Hantaka Marks

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- // the Nizari //+// the Nizari //
Marks: Marks:
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* Leekofos - Runs a bar in [[Syllyac]]. Watch out for vlekthids that will assist him. * Leekofos - Runs a bar in [[Syllyac]]. Watch out for vlekthids that will assist him.
* Achmed the Trader - Inhabits a shop in western [[Camille]]. No real threat. * Achmed the Trader - Inhabits a shop in western [[Camille]]. No real threat.
-* the Mayor of [[Stillwater]] - Self-explainitory. The militia will assist him.+* the Mayor of [[Stillwater]] - Self-explainitory. The militia will assist him, but even they aren't that difficult.
-* Iznyth - Roams the world. Grab yourself a crystal ball from the [[Temple of Discordia]]. A ringwielder with some lower-level powers.+* Iznyth - Roams the world. Grab yourself a crystal ball from the [[Temple of Discordia]]. He's a relatively low level ringwielder.
-* Milo - Milo is one of the more difficult of the lower level marks. You have to contest with the rest of [[Mycenae]] at the same time, which could be a difficult feat. However, Milo's death is all Kali desires.+* Milo - Milo is one of the more difficult of the lower level marks. You have to contest with the rest of [[Mycenae]] at the same time, which could be a difficult feat. However, Milo's death is all Kali desires... Wear some armour, and consider using a shield if you're a larger race.
-* Kraenic - Peddles his worthless junk in [[Banir Lok]]. +* Kraenic - Peddles his worthless junk in [[Banir Lok]].
-* the Interrogator - Resides in [[Syllyac]]. Not too hard, but can potentially do some serious psychic damage. +* the Interrogator - Resides in [[Syllyac]]. Not too difficult, but can potentially do some serious psychic damage. Use foxglove poisons to bring down his psionic ability.
* Friar Johann - Imprisoned within the [[Shadow Tower]]. Does deal some minor holy damage. * Friar Johann - Imprisoned within the [[Shadow Tower]]. Does deal some minor holy damage.
* Bill the Town Fool - Kill Bill! Please! For the sake of, well, EVERYONE. * Bill the Town Fool - Kill Bill! Please! For the sake of, well, EVERYONE.

Revision as of 21:42, 13 September 2007

// the Nizari //

Marks:
   The traveling Nizari Hasan constantly keeps watch for potential 
targets whom need... dealing with.  He never reveals his sources, but 
he has hinted that various people sometimes hire the Nizari to get rid 
of someone, or that even Kali herself dictates whom should come to an 
early end.
   Available marks            - Ask Hasan about 'marks'.
   Turning in bounties        - Tell Hasan you solved his problems for him.
                              - Give Hasan the object he asked for.
   Information about marks    - Ask Hasan to tell you about the mark.
See also:  favour

Contents

Known Marks

Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.


Hasan will gladly let you know the names and a little information about the sworn enemies of Kali. Some marks require possessions to be return, some simply require the demise of those in question. This list is not yet completed.

Some tips:

  • Gems of entrapment can be extremely useful. Use them to entrap monsters that may call friends to their aid. However, this pits you against your mark until someone dies or the sphere collapses on its own.
  • Be prepared. Purchase protection scrolls, gems, and what-have-you. Utilize your abilities to pick locks and lock doors behind you if possible, ensuring you are alone with your victim.
  • When grouping with another Nizari, you both must do a percentage of the damage in order to get the credit for the mark. In other words, one person doing all the work isn't going to cut it in the eyes of Kali.
  • Marks aren't always available. Capitalize on those that are.
  • Nizari poisons are more powerful than they appear, especially if you have a high poison lore skill. Poisoning your weapons before attacking a mark could very well tip the scales in your favour.
  • Help your brothers and sisters. Grouped Nizari obtain the same favour as if they did it alone. It never hurts to have backup against more difficult marks.

