Category:Affiliation types

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*[[:Category:Good (affiliation types)|Good]] affiliations are incompatible with [[:Category:evil (affiliation types)|evil]] affiliations. *[[:Category:Good (affiliation types)|Good]] affiliations are incompatible with [[:Category:evil (affiliation types)|evil]] affiliations.
*[[:Category:Guard (affiliation types)|Guard]] affiliations are incompatible with [[:Category:outlaw (affiliation types)|outlaw]] and [[:Category:wanderer (affiliation types)|wanderer]] affiliations. *[[:Category:Guard (affiliation types)|Guard]] affiliations are incompatible with [[:Category:outlaw (affiliation types)|outlaw]] and [[:Category:wanderer (affiliation types)|wanderer]] affiliations.
-*[[:Category:Neutral (affiliation types)| affiliations are incompatible with [[:Category:altruist (affiliation types)|, [[:Category:chaotic (affiliation types)|, [[:Category:evil (affiliation types)|, [[:Category:good (affiliation types)|, [[:Category:ordered (affiliation types)| and [[:Category:sadist (affiliation types)| affiliations.+*[[:Category:Neutral (affiliation types)|Neutral]] affiliations are incompatible with [[:Category:altruist (affiliation types)|altruist]], [[:Category:chaotic (affiliation types)|chaotic]], [[:Category:evil (affiliation types)|evil]], [[:Category:good (affiliation types)|good]], [[:Category:ordered (affiliation types)|ordered]] and [[:Category:sadist (affiliation types)|sadist]] affiliations.
-*[[:Category:Sadist (affiliation types)| affiliations are incompatible with [[:Category:altruist (affiliation types)| and [[:Category:good (affiliation types)| affiliations.+*[[:Category:Sadist (affiliation types)|Sadist]] affiliations are incompatible with [[:Category:altruist (affiliation types)|altruist]] and [[:Category:good (affiliation types)|good]] affiliations.

Revision as of 14:36, 17 June 2009

All of the affiliations -- guilds, associations, and offices -- of Lost Souls have affiliation types, which are general categories of behavior, goals, methods or priorities that describe an affiliation. Most affiliations also have incompatibilities; for instance, someone with a nomadic lifestyle, wandering incessantly from place to place, may not be able to join an affiliation based on being a town guard.


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