Aristeia Achievements

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A tenth times your skill in practice will improve your combat ratings all-around when your Learn by Doing achievement is active and when you are in the studious combat mode. A tenth times your skill in practice will improve your combat ratings all-around when your Learn by Doing achievement is active and when you are in the studious combat mode.
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 +
 +===Maximum Effort===
 +You have achieved rank I in the achievement Maximum Effort.
 +Points in Maximum Effort are earned by fighting in the all-out combat mode.
 +The Maximum Effort achievement, when active, will grant you two degrees of specialty access to your concentration skill.
 +Three fifths times your skill in concentration will improve your combat ratings in attack when your Maximum Effort achievement is active and when you are in the all-out combat mode.
 +
===Patience, Fortitude=== ===Patience, Fortitude===
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Three fifths times your skill in hardiness will improve your combat ratings in deflect when your Patience, Fortitude achievement is active and when you are in the patient combat mode. Three fifths times your skill in hardiness will improve your combat ratings in deflect when your Patience, Fortitude achievement is active and when you are in the patient combat mode.
</pre> </pre>
 +
 +===Playful===
 +You have achieved rank I in the achievement Playful.
 +Points in Playful are earned by fighting in the mock combat mode.
 +The Playful achievement, when active, will grant you two degrees of specialty access to your athleticism skill.
 +A half times your skill in athleticism will improve your combat ratings in attack, deflect, reaction, launch attack, throw attack, and discharge attack when your Playful achievement is active and when you are in the mock combat mode.
===Stoic=== ===Stoic===
 +You have achieved rank I in the achievement Stoic.
 +Points in Stoic are earned by fighting in the passive combat mode.
 +The Stoic achievement, when active, will grant you two degrees of specialty access to your meditation skill.
One and a half times your skill in meditation will improve your combat ratings in passive defense when your Stoic achievement is active and when you are in the passive combat mode. One and a half times your skill in meditation will improve your combat ratings in passive defense when your Stoic achievement is active and when you are in the passive combat mode.
 +
===Thoughtful=== ===Thoughtful===
Line 578: Line 595:
===Lionheart=== ===Lionheart===
- 
-===Maximum Effort=== 
- 
-===Playful=== 
===Skywalker=== ===Skywalker===

Revision as of 16:24, 25 February 2018

Contents

Aristeia Achievements

General

Anodyne

You have achieved rank II in the achievement Anodyne.

Points in Anodyne are earned by fighting while analgetic.

The Anodyne achievement, when active, will grant you two degrees of specialty access to your pain tolerance skill.

Two fifths times your skill in pain tolerance will improve your combat ratings in attack, damage, deflect, and reaction when your Anodyne achievement is active and when you have the trait of analgesia.

Atlas

    You have achieved rank VI in the achievement Atlas.

    Points in Atlas are earned by fighting while at least moderately encumbered.

    The Atlas achievement, when active, will grant you six degrees of specialty access to your armour use and load bearing skills.

    Nine tenths times your skill in armour use will improve your combat ratings in deflect, attack, and damage when your Atlas achievement is active and when you are at least moderately encumbered.

    Nine tenths times your skill in load bearing will improve your combat ratings in deflect, attack, and damage when your Atlas achievement is active and when you are at least moderately encumbered.

Bonus Armour Use/Load Bearing specs start appearing at rank X.

Battle Hungry

    You have achieved rank V in the achievement Battle Hungry.

    Points in Battle Hungry are earned by fighting while hungry.

    The Battle Hungry achievement, when active, will grant you ten degrees of specialty access to your cooking skill.

    One and a half times your skill in cooking will improve your combat ratings in attack, damage, launch attack, launch damage, throw attack, and throw damage when your Battle Hungry achievement is active and when you are hungry.

