a combat advantage.

    The Advantaged achievement, when active, will grant you two degrees of specialty access to your combat focus skill.

Balancing Act

Points in Balancing Act are earned by fighting in the balanced combat mode.
You have not elected to make the Balancing Act achievement a core part of yourself.
The Balancing Act achievement, when active, will grant you two degrees of specialty access to your balance skill.
Three twentieths times your skill in balance will improve your combat ratings in attack, damage, deflect, reaction, launch attack, launch damage, throw attack, and throw damage when your Balancing Act achievement is active and when you are in the balanced combat mode.

Berserker

You have achieved rank I in the achievement Berserker.

Points in Berserker are earned by fighting in the berserk combat mode.

The Berserker achievement, when active, will grant you two degrees of specialty access to your antagonism skill.

A half times your skill in antagonism will improve your combat ratings in attack and damage when your Berserker achievement is active and when you are in the berserk combat mode.

Don't Get Hit

Points in Don't Get Hit are earned by fighting in the protective combat mode.
You have not elected to make the Don't Get Hit achievement a core part of yourself.
The Don't Get Hit achievement, when active, will grant you one degree of specialty access to your break fall, instant stand, and tumbling skills.
A quarter times your movement expert effective skills will improve your combat ratings in reaction, deflect, and damage when your Don't Get Hit achievement is active and when you are in the protective combat mode.

Flurry

    You have achieved rank I in the achievement Flurry.

    Points in Flurry are earned by fighting in the rapid combat mode.

    The Flurry achievement, when active, will grant you two degrees of specialty access to your quickness skill.

    Two fifths times your skill in quickness will improve your combat ratings in attack when your Flurry achievement is active and when you are in the rapid combat mode.

    A fifth times your skill in quickness will improve your combat ratings in damage when your Flurry achievement is active and when you are in the rapid combat mode.

Heedless

    You have achieved rank I in the achievement Heedless.

    Points in Heedless are earned by fighting in the reckless combat mode.

    The Heedless achievement, when active, will grant you two degrees of specialty access to your courage skill.

    A quarter times your skill in courage will improve your combat ratings in damage, launch damage, throw damage, and discharge damage when your Heedless achievement is active and when you are in the reckless combat mode.

    Three twentieths times your skill in tenacity will improve your combat ratings in damage, launch damage, throw damage, and discharge damage when your Heedless achievement is active and when you are in the reckless combat mode.

Impregnable

You have achieved rank I in the achievement Impregnable.

Points in Impregnable are earned by fighting in the defensive combat mode.

The Impregnable achievement, when active, will grant you two degrees of specialty access to your stamina skill.

A half times your skill in stamina will improve your combat ratings in reaction when your Impregnable achievement is active and when you are in the defensive combat mode.

Three twentieths times your skill in tenacity will improve your combat ratings in reaction when your Impregnable achievement is active and when you are in the defensive combat mode.

Three twentieths times your skill in steadiness will improve your combat ratings in reaction when your Impregnable achievement is active and when you are in the defensive combat mode.

A half times your skill in stamina will improve your combat ratings in deflect when your Impregnable achievement is active and when you are in the defensive combat mode.

Three twentieths times your skill in armour use will improve your combat ratings in deflect when your Impregnable achievement is active and when you are in the defensive combat mode.

Three twentieths times your skill in resilience will improve your combat ratings in deflect when your Impregnable achievement is active and when you are in the defensive combat mode.

Learn by Doing

    You have achieved rank I in the achievement Learn by Doing.

    Points in Learn by Doing are earned by fighting in the studious combat mode.

    The Learn by Doing achievement, when active, will grant you two degrees of specialty access to your practice skill.

    A tenth times your skill in practice will improve your combat ratings all-around when your Learn by Doing achievement is active and when you are in the studious combat mode.

Maximum Effort

You have achieved rank I in the achievement Maximum Effort. Points in Maximum Effort are earned by fighting in the all-out combat mode. The Maximum Effort achievement, when active, will grant you two degrees of specialty access to your concentration skill. Three fifths times your skill in concentration will improve your combat ratings in attack when your Maximum Effort achievement is active and when you are in the all-out combat mode.


