Bear (Empathic Bond)

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Revision as of 12:33, 17 February 2010 (edit)
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(Familiar)
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Current revision (13:35, 12 February 2020) (edit)
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==Familiar== ==Familiar==
Bears are associated with feelings of calmness, imperturbability, immensity and fierceness. Bears are fairly large (around 20 dimins long) and can serve as mounts. Bears are associated with feelings of calmness, imperturbability, immensity and fierceness. Bears are fairly large (around 20 dimins long) and can serve as mounts.
- 
-Bears provide their consorts with increased damage while fighting without weapons. 
==Attribute Boosts== ==Attribute Boosts==
-A Bear will grant its consort large bonuses to Strength, Constitution, and Willpower.+A Bear will grant its consort large bonuses to [[Strength]], [[Vitality]], and [[Willpower]].
-==Skill Boosts==+==Skill Effects==
- +{|border="1" cellpadding="10" cellspacing="2" text-align="center"
-==Tier 1== (new bond)+|-
- +! scope="col" style="text-align="center";" | Skill
-* [[Discipline]]+! scope="col" style="text-align="center";" | Access
-* [[Hardiness]]+! scope="col" style="text-align="center";" | Bonus
-* [[Massive Blow]]+|-
-* [[Massive Exertion]]+| style="text-align: center;background-color: #33EE33;" | [[Discipline]]
-* [[Steadiness]]+| style="text-align: center;background-color: #33EE33;" | 16
- +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
-==Tier 2== (almost somewhat frail bond)+|-
-* [[Load Bearing]]+| style="text-align: center;background-color: #33EE33;" | [[Hardiness]]
-* [[Meditation]]+| style="text-align: center;background-color: #33EE33;" | 16
-* [[Pain Tolerance]]+| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
-* [[Psychic Integrity]]+|-
-* [[Resilience]]+| style="text-align: center;background-color: #33EE33;" | [[Massive Blow]]
-* [[Stamina]]+| style="text-align: center;background-color: #33EE33;" | 16
-* [[Wrestling]]+| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Massive Exertion]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Steadiness]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Load Bearing]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Meditation]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Pain Tolerance]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Psychic Integrity]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Resilience]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Stamina]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Wrestling]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Forestry]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Impact Absorption]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Introspection]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Recuperation]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Shorelands Fieldcraft]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: orange;" | [[Armour Use]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Aging Retardation]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Cutting Resistance]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Intimidation]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Killer Instinct]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Robustness]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|}
==Charms== ==Charms==
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* [[Call (Empathic Bonds)| Call]] * [[Call (Empathic Bonds)| Call]]
* [[Kinsee (Empathic Bonds)| Kinsee]] * [[Kinsee (Empathic Bonds)| Kinsee]]
 +* [[Tame (Empathic Bonds)|Tame]]
 +* [[Command (Empathic Bonds)|Command]]
 +* [[Radical Homeostasis (Empathic Bonds)| Radical Homeostasis]]
 +
 +[[Category: Empathic Bond Familiars]]
 +[[Category: Verynvelyrae Familiars]]
 +[[Category: Ursine Familiars]]
 +[[Category: Mountable Familiars]]

Current revision

Contents

Familiar

Bears are associated with feelings of calmness, imperturbability, immensity and fierceness. Bears are fairly large (around 20 dimins long) and can serve as mounts.

Attribute Boosts

A Bear will grant its consort large bonuses to Strength, Vitality, and Willpower.

Skill Effects

Skill Access Bonus
Discipline 16 75 + 10% base
Hardiness 16 75 + 10% base
Massive Blow 16 75 + 10% base
Massive Exertion 16 75 + 10% base
Steadiness 16 75 + 10% base
Load Bearing 12 60
Meditation 12 60
Pain Tolerance 12 60
Psychic Integrity 12 60
Resilience 12 60
Stamina 12 60
Wrestling 12 60
Forestry 8 40
Impact Absorption 8 40
Introspection 8 40
Recuperation 8 40
Shorelands Fieldcraft 8 40
Armour Use 5 25
Aging Retardation 4 20
Cutting Resistance 4 20
Intimidation 4 20
Killer Instinct 4 20
Robustness 4 20

Charms

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