Deathroach (Empathic Bond)

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Bonded one with 76 [[Insect Lore]] (effective 126), no [[Disease Affinity]]. 87 [[Animal Lore]] (effective 137) and 53 [[Cosmology]] (not sure if these even matter tho). Bonded one with 76 [[Insect Lore]] (effective 126), no [[Disease Affinity]]. 87 [[Animal Lore]] (effective 137) and 53 [[Cosmology]] (not sure if these even matter tho).
-== Known Abilities ==+==Attribute Modifications==
-===Attribute Modifications===+Provides bonuses to [[Vitality]], [[Willpower]], and [[Perception]].
-===Charms===+==Skill Effects==
 +{|border="1" cellpadding="10" cellspacing="2" text-align="center"
 +|-
 +! scope="col" style="text-align="center";" | Skill
 +! scope="col" style="text-align="center";" | Access
 +! scope="col" style="text-align="center";" | Bonus
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Dodge]]
 +| style="text-align: center;background-color: #33EE33;" | 15
 +| style="text-align: center;background-color: #33EE33;" | 37.5 + 5%
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Escape]]
 +| style="text-align: center;background-color: #33EE33;" | 15
 +| style="text-align: center;background-color: #33EE33;" | 37.5 + 5%
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Hardiness]]
 +| style="text-align: center;background-color: #33EE33;" | 15
 +| style="text-align: center;background-color: #33EE33;" | 37.5 + 5%
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Darkness Affinity]]
 +| style="text-align: center;background-color: #00AA00;" | 15
 +| style="text-align: center;background-color: #00AA00;" | 37.5
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Disease Affinity]]
 +| style="text-align: center;background-color: #00AA00;" | 15
 +| style="text-align: center;background-color: #00AA00;" | 37.5
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Balance]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Climbing]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Pain Tolerance]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Precision Strike]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Quickness]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Running]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Somatesthesia]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Combat Reflexes]]
 +| style="text-align: center;background-color: #00AA00;" | 11
 +| style="text-align: center;background-color: #00AA00;" | 0
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Breath Control]]
 +| style="text-align: center;background-color: #BBEEBB;" | 10
 +| style="text-align: center;background-color: #BBEEBB;" | 25
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Carousing]]
 +| style="text-align: center;background-color: #BBEEBB;" | 10
 +| style="text-align: center;background-color: #BBEEBB;" | 25
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Awareness]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Eavesdropping]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Eskara Resistance]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Gem Lore]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Jumping]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Killer Instinct]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Lack of Weakness]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Light Resistance]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Load Bearing]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Stealth]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Wyrding]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Centering]]
 +| style="text-align: center;background-color: orange;" | 7
 +| style="text-align: center;background-color: orange;" | 17.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Massive Exertion]]
 +| style="text-align: center;background-color: orange;" | 7
 +| style="text-align: center;background-color: orange;" | 17.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Psychokinesis]]
 +| style="text-align: center;background-color: orange;" | 7
 +| style="text-align: center;background-color: orange;" | 17.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Psycholeptesis]]
 +| style="text-align: center;background-color: orange;" | 7
 +| style="text-align: center;background-color: orange;" | 17.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Recuperation]]
 +| style="text-align: center;background-color: orange;" | 7
 +| style="text-align: center;background-color: orange;" | 17.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Spelunking]]
 +| style="text-align: center;background-color: orange;" | 7
 +| style="text-align: center;background-color: orange;" | 17.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Stamina]]
 +| style="text-align: center;background-color: orange;" | 7
 +| style="text-align: center;background-color: orange;" | 17.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Anatomy]]
 +| style="text-align: center;background-color: orange;" | 6
 +| style="text-align: center;background-color: orange;" | 15
 +|-