Patience, Fortitude

    You have achieved rank I in the achievement Patience, Fortitude.

    Points in Patience, Fortitude are earned by fighting in the patient combat mode.

    The Patience, Fortitude achievement, when active, will grant you two degrees of specialty access to your hardiness skill.

    Three fifths times your skill in hardiness will improve your combat ratings in deflect when your Patience, Fortitude achievement is active and when you are in the patient combat mode.

Playful

You have achieved rank I in the achievement Playful. Points in Playful are earned by fighting in the mock combat mode. The Playful achievement, when active, will grant you two degrees of specialty access to your athleticism skill. A half times your skill in athleticism will improve your combat ratings in attack, deflect, reaction, launch attack, throw attack, and discharge attack when your Playful achievement is active and when you are in the mock combat mode.

Stoic

You have achieved rank I in the achievement Stoic. Points in Stoic are earned by fighting in the passive combat mode. The Stoic achievement, when active, will grant you two degrees of specialty access to your meditation skill. One and a half times your skill in meditation will improve your combat ratings in passive defense when your Stoic achievement is active and when you are in the passive combat mode.


Thoughtful

You have achieved rank I in the achievement Thoughtful.
Points in Thoughtful are earned by fighting in the cautious combat mode.
The Thoughtful achievement, when active, will now grant you two degrees of specialty access to your critical thinking skill. 
A quarter times your skill in critical thinking will now improve your combat ratings in attack, deflect, reaction, launch attack, throw attack, and discharge attack when your Thoughtful achievement is active and when you are in the cautious combat mode.


Thrasher

    You have achieved rank I in the achievement Thrasher.

    Points in Thrasher are earned by fighting in the mindless combat mode.

    The Thrasher achievement, when active, will grant you two degrees of specialty access to your jumping skill.

    Three quarters times your skill in jumping will improve your combat ratings in passive defense and damage when your Thrasher achievement is active and when you are in the mindless combat mode.

The Best Defense

    You have achieved rank I in the achievement The Best Defense.

    Points in The Best Defense are earned by fighting in the aggressive combat mode.

    The The Best Defense achievement, when active, will grant you two degrees of specialty access to your intimidation skill.

    Three tenths times your skill in intimidation will improve your combat ratings in passive defense, deflect, and reaction when your The Best Defense achievement is active and when you are in the aggressive combat mode.

Whipper Snapper

    You have achieved rank I in the achievement Whipper Snapper.

    Points in Whipper Snapper are earned by fighting in the snap combat mode.

    The Whipper Snapper achievement, when active, will grant you two degrees of specialty access to your combat reflexes skill.

    Three tenths times your skill in combat reflexes will improve your combat ratings in attack, deflect, and reaction when your Whipper Snapper achievement is active and when you are in the snap combat mode.

Damage Enhancement

Angelic

    You have achieved rank I in the achievement Angelic.
    Points in Angelic are earned by inflicting sephirotic damage.
    The Angelic achievement, when active, will cause your sephirotic attacks to weaken your opponent against sephirotic damage by three   
    percent.
    Your sephirotic attacks will, when the Angelic achievement is active, have one degree of extra armour penetration.

Ill Wind

    You have achieved rank I in the achievement Ill Wind.
    Points in Ill Wind are earned by inflicting air damage.
    The Ill Wind achievement, when active, will cause your air attacks to weaken your opponent against air damage by three percent.
    Your air attacks will, when the Ill Wind achievement is active, have one degree of extra armour penetration.

Smashing

   You have achieved rank I in the achievement Smashing.
    Points in Smashing are earned by inflicting crushing damage.
    The Smashing achievement, when active, will cause your crushing attacks to weaken your opponent against crushing damage by two percent.
    Your crushing attacks will, when the Smashing achievement is active, have one degree of extra armour penetration.

