Hagathcy

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Revision as of 21:40, 17 October 2008 (edit)
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Current revision (14:56, 8 August 2016) (edit)
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/ \ \ [ Activation Spirit Cost : ] forty / \ \ [ Activation Spirit Cost : ] forty
/ \ [ Maintenance Spirit Cost : ] ten to fifteen every thirty seconds / \ [ Maintenance Spirit Cost : ] ten to fifteen every thirty seconds
- / \ [ Control Skills : ] six parts [[divination]], five parts [[power tuning]],+ / \ [ Control Skills : ] six parts [[divination]],
- three parts [[power focusing]], two parts [[awareness]], + five parts [[power tuning]],
- one part [[power direction]] and one part [[power generation]]+ three parts [[power focusing]],
- [ Specialty Access : ] [[divination]] degree II access and [[awareness]] degree I access+ two parts [[awareness]],
- [ Requirements to Know : ] have a total of [[rune lore]] skill, 50% of [[divination]] skill and 30%+ one part [[power direction]] and one part [[power generation]]
- of [[arcane lore]] skill of 125 or higher+ [ Specialty Access : ] [[divination]] degree II access,
- [ Requirements to Use : ] have a total of 80% of [[awareness]] skill, [[divination]] skill and plus+ and [[awareness]] degree I access
- 50 if has completed the Power Potion Quest of 150 or higher + [ Requirements to Know : ] have at least 125 points among
- [ Possessed : ] no+ 100% of [[rune lore]] skill,
 + 50% of [[divination]] skill,
 + and 30% of [[arcane lore]] skill
 + [ Requirements to Use : ] have at least 150 points among
 + 80% of [[awareness]] skill,
 + 100% of [[divination]] skill,
 + and 50 points for having completed the Power Potion Quest
The rune hagathcy, when activated, provides its wielder with astral perception, an esoteric sensory capacity which makes the subtle energies of the world visible to the naked eye. The rune hagathcy, when activated, provides its wielder with astral perception, an esoteric sensory capacity which makes the subtle energies of the world visible to the naked eye.

Current revision

<V>       [ = Hagathcy = ]
 |          [ Type                    : ] utility
o|o         [ Description             : ] astral perception
 |   \      [ Significance            : ] high
-+-+--\     [ Activity Cost           : ] fifteen
  / \  \    [ Activation Spirit Cost  : ] forty
 /   \      [ Maintenance Spirit Cost : ] ten to fifteen every thirty seconds
/     \     [ Control Skills          : ] six parts divination,
                                          five parts power tuning,
                                          three parts power focusing,
                                          two parts awareness, 
                                          one part power direction and one part power generation
            [ Specialty Access        : ] divination degree II access,
                                      and awareness degree I access
            [ Requirements to Know    : ] have at least 125 points among
                                          100% of rune lore skill,
                                          50% of divination skill,
                                      and 30% of arcane lore skill
            [ Requirements to Use     : ] have at least 150 points among
                                          80% of awareness skill,
                                          100% of divination skill,
                                      and 50 points for having completed the Power Potion Quest

The rune hagathcy, when activated, provides its wielder with astral perception, an esoteric sensory capacity which makes the subtle energies of the world visible to the naked eye.

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