 +| style="text-align: center;background-color: orange;" | [[Athleticism]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Cold Tolerance]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Courage]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Crushing Resistance]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Desert Fieldcraft]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Discipline]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Elder Lore]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Exoma Fieldcraft]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Heat Tolerance]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Imagination]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Intimidation]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Mortuary]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Plains Fieldcraft]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Poison Resistance]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Regeneration]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Resilience]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Steadiness]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +|}
-*special attack? feasting darkness at 15%+==Charms==
-*special attack? crawling filth at 35%+ 
-*special attack? dark infestation < 60%+*[[Urge (Empathic Bonds)|Urge]]
-Somewhere in deep (60-69%) you get the following:+*[[Send (Empathic Bonds)|Send]]
 +*[[Call (Empathic Bonds)|Call]]
 +*[[Kinsee (Empathic Bonds)|Kinsee]]
 +*[[Conjoin_(Empathic_Bonds)|Conjoin]]
 + 
 + 
 +Halfway through deep (65%) you get the following:
Sixth, the ability to consume a coruscar borne of Tethys. After consuming a coruscar, one may imagine Sixth, the ability to consume a coruscar borne of Tethys. After consuming a coruscar, one may imagine
sending a beam of red, orange, yellow, green, blue, indigo, or violet light at a target, to achieve various sending a beam of red, orange, yellow, green, blue, indigo, or violet light at a target, to achieve various
results. To do this, concentrate on the distilled power held latently within the gem. results. To do this, concentrate on the distilled power held latently within the gem.
-===Specialties===+==Special Attacks==
 + 
 +*'''Feasting Darkness''' at 15%
 +**Deals darkness damage
 +**Uses half of Skotaturgy and Darkness Affinity in Attack Rating
 + 
 + You chitter, and an excrudescence of darkness thrashes into Julg's head, connecting fairly
 + well and darkening it, despite his attempt to dodge.
 +
 +*'''Crawling Filth''' at 35%
 +**Deals disease damage
 +**Uses half of Disease Affinity in Attack Rating
 +**Clings
 + 
 + You chitter, and a swirl of pestilence dances around Julg and irritates him, despite his
 + attempt to dodge.
 + The pestilence clings to Julg's body.
 + 
 +*'''Dark Infestation''' at 60%
 +**Deals darkness and disease damage
 +**Uses half of Darkness Affinity and Disease Affinity in Attack Rating
 +**Clings
 + 
 + You chitter, and a plume of miasmic ash expands onto Julg's head, catching him in a sizable
 + part of the plume and blighting it.
 + Julg's eyes go out of focus.
 + The miasmic ash clings to Julg's head.
 + 
 +==Misc==
 + 
 +Here is the special charm in action:
 + 
 + You concentrate on the distilled power held latently within coruscar.
 + You link your mind with the deathroach's animal one.
 + Your fiery eyes gleam brightly for a brief moment.
 + Skittery energy shoots through your limbs.
 + You stare intently at your coruscar.
 + A halo of rainbow light forms around your coruscar encompassing it completely.
 + Your coruscar shudders and glides towards you growing and expanding as it flies through the
 + air before transforming into an array of layered rainbow chitin epidermal plates which settles
 + upon you.
 + 
 +You get one shot of each color before the epidermal plates break. Each shot does a ton of damage - check out the following one-shot on a demonic chimpanzee (which not only one-shots it but also blows up all its limbs):
 + 
 + You imagine sending a beam of violet light at chimpanzee.
 + An intense beam of violet light erupts from your array of layered rainbow chitin epidermal
 + plates striking the demonic male chimpanzee.
 + The demonic male chimpanzee is bathed in scintillating violet light.
 + The demonic male chimpanzee is epistemically nullified.
 + The demonic male chimpanzee's head ceases to exist.
 + The demonic male chimpanzee's right arm and right hand cease to exist.
 + The demonic male chimpanzee's yew shortbow is torn from his grasp.
 + The demonic male chimpanzee drops his yew shortbow.
 + The demonic male chimpanzee's left arm and left hand cease to exist.
 + The demonic male chimpanzee's small leather quiver is torn from him.
 + The demonic male chimpanzee drops his small leather quiver.
 + The demonic male chimpanzee's left leg and left foot cease to exist.
 + The demonic male chimpanzee's right foot ceases to exist.
 + Pleasure races all through your body.
 + The demonic male chimpanzee glows with shimmering light and disappears, instantly reappearing
 + nearby in a flare of shimmering light.
 + The small leather quiver falls apart from excessive damage.
 + The demonic male chimpanzee dies.
 + 
 +Each color does something different:
-===Traits===+*red - fire damage
 +*orange - acid damage
 +*yellow - lightning damage
 +*green - poison damage
 +*blue - cold damage
 +*indigo - causes mental afflictions
 +*violet - magick damage + teleport
-===Misc=== 