Damage Resistance

Ascension

You have achieved rank I in the achievement Ascension.
Your next rank in Ascension will be earned at 709 points; you presently have 527 points.
Points in Ascension are earned by absorbing divine damage.
You have not elected to make the Ascension achievement a core part of yourself.
The Ascension achievement, when active, will confer one percent resistance to sephirotic, qlippotic, chaos, order, and goetia damage.
The Ascension achievement, when active, will allow you to use the absorption of sephirotic, qlippotic, chaos, order, and goetia damage to your
    advantage in combat.

Callous

   You have achieved rank II in the achievement Callous.
    Points in Callous are earned by absorbing crushing damage.
    The Callous achievement, when active, will confer five percent resistance to crushing damage.

Carrier

    You have achieved rank I in the achievement Carrier.
    Points in Carrier are earned by absorbing disease damage.
    The Carrier achievement, when active, will confer four percent resistance to disease damage.

Curse Eater

    You have achieved rank I in the achievement Curse Eater.
    Points in Curse Eater are earned by absorbing qlippotic damage.
    The Curse Eater achievement, when active, will confer four percent resistance to qlippotic damage.

Death Drinker

    You have achieved rank I in the achievement Death Drinker.
    Points in Death Drinker are earned by absorbing entropy damage.
    The Death Drinker achievement, when active, will confer four percent resistance to entropy damage

Dynamic

    You have achieved rank I in the achievement Dynamic.
    Points in Dynamic are earned by absorbing chaos damage.
    The Dynamic achievement, when active, will confer four percent resistance to chaos damage.
    The Dynamic achievement, when active, will allow you to use the absorption of chaos damage to your advantage in combat.

Elemental

    You have achieved rank I in the achievement Elemental.
    Points in Elemental are earned by absorbing primal damage.
    The Elemental achievement, when active, will confer one percent resistance to earth, fire, air, water, entropy, and extropy damage.
    The Elemental achievement, when active, will allow you to use the absorption of earth, fire, air, water, entropy, and extropy damage to your advantage in combat.

First A Little, Thence To More

    You have achieved rank I in the achievement First a Little, Thence to More.
    Points in First a Little, Thence to More are earned by absorbing poison damage.
    The First a Little, Thence to More achievement, when active, will confer four percent resistance to poison damage.

Galvanic

You have achieved rank I in the achievement Galvanic.
Your next rank in Galvanic will be earned at 709 points; you presently have 657 points.
Points in Galvanic are earned by absorbing extropy damage.
You have not elected to make the Galvanic achievement a core part of yourself.
The Galvanic achievement, when active, will confer four percent resistance to extropy damage.
The Galvanic achievement, when active, will allow you to use the absorption of extropy damage to your advantage in combat.


Grounded

    You have achieved rank I in the achievement Grounded.
    Points in Grounded are earned by absorbing earth damage.
    The Grounded achievement, when active, will confer four percent resistance to earth damage.
    The Grounded achievement, when active, will allow you to use the absorption of earth damage to your advantage in combat.

Impious

    You have achieved rank I in the achievement Impious.
    Points in Impious are earned by absorbing goetia damage.
    The Impious achievement, when active, will confer five percent resistance to goetia damage.
    The Impious achievement, when active, will allow you to use the absorption of goetia damage to your advantage in combat.

Pincushion

    You have achieved rank I in the achievement Pincushion.
    Points in Pincushion are earned by absorbing piercing damage.
    The Pincushion achievement, when active, will confer three percent resistance to piercing damage.

Scar Boaster

    You have achieved rank I in the achievement Scar Boaster.
    Points in Scar Boaster are earned by absorbing cutting damage.
    The Scar Boaster achievement, when active, will confer three percent resistance to cutting damage.

Skeptic

    You have achieved rank I in the achievement Skeptic.
    Points in Skeptic are earned by absorbing magick damage.
    The Skeptic achievement, when active, will confer four percent resistance to magick damage.

Stormrider

You have achieved rank I in the achievement Stormrider.
Points in Stormrider are earned by absorbing air damage.
The Stormrider achievement, when active, will confer four percent resistance to air damage.
The Stormrider achievement, when active, will allow you to use the absorption of air damage to your advantage in combat.

