Direction of the winds (Ordo Zephyrius Mutatoris spell)

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Line 12: Line 12:
Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small)+ Skills: [[Enochian]] (dominant) and [[vocalization]] (small)
2) the opening of the way 2) the opening of the way
Type: Praxis Type: Praxis
Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]]+ Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]]
2) orient oneself by patterns in the wind 2) orient oneself by patterns in the wind
Type: Gesture Type: Gesture
Importance: major Importance: major
Difficulty: easy Difficulty: easy
- Skills: [[aeroturgy]] (moderate), [[orienteering]] (small), [[hocus-pocus]] (small), and [[tomfoolery]] (small)+ Skills: [[aeroturgy]] (moderate), [[orienteering]] (small), [[prestidigitation]] (small), and [[evocation]] (small)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017. Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.
[[Category: Ordo Zephyrius Mutatoris]] [[Category: Ordo Zephyrius Mutatoris]]

Current revision

Ordo Zephyrius Mutatoris Spell: Tropos

   Common Name: Direction of the Winds
   Knowledge Requirement: None
   Summary: orientation

This simple spell is a relative staple of Ordo Zephyrius Mutatoris; allowing the caster to magickally detect the slightest currents and eddies in the ambient air around them. The knowledge imparted lets the skilled caster know where the wind has been, and ultimately, where they are.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and vocalization (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, evocation, and ergiphrasty
   2) orient oneself by patterns in the wind
       Type: Gesture
       Importance: major
       Difficulty: easy
       Skills: aeroturgy (moderate), orienteering (small), prestidigitation (small), and evocation (small)

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.

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