Blindsight

You sense that you have earned rank I in the achievement Blindsight. [event logged]

The Blindsight achievement, when active, will now grant you two degrees of specialty access to your blindfighting skill. [event logged]

A half times your skill in blindfighting will now improve your combat ratings in attack, deflect, and reaction when your Blindsight achievement is active and when you are unable to see. [event logged]


Dragoon

Points in Dragoon are earned by fighting while mounted.
You have not elected to make the Dragoon achievement a core part of yourself.
The Dragoon achievement, when active, will grant you two degrees of specialty access to your riding and mounted combat skills.
A fifth times your mount effective skills will improve your combat ratings all-around when your Dragoon achievement is active and when you are mounted.

Drunken Master

    You have achieved rank I in the achievement Drunken Master.

    Points in Drunken Master are earned by killing opponents while drunk.

    The Drunken Master achievement, when active, will grant you two degrees of specialty access to your carousing skill.

    Three tenths times your skill in carousing will improve your combat ratings in reaction, deflect, and damage when your Drunken Master achievement is active and when you are intoxicated to at least level 1.

Et in Arcadia Ego

    You have achieved rank II in the achievement Et in Arcadia Ego.

    Points in Et in Arcadia Ego are earned by fighting having died recently.

    The Et in Arcadia Ego achievement, when active, will grant you four degrees of specialty access to your entropy affinity skill.

    One and three tenths times your skill in entropy affinity will improve your combat ratings all-around when your Et in Arcadia Ego achievement is active and when you have died recently.


Faultfinder

    You have achieved rank I in the achievement Faultfinder.

    Points in Faultfinder are earned by successfully striking an opponent where sie is weak.

    The Faultfinder achievement, when active, will grant you two degrees of specialty access to your find weakness skill.

    Three twentieths times your skill in find weakness will improve your combat ratings in damage, throw damage, launch damage, and discharge damage when your Faultfinder achievement is active and when you have found your opponent's weakness.

    Seven twentieths times your ability to take advantage of your opponent's weaknesses will improve your combat ratings in damage, throw damage, launch damage, and discharge damage when your Faultfinder achievement is active and when you have found your opponent's weakness.

Flesh Wound

    You have achieved rank I in the achievement Flesh Wound.

    Points in Flesh Wound are earned by successfully striking, parrying, or dodging while having a limb missing.

    The Flesh Wound achievement, when active, will grant you one degree of specialty access to your somatesthesia skill.

    One times your skill in tenacity will improve your combat ratings in attack, deflect, and reaction when your Flesh Wound achievement is active and when you have a limb missing.

In the Spotlight

Points in In the Spotlight are earned by fighting while illuminated by faerie fire.
The In the Spotlight achievement, when active, will grant you two degrees of specialty access to your courage
skill.
Three fifths times your skill in courage will improve your combat ratings in attack, launch attack, throw attack,
and discharge attack when your In the Spotlight achievement is active and when you are illuminated by faerie fire.


Like Water

Points in Like Water are earned by dodging attacks.

The Like Water achievement, when active, will grant you two degrees of specialty access to your dodge skill.

A quarter times your skill in dodge will improve your combat ratings in reaction when your Like Water achievement

Lunatic

    You have achieved rank I in the achievement Lunatic.

    Points in Lunatic are earned by killing an opponent while having a mental disorder.

    The Lunatic achievement, when active, will grant you one degree of specialty access to your killer instinct skill.

    Three tenths times your skill in killer instinct will improve your combat ratings in attack, discharge attack, throw attack, and launch attack when your Lunatic achievement is active and when you have a mental disorder of severity at least 1% of the maximum possible degree.

Mission-Driven

    You sense that you have earned rank IV in the achievement Mission-Driven. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your hardiness skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your stamina skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your centering skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your regeneration skill. [event logged]
    
    The Mission-Driven achievement, when active, will now grant you one degree of specialty access and one degree of specialty bonus to your recuperation skill. [event logged]
    
    Two fifths times your skill in tenacity will now improve your combat ratings all-around when your Mission-Driven achievement is active. [event logged]
You think about your achievement mission-driven.
You have achieved rank XVII in the achievement Mission-Driven.
Your next rank in Mission-Driven will be earned at 18 points; you presently you have 17 points.
Points in Mission-Driven are earned by participating in special events.
You have made the Mission-Driven achievement definitional of your very soul.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your hardiness skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your stamina skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your centering skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your regeneration skill.
The Mission-Driven achievement, when active, will grant you three degrees of specialty access and three degrees of specialty bonus to your recuperation skill.
The Mission-Driven achievement, when active, will grant you two degrees of specialty access and two degrees of specialty bonus to your equilibrium skill.
One and seven tenths times your skill in tenacity will improve your combat ratings all-around when your Mission-Driven achievement is active.