Toasty

You have achieved rank I in the achievement Toasty.
Points in Toasty are earned by absorbing fire damage.
The Toasty achievement, when active, will confer four percent resistance to fire damage.
The Toasty achievement, when active, will allow you to use the absorption of fire damage to your advantage in combat.

Veteran

    You have achieved rank I in the achievement Veteran.
    Points in Veteran are earned by absorbing psionic damage.
    The Veteran achievement, when active, will confer two percent resistance to psionic damage.
    The Veteran achievement, when active, will allow you to use the absorption of psionic damage to your advantage in combat.

With The Current

    You have achieved rank I in the achievement With the Current.
    Points in With the Current are earned by absorbing water damage.
    The With the Current achievement, when active, will confer four percent resistance to water damage

Fieldcraft

Empyrean

 Points in Empyrean are earned by fighting in the sky.
 The Empyrean achievement, when active, will grant you one degree of specialty access to your sky fieldcraft and air resistance skills.
 A half times your fieldcraft skills will improve your combat ratings all-around when your Empyrean achievement is active and when you are in the sky.

Fish

   You have achieved rank I in the achievement Fish.

   Points in Fish are earned by fighting in or near the water.

   The Fish achievement, when active, will grant you one degree of specialty access to your aquatic fieldcraft, shorelands fieldcraft, and swamp fieldcraft skills.

   A half times your fieldcraft skills will improve your combat ratings all-around when your Fish achievement is active and when you are in or near the water.

Grasshopper

    You have achieved rank I in the achievement Grasshopper.

    Points in Grasshopper are earned by fighting on hills or plains.

    The Grasshopper achievement, when active, will grant you one degree of specialty access to your hills fieldcraft and plains fieldcraft skills.

    A half times your fieldcraft skills will improve your combat ratings all-around when your Grasshopper achievement is active and when you are on the plains or in the hills.

Ranger

    You have achieved rank I in the achievement Ranger.

    Points in Ranger are earned by fighting in forests or jungles.

    The Ranger achievement, when active, will grant you one degree of specialty access to your forestry and jungle fieldcraft skills.

    A half times your fieldcraft skills will improve your combat ratings all-around when your Ranger achievement is active and when you are in a forest or jungle.

    Bonus Specialty in Tracking at Rank V

Sidereal

A half times your fieldcraft skills will now improve your combat ratings all-around when your Sidereal achievement is active and when you are in the Exoma, the Umbra, or space.

Snowbound

   You have achieved rank I in the achievement Snowbound.

   Points in Snowbound are earned by fighting in the arctic.

   The Snowbound achievement, when active, will grant you one degree of specialty access to your arctic fieldcraft and cold tolerance skills.

   A half times your fieldcraft skills will improve your combat ratings all-around when your Snowbound achievement is active and when you are in the arctic.

Stoneheart

    You have achieved rank III in the achievement Stoneheart.

    Points in Stoneheart are earned by fighting in mountains or caves.

    The Stoneheart achievement, even when not active, will grant you one degree of specialty access to your spelunking and mountaineering skills.

    The Stoneheart achievement, when active, will grant you three degrees of specialty access to your spelunking and mountaineering skills.

    One and a half times your fieldcraft skills will improve your combat ratings all-around when your Stoneheart achievement is active and when you are on a mountain or in a cave.

Sundrenched

You have achieved rank I in the achievement Sundrenched.
Your next rank in Sundrenched will be earned at 357 points; you presently have 219 points.
Points in Sundrenched are earned by fighting in the desert.
You have not elected to make the Sundrenched achievement a core part of yourself.
The Sundrenched achievement, when active, will grant you one degree of specialty access to your desert fieldcraft and heat tolerance skills.
A half times your fieldcraft skills will improve your combat ratings all-around when your Sundrenched achievement is active and when you are in the
    desert.

Urbane

 Points in Urbane are earned by fighting in urban environments.
 Active:
   RANK degree of specialty access to your streetwise skill.
   0.5 * RANK fieldcraft skills will improve your combat ratings all-around when your Urbane achievement is active and when you are in an urban environment.
 Inactive
   Every third rank grants one degree of specialty access to your streetwise skill.
 Rank V
   The Urbane achievement, even when not active, will grant you one degree of specialty access and one degree of specialty bonus to your etiquette skill.

