Feint

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Current revision (22:47, 6 July 2018) (edit)
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(cat swap)
 
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=Help= =Help=
-Perform Feint+ Perform Feint
- +
Hantaka Combat Maneuver Hantaka Combat Maneuver
Usage: perform feint [at <target>] Usage: perform feint [at <target>]
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Typical Activity Cost: 30 Typical Activity Cost: 30
- This maneuver performs a combat feint against one's current opponent, granting a significant increase in combat advantage. The greater one's current combat advantage, the less effective this maneuver generally becomes. If one is currently at a disadvantage, this maneuver can be especially effective. One's skills in awareness, manipulation, intimidation, and tactics are particularly important in determining the effectiveness of this maneuver, with tactics being the primary limiting factor.+ This maneuver performs a combat feint against one's current opponent, granting a significant increase in combat
- + advantage. The greater one's current combat advantage, the less effective this maneuver generally becomes. If
 + one is currently at a disadvantage, this maneuver can be especially effective. One's skills in awareness,
 + manipulation, intimidation, and tactics are particularly important in determining the effectiveness of this
 + maneuver, with tactics being the primary limiting factor.
=Rating= =Rating=
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=Effects= =Effects=
-* If successful, will grant the user [[combat advantage]].+* If successful, will grant the user combat advantage (ie: reflects transient benefits or impediments of positioning, preparation, and other tactical concerns).
-[[Category: Maneuvers]]+[[Category: Maneuvers]][[Category: Hantaka]]

Current revision

Contents

Help

   Perform Feint

   Hantaka Combat Maneuver
   Usage: perform feint [at <target>]
   Requirement to Use: be a Hantaka
   Typical Activity Cost: 30
   This maneuver performs a combat feint against one's current opponent, granting a significant increase in combat
   advantage.  The greater one's current combat advantage, the less effective this maneuver generally becomes.  If
   one is currently at a disadvantage, this maneuver can be especially effective.  One's skills in awareness, 
   manipulation, intimidation, and tactics are particularly important in determining the effectiveness of this
   maneuver, with tactics being the primary limiting factor.

Rating

Attributes

Skills

Base

Effects

  • If successful, will grant the user combat advantage (ie: reflects transient benefits or impediments of positioning, preparation, and other tactical concerns).
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