Multitasker

A half times your skill in awareness will improve your combat ratings in damage, discharge damage, throw damage, and launch damage when your Multitasker achievement is active and when you engage an opponent that is not your primary attack target.

One Breath

Gained by fighting while asphyxiating

Planetshine

   You have achieved rank III in the achievement Planetshine.
   
   Points in Planetshine are earned by fighting while under the effects of Aeda's blessing.
   
   The Planetshine achievement, even when not active, will grant you four degrees of specialty access to your piety skill.
   
   The Planetshine achievement, when active, will grant you three degrees of specialty access to your piety skill.
   
   One and a fifth times your skill in piety will improve your combat ratings all-around when your Planetshine achievement is active and when you are under the effects of Aeda's blessing.

Silkbinder

Points in Silkbinder are earned by successfully striking an opponent inhibited by spidersilk webbing.

Snake Eater

    You sense that you have earned rank I in the achievement Snake Eater. [event logged]

    The Snake Eater achievement, when active, will now grant you two degrees of specialty access to your poison resistance skill. [event logged]

    A half times your skill in poison resistance will now improve your combat ratings in attack, damage, launch attack, launch damage, throw attack, throw damage, discharge attack, and discharge damage when your Snake Eater achievement is active and when you are poisoned. [event logged]

Appeared after I'd spent a few minutes poisoned by a sewer skaven.

Artifact

We couldn't find any achievements for Yehova's Hammer or Mindcleaver.

Acolyte of Agzak

    You have achieved rank II in the achievement Acolyte of Agzak.

    Points in Acolyte of Agzak are earned by successfully striking or parrying with Blackheart.

    The Acolyte of Agzak achievement, when active, will grant you two degrees of specialty access to your carousing, intimidation, and killer instinct skills.

    Four fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Acolyte of Agzak achievement is active and when you wield Blackheart.

Cannoneer

You have achieved rank I in the achievement Cannoneer.

Points in Cannoneer are earned by successfully striking, either with melee or a nefesh-guided discharge, or parrying with a Wayfarer cannon.

The Cannoneer achievement, when active, will grant you two degrees of specialty access to your machine operation skill.

Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, damage, discharge attack, and discharge damage when your Cannoneer achievement is active and when you wield a Wayfarer cannon.

Diamond, Topaz, Jacinth

You have achieved rank III in the achievement Diamond, Topaz, Jacinth.

Points in Diamond, Topaz, Jacinth are earned by successfully striking or parrying with Excalibur.

The Diamond, Topaz, Jacinth achievement, when active, will grant you six degrees of specialty access to your cutting resistance and piercing resistance skills.

One and a fifth times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Diamond, Topaz, Jacinth achievement is active and when you wield Excalibur.

Exorcist

You have achieved rank I in the achievement Exorcist.

Points in Exorcist are earned by successfully striking or parrying with Heavensfire.

The Exorcist achievement, when active, will grant you two degrees of specialty access to your qlippotic lore skill.

Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Exorcist achievement is active and when you wield Heavensfire.

Eyes of Shamash or Svarog

You have achieved rank I in the achievement Sundowner.

Points in Sundowner are earned by striking with the nefesh-guided discharge of the Eyes of Shamash or Svarog.

The Sundowner achievement, when active, will grant you one degree of specialty access to your goetic investiture, theology, and history skills.

A half times your skill in legend lore will improve your combat ratings in discharge attack and discharge damage when your Sundowner achievement is active and when you use the Eyes of Shamash or Svarog.