Foebane

Apex Predator

    You have achieved rank I in the achievement Apex Predator.

    Your next rank in Apex Predator will be earned at 173 points; you presently have 70 points.

    Points in Apex Predator are earned by killing an arachnid.

    You have not elected to make the Apex Predator achievement a core part of yourself.

    The Apex Predator achievement, when active, will grant you one degree of specialty access to your poison resistance and piercing resistance skills.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Apex Predator achievement is active and when your combatant is an arachnid.

Banisher

You have achieved rank I in the achievement Banisher.
Your next rank in Banisher will be earned at 324 points; you presently have 71 points.
Points in Banisher are earned by killing supernal beings.
You have not elected to make the Banisher achievement a core part of yourself.
The Banisher achievement, when active, will grant you one degree of specialty access to your spirit lore skill.
Three tenths times your skill in tenacity will improve your combat ratings all-around when your Banisher achievement is active and when your
    combatant is a supernal being.

Beastleasher

Fighting bestial creatures.

Chaosfriend

You have achieved rank I in the achievement Chaosfriend.

Points in Chaosfriend are earned by killing beings with order favour.

The Chaosfriend achievement, when active, will grant you one degree of specialty access to your chaos affinity and order resistance skills.

Three twentieths times your skill in dirty fighting will improve your combat ratings all-around when your Chaosfriend achievement is active and when your combatant has the trait of order favour.

Dragonbane

You have achieved rank I in the achievement Dragonbane.
Points in Dragonbane are earned by killing draconic beings.
The Dragonbane achievement, when active, will grant you one degree of specialty access to your fire resistance skill.
Three tenths times your skill in tenacity will improve your combat ratings all-around when your Dragonbane achievement is active and when your combatant is draconic.

Dwarfbane

You have achieved rank I in the achievement Dwarfbane.
Your next rank in Dwarfbane will be earned at 173 points; you presently have 55 points.
Points in Dwarfbane are earned by killing thondaks.
You have not elected to make the Dwarfbane achievement a core part of yourself.
The Dwarfbane achievement, when active, will grant you one degree of specialty access to your cutting resistance, crushing resistance, and piercing
    resistance skills.
Three tenths times your skill in tenacity will improve your combat ratings all-around when your Dwarfbane achievement is active and when your
    combatant is a thondak.

Elderbane

You have achieved rank I in the achievement Elderbane.
Your next rank in Elderbane will be earned at 173 points; you presently have 95 points.
Points in Elderbane are earned by killing eldritch beings.
You have not elected to make the Elderbane achievement a core part of yourself.
The Elderbane achievement, when active, will grant you one degree of specialty access to your psychic integrity skill.
Three tenths times your skill in tenacity will improve your combat ratings all-around when your Elderbane achievement is active and when your
    combatant is an eldritch being.

Exterminator

 You have achieved rank III in the achievement Exterminator.
 Points in Exterminator are earned by killing rodents.
 The Exterminator achievement, even when not active, will grant you one degree of specialty access and one degree of specialty bonus to your robustness skill.
 The Exterminator achievement, when active, will grant you three degrees of specialty access to your robustness skill.
 Nine tenths times your skill in tenacity will improve your combat ratings all-around when your Exterminator achievement is active and when your combatant is a rodent.

Fathomless

    You have achieved rank I in the achievement Fathomless.

    Points in Fathomless are earned by killing natives of the deep underground.

    The Fathomless achievement, when active, will grant you one degree of specialty access to your darkness resistance skill.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Fathomless achievement is active and when your combatant is a native of the deep underground.

Feybane

   You have achieved rank II in the achievement Feybane.

   Points in Feybane are earned by killing fey beings.

   The Feybane achievement, when active, will grant you two degrees of specialty access to your magick resistance skill.

   Three fifths times your skill in tenacity will improve your combat ratings all-around when your Feybane achievement is active and when your combatant is fey.

Giantbane

    You have achieved rank I in the achievement Giantbane.

    Points in Giantbane are earned by killing giants.

