Dysamak

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 05:00, 24 March 2008 (edit)
Chaos (Talk | contribs)

← Previous diff
Revision as of 22:23, 28 October 2009 (edit)
Kaballah (Talk | contribs)

Next diff →
Line 5: Line 5:
|_/ [ Activation Spirit Cost : ] none |_/ [ Activation Spirit Cost : ] none
| [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds
- / \ [ Control Skills : ] four parts [[apocromancy]], four parts [[necromancy]], four parts [[power tuning]],+ / \ [ Control Skills : ] five parts [[necromancy]], four parts [[power tuning]],
- three parts [[power focusing]], two parts [[power generation]] and one part [[power direction]]+ three parts [[enchantment]], three parts [[power focusing]], two parts [[power generation]]
- [ Specialty Access : ] [[apocromancy]], [[dodge]], [[elude]], [[necromancy]] and [[stealth]] degree I access+ and one part [[power direction]]
 + [ Specialty Access : ] [[dodge]], [[elude pursuit]], [[enchantment]], [[escape]],
 + [[necromancy]] and [[stealth]] degree I access
[ Requirements to Know : ] have at least 100 points among rune lore skill, 40% of necromancy skill and 20% of [ Requirements to Know : ] have at least 100 points among rune lore skill, 40% of necromancy skill and 20% of
legend lore skill legend lore skill

Revision as of 22:23, 28 October 2009

         [ = Dysamak = ]
  \ /      [ Type                    : ] enhancement
  _|       [ Description             : ] evasion
 / |       [ Significance            : ] moderate
 |_/       [ Activation Spirit Cost  : ] none
 |         [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds
/ \        [ Control Skills          : ] five parts necromancy, four parts power tuning,
             three parts enchantment, three parts power focusing, two parts power generation 
             and one part power direction
           [ Specialty Access        : ] dodge, elude pursuit, enchantment, escape,
             necromancy and stealth degree I access
           [ Requirements to Know    : ] have at least 100 points among rune lore skill, 40% of necromancy skill and 20% of
             legend lore skill
           [ Requirements to Use     : ] have at least 100 points among necromancy skill and 50% of entropic affinity skill

Possession of the rune dysamak infuses one with a subtle necromantic essence that bonds with the esoteric substance of a Ringwielder's body and works to shift one's entire nature and being partially into the realm of the dead, confounding others' perceptions and enhancing one's ability to evade detection and attack.

Personal tools