Successor of Par

You have achieved rank I in the achievement Successor of Par.

Points in Successor of Par are earned by successfully striking or parrying with the Avenger.

The Successor of Par achievement, when active, will grant you two degrees of specialty access to your lack of weakness skill.

Two fifths times your skill in legend lore will improve your combat ratings in attack, deflect, and damage when your Successor of Par achievement is active and when you wield the Avenger.

Combat Mode

Balancing Act

Points in Balancing Act are earned by fighting in the balanced combat mode.
You have not elected to make the Balancing Act achievement a core part of yourself.
The Balancing Act achievement, when active, will grant you two degrees of specialty access to your balance skill.
Three twentieths times your skill in balance will improve your combat ratings in attack, damage, deflect, reaction, launch attack, launch damage, throw attack, and throw damage when your Balancing Act achievement is active and when you are in the balanced combat mode.

Berserker

You have achieved rank I in the achievement Berserker.

Points in Berserker are earned by fighting in the berserk combat mode.

The Berserker achievement, when active, will grant you two degrees of specialty access to your antagonism skill.

A half times your skill in antagonism will improve your combat ratings in attack and damage when your Berserker achievement is active and when you are in the berserk combat mode.

Don't Get Hit

Points in Don't Get Hit are earned by fighting in the protective combat mode.
You have not elected to make the Don't Get Hit achievement a core part of yourself.
The Don't Get Hit achievement, when active, will grant you one degree of specialty access to your break fall, instant stand, and tumbling skills.
A quarter times your movement expert effective skills will improve your combat ratings in reaction, deflect, and damage when your Don't Get Hit achievement is active and when you are in the protective combat mode.

Impregnable

Learn by Doing

    You have achieved rank I in the achievement Learn by Doing.

    Points in Learn by Doing are earned by fighting in the studious combat mode.

    The Learn by Doing achievement, when active, will grant you two degrees of specialty access to your practice skill.

    A tenth times your skill in practice will improve your combat ratings all-around when your Learn by Doing achievement is active and when you are in the studious combat mode.

Maximum Effort

You have achieved rank I in the achievement Maximum Effort. Points in Maximum Effort are earned by fighting in the all-out combat mode. The Maximum Effort achievement, when active, will grant you two degrees of specialty access to your concentration skill. Three fifths times your skill in concentration will improve your combat ratings in attack when your Maximum Effort achievement is active and when you are in the all-out combat mode.


Patience, Fortitude

    You have achieved rank I in the achievement Patience, Fortitude.

    Points in Patience, Fortitude are earned by fighting in the patient combat mode.

    The Patience, Fortitude achievement, when active, will grant you two degrees of specialty access to your hardiness skill.

    Three fifths times your skill in hardiness will improve your combat ratings in deflect when your Patience, Fortitude achievement is active and when you are in the patient combat mode.

Playful

You have achieved rank I in the achievement Playful. Points in Playful are earned by fighting in the mock combat mode. The Playful achievement, when active, will grant you two degrees of specialty access to your athleticism skill. A half times your skill in athleticism will improve your combat ratings in attack, deflect, reaction, launch attack, throw attack, and discharge attack when your Playful achievement is active and when you are in the mock combat mode.

Stoic

You have achieved rank I in the achievement Stoic. Points in Stoic are earned by fighting in the passive combat mode. The Stoic achievement, when active, will grant you two degrees of specialty access to your meditation skill. One and a half times your skill in meditation will improve your combat ratings in passive defense when your Stoic achievement is active and when you are in the passive combat mode.


Thoughtful

You have achieved rank I in the achievement Thoughtful.
Points in Thoughtful are earned by fighting in the cautious combat mode.
The Thoughtful achievement, when active, will now grant you two degrees of specialty access to your critical thinking skill. 
A quarter times your skill in critical thinking will now improve your combat ratings in attack, deflect, reaction, launch attack, throw attack, and discharge attack when your Thoughtful achievement is active and when you are in the cautious combat mode.