    The Giantbane achievement, when active, will grant you one degree of specialty access to your impact absorption skill.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Giantbane achievement is active and when your combatant is a giant.

Goblinbane

    You have achieved rank I in the achievement Goblinbane.

    Points in Goblinbane are earned by killing kheirai beings.

    The Goblinbane achievement, when active, will grant you one degree of specialty access to your cutting resistance, crushing resistance, and piercing resistance skills.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Goblinbane achievement is active and when your combatant is kheirai.

God Slayer

    You have achieved rank III in the achievement God Slayer.
    Points in God Slayer are earned by killing gods or avatars thereof.
    The God Slayer achievement, even when not active, will grant you three degrees of specialty access to your elder lore and theology skills.
    The God Slayer achievement, when active, will grant you three degrees of specialty access to your supernal durability skill.

Note that Hakkax has been stealth buffed considerably, and now has some kind of banehowl-like cluck attack. Tonatiuh has also been significantly buffed.

Golembane

You have achieved rank I in the achievement Golembane.
Your next rank in Golembane will be earned at 173 points; you presently have 35 points.
Points in Golembane are earned by killing artificial beings of homeostatic sentience.
You have not elected to make the Golembane achievement a core part of yourself.
The Golembane achievement, when active, will grant you one degree of specialty access to your crushing resistance, metal resistance, and stone
    resistance skills.
Three tenths times your skill in tenacity will improve your combat ratings all-around when your Golembane achievement is active and when your
    combatant is an artificial being of homeostatic sentience.

Lawbringer

You have achieved rank I in the achievement Lawbringer.

Points in Lawbringer are earned by killing beings with chaos favour.

The Lawbringer achievement, when active, will grant you one degree of specialty access to your order affinity and chaos resistance skills.

Three twentieths times your skill in law will improve your combat ratings all-around when your Lawbringer achievement is active and when your combatant has the trait of chaos favour.

Maneater

   You have achieved rank V in the achievement Maneater.

   Points in Maneater are earned by killing anthropes.

   The Maneater achievement, even when not active, will grant you one degree of specialty access to your Anglic and politics skills.

   The Maneater achievement, when active, will grant you five degrees of specialty access to your cutting resistance, crushing resistance, and piercing resistance skills.

   The Maneater achievement, when active, will grant you one degree of specialty access and one degree of specialty bonus to your cutting resistance, crushing resistance, and piercing resistance skills.

   One and a half times your skill in tenacity will improve your combat ratings all-around when your Maneater achievement is active and when your combatant is an anthrope.

Mongrelbane

   You have achieved rank I in the achievement Mongrelbane.

   Points in Mongrelbane are earned by killing chimeric beings.

   The Mongrelbane achievement, when active, will grant you one degree of specialty access to your aging retardation skill.

   Three tenths times your skill in tenacity will improve your combat ratings all-around when your Mongrelbane achievement is active and when your combatant is a chimeric being.

Muckraker

    You have achieved rank I in the achievement Muckraker.

    Points in Muckraker are earned by killing animated gunk.

    The Muckraker achievement, when active, will grant you one degree of specialty access to your acid resistance and ooze resistance skills.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Muckraker achievement is active and when your combatant is animated gunk.

Murderer

Points in Murderer are earned by killing incarnoi.

Necrocide

    You have achieved rank I in the achievement Necrocide.

    Points in Necrocide are earned by kill undead beings.

    The Necrocide achievement, when active, will grant you one degree of specialty access to your entropy resistance skill.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Necrocide achievement is active and when your combatant has the trait of undeath.

Paladin

   You have achieved rank I in the achievement Paladin.

   Points in Paladin are earned by killing beings infused with energies of the qlippot.

   The Paladin achievement, when active, will grant you one degree of specialty access to your sephirotic affinity and qlippotic resistance skills.

   A quarter times your skill in sephirotic affinity will improve your combat ratings all-around when your Paladin achievement is active and when your combatant has the qlippotic affinity skill of 1 or higher.