Lower Level Marks

  • Leekofos - Runs a bar in Syllyac. Watch out for vlekthids that will assist him.
  • Achmed the Trader - Inhabits a shop in western Camille. No real threat.
  • the Mayor of Stillwater - Self-explainitory. The militia will assist him, but even they aren't that difficult.
  • Iznyth - Roams the world. Grab yourself a crystal ball from the Temple of Discordia. He's a relatively low level ringwielder.
  • Milo - Milo is one of the more difficult of the lower level marks. You have to contest with the rest of Mycenae at the same time, which could be a difficult feat. However, Milo's death is all Kali desires... Wear some armour, and consider using a shield if you're a larger race.
  • Kraenic - Peddles his worthless junk in Banir Lok.
  • the Interrogator - Resides in Syllyac. Not too difficult, but can potentially do some serious psychic damage. Use foxglove poisons to bring down his psionic ability.
  • Friar Johann - Imprisoned within the Shadow Tower. Does deal some minor holy damage.
  • Bill the Town Fool - Kill Bill! Please! For the sake of, well, EVERYONE.
  • Eaerandyl - He's the headmaster for the Elven Guard training facility in Lothlorien. If you are an elven race, this can be no sweat at all. If you're not, getting into the training facility could prove to be difficult. If you do decide the more spartan approach, be aware of Finwe (the tuatha). To most Nizari, Finwe is nigh-impossible to kill. Eaerandyl himself has a fairly high dodge rating, but thats about it.

Moderate Level Marks

  • Tempus - Captain of the guard in Sanctuary. Does wield some angry artifact weapons. Sanctuary also does have a system of highly trained guards. He himself is staggered by poison, resistant to fire and heat.
  • Ripheus - Othrys' captain of the guard. Wields a fairly powerful staff. Ripheus stuns fairly often. Othrys also hosts a band of archerers and fairly proficent warriors. Have an escape route.
  • Golbanoth - A resident of Kalyxes's Shadow Tower, Golbanoth is a fledgling, yet surprisingly irate, dragon. He's staggered by frost, and resists some forms of damage. Deals some intense full body fire damage.
  • Vashon Slleps - Diplomats... bah, who needs 'em! Vashon Slleps occupies one of the dignitary's bedrooms within Jhan. He deals mediocre sonic damage, and dodges fairly well. A gem of entrapment is definately recommended.
  • Ven Gal Lyrl - Another Ringwielder. This one has some of the more powerful abilities of a Ringwielder. Expect some cold and fire damage. Staggered by light and holy. He wanders the world aimlessly. Note: Player Ringwielders may get a little testy if they're training and you ice their teacher...
  • Fulmaris - Yet another Ringwielder. Sauron must have played Kali at some point or another. He roams the world aimlessly, much like his friends.
  • Watyrus the Guardian - Another denizen of Shadow Tower. Fairly easy, but does have a nasty mace.

High Level Marks

Note: These marks are hard compared to previous marks. Some are harder than others. It is not recommended to attempt to assassinate some of these marks without extensive planning.

  • Jardak Lierhand - A diplomat in Jhan. Sounds fairly simple? He's also a dragon. Not so simple anymore. He deals a plethora of damage types, including order and electrical.
  • Lord Caimen Bitael - Captain of the Guard in Jhan. He does occasionally wield an artifact scimitar that can pump out some fire damage. Order protection is a must, as him and his friends can use Justicar tricks such as deliver judgement.
  • Lady Phalyre - Found in Et'Zlaerhi. She has a lot of guards leading to her and at her. She, herself, isn't too bad. The guards stun and use water-type damage. In order to get the gold from the mark, you have to bring Zrael to Hasan. Note: Don't try to buy Zrael and turn it into Hasan without killing Phalyre. He'll just pocket it and laugh at you.
  • Mettik - Now, here is a mark worth his weight in gold. Jhan's resident magician, Mettik hosts a variety of abilities, all of which revolve around sucking your soul out from your backside. Protection from vacuums and magick are beneficial, but are relatively rare. If you can keep him stunned somehow, he doesn't have a terrible amount of hitpoints. If he is accompanied by Lord Nareth, you may want to forgo the operation all together.
  • Ei the Black Lotus - You don't get a nickname like "the Black Lotus" by, say, basketweaving or participating in poetry slams. Ei is a powerful warrior protecting Hanoma. Hanoma itself is home to throngs of citizens and a handful of elite protectors. Not only is Ei one of the more deadly of the bunch, but the swarm of attackers that follow can be immense. Exercise extreme caution.
  • Galadriel - Possessor of Nenya, one of the rings of power. Galadriel is a revered woman in Lothlorien. She can dish out some heavy magick damage, and has a long period stun effect. Also, the guards in Lothlorien are, as mentioned, very brutal. Once again, exercise extreme caution.
  • Ghaelion - One of the easier high end marks, Ghaelion is a cleric with an fair arsenal of spells. He can heal himself, as well as dish out some heavy damage. He is found in Thistlewood, wandering. You must bring back Snapdragon, his hoopak, to get gold credit.
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