Thrasher

    You have achieved rank I in the achievement Thrasher.

    Points in Thrasher are earned by fighting in the mindless combat mode.

    The Thrasher achievement, when active, will grant you two degrees of specialty access to your jumping skill.

    Three quarters times your skill in jumping will improve your combat ratings in passive defense and damage when your Thrasher achievement is active and when you are in the mindless combat mode.

Whipper Snapper

    You have achieved rank I in the achievement Whipper Snapper.

    Points in Whipper Snapper are earned by fighting in the snap combat mode.

    The Whipper Snapper achievement, when active, will grant you two degrees of specialty access to your combat reflexes skill.

    Three tenths times your skill in combat reflexes will improve your combat ratings in attack, deflect, and reaction when your Whipper Snapper achievement is active and when you are in the snap combat mode.

Fieldcraft

Grasshopper

    You have achieved rank I in the achievement Grasshopper.

    Points in Grasshopper are earned by fighting on hills or plains.

    The Grasshopper achievement, when active, will grant you one degree of specialty access to your hills fieldcraft and plains fieldcraft skills.

    A half times your fieldcraft skills will improve your combat ratings all-around when your Grasshopper achievement is active and when you are on the plains or in the hills.

Ranger

    You have achieved rank I in the achievement Ranger.

    Points in Ranger are earned by fighting in forests or jungles.

    The Ranger achievement, when active, will grant you one degree of specialty access to your forestry and jungle fieldcraft skills.

    A half times your fieldcraft skills will improve your combat ratings all-around when your Ranger achievement is active and when you are in a forest or jungle.

Sidereal

A half times your fieldcraft skills will now improve your combat ratings all-around when your Sidereal achievement is active and when you are in the Exoma, the Umbra, or space.


Stoneheart

    You have achieved rank III in the achievement Stoneheart.

    Points in Stoneheart are earned by fighting in mountains or caves.

    The Stoneheart achievement, even when not active, will grant you one degree of specialty access to your spelunking and mountaineering skills.

    The Stoneheart achievement, when active, will grant you three degrees of specialty access to your spelunking and mountaineering skills.

    One and a half times your fieldcraft skills will improve your combat ratings all-around when your Stoneheart achievement is active and when you are on a mountain or in a cave.

Urbane

The Urbane achievement, when active, will now grant you one degree of specialty access to your streetwise skill. [event logged]
A half times your fieldcraft skills will now improve your combat ratings all-around when your Urbane achievement is active and when you are in an urban environment. [event logged]

Foebane

Beastleasher

Fighting bestial creatures.

Chaosfriend

You have achieved rank I in the achievement Chaosfriend.

Points in Chaosfriend are earned by killing beings with order favour.

The Chaosfriend achievement, when active, will grant you one degree of specialty access to your chaos affinity and order resistance skills.

Three twentieths times your skill in dirty fighting will improve your combat ratings all-around when your Chaosfriend achievement is active and when your combatant has the trait of order favour.

Dragonbane


Exterminator

Fathomless

    You have achieved rank I in the achievement Fathomless.

    Points in Fathomless are earned by killing natives of the deep underground.

    The Fathomless achievement, when active, will grant you one degree of specialty access to your darkness resistance skill.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Fathomless achievement is active and when your combatant is a native of the deep underground.

Goblinbane

    You have achieved rank I in the achievement Goblinbane.

    Points in Goblinbane are earned by killing kheirai beings.

    The Goblinbane achievement, when active, will grant you one degree of specialty access to your cutting resistance, crushing resistance, and piercing resistance skills.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Goblinbane achievement is active and when your combatant is kheirai.

God Slayer

Grants SD, but you have to fight gods to train it. Note that Hakkax has been stealth buffed considerably, and now has some kind of banehowl-like cluck attack.

Lawbringer

You have achieved rank I in the achievement Lawbringer.

Points in Lawbringer are earned by killing beings with chaos favour.

The Lawbringer achievement, when active, will grant you one degree of specialty access to your order affinity and chaos resistance skills.