Raw Material

You have achieved rank I in the achievement Raw Material.
Your next rank in Raw Material will be earned at 75 points; you presently have 17 points.
Points in Raw Material are earned by killing hylozoa.
You have not elected to make the Raw Material achievement a core part of yourself.
The Raw Material achievement, when active, will grant you one degree of specialty access to your fire resistance, earth resistance, air resistance,
    water resistance, entropy resistance, and extropy resistance skills.
Three tenths times your skill in tenacity will improve your combat ratings all-around when your Raw Material achievement is active and when your
    combatant is a hylozoon.

Thaumiel

A quarter times your skill in qlippotic affinity will now improve your combat ratings all-around when your Thaumiel achievement is active and when your combatant has the sephirotic affinity skill of 1 or higher.

Tit for tat

 Points in Tit for Tat are earned by killing beings that have killed you.
 One times your skill in tenacity will improve your combat ratings all-around when your Tit for Tat achievement is active and when your combatant has previously killed you.

Weapon

Arbalist

Crossbows


Ballistic

 Points in Ballistic are earned by striking an opponent with thrown projectiles.
 The Ballistic achievement, when active, will grant you two degrees of specialty access to your throwing skill.
 A fifth times your skill in throwing will improve your combat ratings in throw attack and throw damage when your Ballistic achievement is active.

Battlehewn

    You have achieved rank I in the achievement Battlehewn.

    Points in Battlehewn are earned by successfully striking with an axe.

    The Battlehewn achievement, when active, will grant you two degrees of specialty access to your axe skill.

    A fifth times your skill in axe will improve your combat ratings in attack and damage when your Battlehewn achievement is active and when you wield an axe.

Blademaster

Points in Blademaster are earned by successfully striking or parrying with a sword.
You have not elected to make the Blademaster achievement a core part of yourself.
The Blademaster achievement, when active, will grant you two degrees of specialty access to your sword skill.
A fifth times your skill in sword will improve your combat ratings in attack and deflect when your Blademaster achievement is active and when you wield a sword.

Blunt Instrument

  You have achieved rank II in the achievement Blunt Instrument.
  Points in Blunt Instrument are earned by successfully striking with a bludgeon.
  The Blunt Instrument achievement, when active, will grant you four degrees of specialty access to your bludgeon skill.
  Two fifths times your skill in bludgeon will improve your combat ratings in attack and damage when your Blunt Instrument achievement is active and when you wield a bludgeon.

Cloak and Dagger

Use a dagger while wearing a cloak.

Deadeye

The Deadeye achievement, when active, will now grant you two degrees of specialty access to your archery skill.
A fifth times your skill in archery will now improve your combat ratings in launch attack and launch damage when your Deadeye achievement is active
    and when you use a bow and arrow.

Disarmed and Dangerous

   You have achieved rank II in the achievement Disarmed and Dangerous.

   Points in Disarmed and Dangerous are earned by successfully striking or parrying unarmed.

   The Disarmed and Dangerous achievement, when active, will grant you four degrees of specialty access to your unarmed combat skill.

   Three tenths times your skill in unarmed combat will improve your combat ratings in attack, deflect, and damage when your Disarmed and Dangerous achievement is active and when you use unarmed combat.

Einhander

    You have achieved rank I in the achievement Einhander.

    Points in Einhander are earned by successfully striking with a weapon wielded one-handed while the other hand free.

    The Einhander achievement, when active, will grant you two degrees of specialty access to your balance skill.

    Three tenths times your skill in balance will improve your combat ratings in reaction when your Einhander achievement is active and when you wield one weapon one-handed with the other hand free.

Enterprising

   You have achieved rank III in the achievement Enterprising.

   Points in Enterprising are earned by successfully striking or parrying with an improvised weapon.

   The Enterprising achievement, when active, will grant you six degrees of specialty access to your imagination skill.

   One and a half times your skill in imagination will improve your combat ratings in attack, damage, and deflect when your Enterprising achievement is active and when you use an improvised weapon.

Foehammer

    Points in Foehammer are earned by successfully striking with a hammer.
    The Foehammer achievement, when active, will grant you four degrees of specialty access to your hammer skill.
    Two fifths times your skill in hammer will improve your combat ratings in attack and damage when your Foehammer achievement is active and 
    when you wield a hammer.