Revision as of 14:33, 10 August 2022

Contents

Imagined Bond

You imagine what it would be like to have a deep bond with the deathroach, and you feel a distinct
echo from within it.
You experience feelings of filth, disease, and comforting darkness.
You experience visions of decaying material.

Bond Failure

You sense that the deathroach feels you as something to fear not something to share a bond with.

Bonding Requirements

One was bonded with 130 Insect lore, and 36 Disease Affinity. Some other skills that may be relevant were 60 Animal Lore and 53 Cosmology.

Bonded one with 76 Insect Lore (effective 126), no Disease Affinity. 87 Animal Lore (effective 137) and 53 Cosmology (not sure if these even matter tho).

Attribute Modifications

Provides bonuses to Vitality, Willpower, and Perception.

Skill Effects

Skill Access Bonus
Dodge 15 37.5 + 5%
Escape 15 37.5 + 5%
Hardiness 15 37.5 + 5%
Darkness Affinity 15 37.5
Disease Affinity 15 37.5
Balance 12 30
Climbing 12 30
Pain Tolerance 12 30
Precision Strike 12 30
Quickness 12 30
Running 12 30
Somatesthesia 12 30
Combat Reflexes 11 0
Breath Control 10 25
Carousing 10 25
Awareness 8 20
Eavesdropping 8 20
Eskara Resistance 8 20
Gem Lore 8 20
Jumping 8 20
Killer Instinct 8 20
Lack of Weakness 8 20
Light Resistance 8 20
Load Bearing 8 20
Stealth 8 20
Wyrding 8 20
Centering 7 17.5
Massive Exertion 7 17.5
Psychokinesis 7 17.5
Psycholeptesis 7 17.5
Recuperation 7 17.5
Spelunking 7 17.5
Stamina 7 17.5
Anatomy 6 15
Athleticism 4 10
Cold Tolerance 4 10
Courage 4 10
Crushing Resistance 4 10
Desert Fieldcraft 4 10
Discipline 4 10
Elder Lore 4 10
Exoma Fieldcraft 4 10
Heat Tolerance 4 10
Imagination 4 10
Intimidation 4 10
Mortuary 4 10
Plains Fieldcraft 4 10
Poison Resistance 4 10
Regeneration 4 10
Resilience 4 10
Steadiness 4 10

Charms


Halfway through deep (65%) you get the following:

   Sixth, the ability to consume a coruscar borne of Tethys.  After consuming a coruscar, one may imagine
   sending a beam of red, orange, yellow, green, blue, indigo, or violet light at a target, to achieve various 
   results.  To do this, concentrate on the distilled power held latently within the gem.

Special Attacks

  • Feasting Darkness at 15%
    • Deals darkness damage
    • Uses half of Skotaturgy and Darkness Affinity in Attack Rating
   You chitter, and an excrudescence of darkness thrashes into Julg's head, connecting fairly
   well and darkening it, despite his attempt to dodge.
 
  • Crawling Filth at 35%
    • Deals disease damage
    • Uses half of Disease Affinity in Attack Rating
    • Clings
   You chitter, and a swirl of pestilence dances around Julg and irritates him, despite his
   attempt to dodge.
   The pestilence clings to Julg's body.
  • Dark Infestation at 60%
    • Deals darkness and disease damage
    • Uses half of Darkness Affinity and Disease Affinity in Attack Rating
    • Clings
   You chitter, and a plume of miasmic ash expands onto Julg's head, catching him in a sizable
   part of the plume and blighting it.
   Julg's eyes go out of focus.
   The miasmic ash clings to Julg's head.

Misc

Here is the special charm in action:

   You concentrate on the distilled power held latently within coruscar.
   You link your mind with the deathroach's animal one.
   Your fiery eyes gleam brightly for a brief moment.
   Skittery energy shoots through your limbs.
   You stare intently at your coruscar.
   A halo of rainbow light forms around your coruscar encompassing it completely.
   Your coruscar shudders and glides towards you growing and expanding as it flies through the
   air before transforming into an array of layered rainbow chitin epidermal plates which settles
   upon you.

You get one shot of each color before the epidermal plates break. Each shot does a ton of damage - check out the following one-shot on a demonic chimpanzee (which not only one-shots it but also blows up all its limbs):

   You imagine sending a beam of violet light at chimpanzee.
   An intense beam of violet light erupts from your array of layered rainbow chitin epidermal
   plates striking the demonic male chimpanzee.
   The demonic male chimpanzee is bathed in scintillating violet light.
   The demonic male chimpanzee is epistemically nullified.
   The demonic male chimpanzee's head ceases to exist.
   The demonic male chimpanzee's right arm and right hand cease to exist.
   The demonic male chimpanzee's yew shortbow is torn from his grasp.
   The demonic male chimpanzee drops his yew shortbow.
   The demonic male chimpanzee's left arm and left hand cease to exist.
   The demonic male chimpanzee's small leather quiver is torn from him.
   The demonic male chimpanzee drops his small leather quiver.
   The demonic male chimpanzee's left leg and left foot cease to exist.
   The demonic male chimpanzee's right foot ceases to exist.
   Pleasure races all through your body.
   The demonic male chimpanzee glows with shimmering light and disappears, instantly reappearing
   nearby in a flare of shimmering light.
   The small leather quiver falls apart from excessive damage.
   The demonic male chimpanzee dies.

Each color does something different:

  • red - fire damage
  • orange - acid damage
  • yellow - lightning damage
  • green - poison damage
  • blue - cold damage
  • indigo - causes mental afflictions
  • violet - magick damage + teleport
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