Three twentieths times your skill in law will improve your combat ratings all-around when your Lawbringer achievement is active and when your combatant has the trait of chaos favour.

Maneater

    You have achieved rank I in the achievement Maneater.

    Points in Maneater are earned by killing anthropes.

    The Maneater achievement, when active, will grant you one degree of specialty access to your cutting resistance, crushing resistance, and piercing resistance skills.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Maneater achievement is active and when your combatant is an anthrope.

Mongrelbane

Fighting chimeric creatures

Muckraker

    You have achieved rank I in the achievement Muckraker.

    Points in Muckraker are earned by killing animated gunk.

    The Muckraker achievement, when active, will grant you one degree of specialty access to your acid resistance and ooze resistance skills.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Muckraker achievement is active and when your combatant is animated gunk.

Necrocide

    You have achieved rank I in the achievement Necrocide.

    Points in Necrocide are earned by kill undead beings.

    The Necrocide achievement, when active, will grant you one degree of specialty access to your entropy resistance skill.

    Three tenths times your skill in tenacity will improve your combat ratings all-around when your Necrocide achievement is active and when your combatant has the trait of undeath.

Paladin

A quarter times your skill in sephirotic affinity will improve your combat ratings all-around when your Paladin achievement is active and when your combatant has the qlippotic affinity skill of 1 or higher.

Thaumiel

A quarter times your skill in qlippotic affinity will now improve your combat ratings all-around when your Thaumiel achievement is active and when your combatant has the sephirotic affinity skill of 1 or higher.

Weapon

Battlehewn

    You have achieved rank I in the achievement Battlehewn.

    Points in Battlehewn are earned by successfully striking with an axe.

    The Battlehewn achievement, when active, will grant you two degrees of specialty access to your axe skill.

    A fifth times your skill in axe will improve your combat ratings in attack and damage when your Battlehewn achievement is active and when you wield an axe.

Blademaster

Points in Blademaster are earned by successfully striking or parrying with a sword.
You have not elected to make the Blademaster achievement a core part of yourself.
The Blademaster achievement, when active, will grant you two degrees of specialty access to your sword skill.
A fifth times your skill in sword will improve your combat ratings in attack and deflect when your Blademaster achievement is active and when you wield a sword.

Blunt Instrument

Einhander

    You have achieved rank I in the achievement Einhander.

    Points in Einhander are earned by successfully striking with a weapon wielded one-handed while the other hand free.

    The Einhander achievement, when active, will grant you two degrees of specialty access to your balance skill.

    Three tenths times your skill in balance will improve your combat ratings in reaction when your Einhander achievement is active and when you wield one weapon one-handed with the other hand free.

Shieldmaiden

Shieldsman

"gain from shield and steadiness when I use a shield and am male"


Stick Monk

The Best Defense

Not Yet Categorized

Breaker of Horses

Centered

Dry Spell

Enterprising

Elderbane

Flurry

    You have achieved rank I in the achievement Flurry.

    Points in Flurry are earned by fighting in the rapid combat mode.

    The Flurry achievement, when active, will grant you two degrees of specialty access to your quickness skill.

    Two fifths times your skill in quickness will improve your combat ratings in attack when your Flurry achievement is active and when you are in the rapid combat mode.

    A fifth times your skill in quickness will improve your combat ratings in damage when your Flurry achievement is active and when you are in the rapid combat mode.

Heedless

    You have achieved rank I in the achievement Heedless.

    Points in Heedless are earned by fighting in the reckless combat mode.

    The Heedless achievement, when active, will grant you two degrees of specialty access to your courage skill.

    A quarter times your skill in courage will improve your combat ratings in damage, launch damage, throw damage, and discharge damage when your Heedless achievement is active and when you are in the reckless combat mode.

    Three twentieths times your skill in tenacity will improve your combat ratings in damage, launch damage, throw damage, and discharge damage when your Heedless achievement is active and when you are in the reckless combat mode.

Lionheart

Skywalker

Snowbound

Thirsty for More

Transfixing

Wyrd Ace

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