Knifing

  You have achieved rank I in the achievement Knifing.

  Points in Knifing are earned by successfully striking or parrying with a dagger.

  The Knifing achievement, when active, will grant you two degrees of specialty access to your dagger skill.

  Three twentieths times your skill in dagger will improve your combat ratings in attack, deflect, and reaction when
    your Knifing achievement is active and when you wield a dagger.

Lancer

 Points in Lancer are earned by successfully striking or parrying with a spear or pole arm.
 The Lancer achievement, when active, will grant you 2 degrees per rank of specialty access to your spear and pole arm skills.
 One fifths times your skill per rank in spear will improve your combat ratings in attack and deflect when your Lancer achievement is active and when you wield a spear.
 One fifths times your skill per rank in pole arm will improve your combat ratings in attack and deflect when your Lancer achievement is active and when you wield a pole arm.

IX

 The Lancer achievement, even when not active, will grant you seven degrees of specialty access to your spear and pole arm skills.

Looker

Points in Looker are earned by successfully striking an opponent with a gaze attack.

    The Looker achievement, when active, will grant you two degrees of specialty access to your gaze weapon skill.

    A fifth times your skill in gaze weapon will improve your combat ratings in attack and damage when your Looker achievement is active and when
you use a gaze attack.

Niten Ichi

   You have achieved rank II in the achievement Niten Ichi.

   Your next rank in Niten Ichi will be earned at 8,264 points; you presently have 4,941 points.

   Points in Niten Ichi are earned by successfully striking while wielding two melee weapons.

   You have made the Niten Ichi achievement definitional of your very soul.

   The Niten Ichi achievement, when active, will grant you four degrees of specialty access to your precision strike skill.

   Three fifths times your skill in precision strike will improve your combat ratings in attack when your Niten Ichi achievement is active and when you wield two melee weapons.

Shieldmaiden

  You have achieved rank I in the achievement Shieldmaiden.
  Points in Shieldmaiden are earned by deflecting with a shield while being female.
  The Shieldmaiden achievement, when active, will grant you two degrees of specialty access to your shield skill.
  A quarter times your skill in shield will improve your combat ratings in deflect when your Shieldmaiden achievement
    is active and when you use a shield and are female.
  A twentieth times your skill in resilience will improve your combat ratings in deflect when your Shieldmaiden achievement
    is active and when you use a shield and are female.

Shieldsman

    Points in Shieldsman are earned by deflecting with a shield while being male.
    The Shieldsman achievement, when active, will grant you four degrees of specialty access to your shield skill.
    A half times your skill in shield will improve your combat ratings in deflect when your Shieldsman achievement is active and when you use a    
    shield and are male.
    A tenth times your skill in steadiness will improve your combat ratings in deflect when your Shieldsman achievement is active and when you
    use a shield and are male

Stick Monk

  You have achieved rank I in the achievement Stick Monk.
  Points in Stick Monk are earned by successfully striking or parrying with a staff.
  The Stick Monk achievement, when active, will grant you two degrees of specialty access to your staff skill.
  A fifth times your skill in staff will improve your combat ratings in attack and deflect when your Stick Monk achievement is active and when you wield a staff.

Whiplash

 Points in Whiplash are earned by successfully striking with a flail.
 The Whiplash achievement, when active, will grant you two degrees of specialty access to your flail skill.
 Seven twentieths times your skill in flail will improve your combat ratings in attack when your Whiplash achievement is active and when you wield a flail.


Wyrd Ace

Points in Wyrd Ace are earned by striking an opponent with the nefesh-guided discharge of an enchanted item.

    The Wyrd Ace achievement, when active, will grant you two degrees of specialty access to your wyrding skill.

    A fifth times your skill in wyrding will improve your combat ratings in discharge attack and discharge damage when your Wyrd Ace achievement is active.

Not Yet Categorized

Centered

   You have achieved rank IV in the achievement Centered.

   Points in Centered are earned by fighting with the situational awareness trait.

   The Centered achievement, when active, will grant you four degrees of specialty access to your combat meditation and meditation skills.
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