Disease Affinity

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(Disease affinity moved to Disease Affinity: Harmonizing article naming for less accidents on multiple pages for same thing (less missing pages in "what links here" as a consequence).)
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Development Information: The disease affinity skill was created by Chaos; the source Development Information: The disease affinity skill was created by Chaos; the source
code was last updated Wed Jan 31 04:34:13 2007. code was last updated Wed Jan 31 04:34:13 2007.
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 +=[[:Category:Disease Affinity Trainer|Trainers]]=
[[Category: Skills]][[Category: Physical Conditioning Skills]][[Category: Constitution Skills]] [[Category: Skills]][[Category: Physical Conditioning Skills]][[Category: Constitution Skills]]

Revision as of 10:07, 3 February 2014

Disease Affinity

   Class: Physical Conditioning Skills
   Attribute: Constitution
   Pedagogy: Body Alteration
   Specialty Required: Degree I
   Hidden Skill

This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is incorporated into the body's functioning, potentially even to the point where exposure to them becomes restorative. However, the greater an affinity for disease one develops, the more vulnerable one becomes to poison.

Development Information: The disease affinity skill was created by Chaos; the source code was last updated Wed Jan 31 04:34:13 2007.

Trainers

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