Disease Affinity

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 01:40, 29 September 2007 (edit)
Bladestorm (Talk | contribs)

← Previous diff
Revision as of 12:39, 25 March 2008 (edit)
Zyll (Talk | contribs)

Next diff →
Line 13: Line 13:
Development Information: The disease affinity skill was created by Chaos; the source Development Information: The disease affinity skill was created by Chaos; the source
code was last updated Wed Jan 31 04:34:13 2007. code was last updated Wed Jan 31 04:34:13 2007.
 +
 +[[Category: Skills]][[Category: Physical Conditioning Skills]]

Revision as of 12:39, 25 March 2008

Disease Affinity

   Class: Physical Conditioning Skills
   Attribute: Constitution
   Pedagogy: Body Alteration
   Specialty Required: Degree I
   Hidden Skill

This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is incorporated into the body's functioning, potentially even to the point where exposure to them becomes restorative. However, the greater an affinity for disease one develops, the more vulnerable one becomes to poison.

Development Information: The disease affinity skill was created by Chaos; the source code was last updated Wed Jan 31 04:34:13 2007.

Personal tools