Hellhound (Empathic Bond)

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Line 20: Line 20:
*[[Tracking]] *[[Tracking]]
-*[[Unholy Taint]] Note: this is not a bonus specialty, but is forced upon bonding and requires a free willpower specialty point. If one is not available, presumably the bond will make one available by de-specializing another skill.+Shortly after:
- +
===Tier 2=== ===Tier 2===
 +*[[Desert fieldcraft]]
 +*[[Fire affinity]]
 +*[[Recuperation]]
 +*[[Subordination]]
 +*[[Stamina]]
 +*[[Unholy Taint]] Note: Unholy Taint is forced upon bonding and requires a free willpower specialty point. If one is not available, presumably the bond will make one available by de-specializing another skill. A bonus specialty is granted at this tier and if desired, the willpower specialty point can be reclaimed, although since Unholy Taint appears to be a core skill for the bond, it may be worthwhile to leave it.
 +*[[Unholy fortitude]]
===Tier 3=== ===Tier 3===
-*[[Unholy fortitude]] 
-*[[Desert fieldcraft]] 
-*[[Fire affinity]] 
*[[Killer instinct]] *[[Killer instinct]]
*[[Metacreativity]] (requires access) *[[Metacreativity]] (requires access)
-*[[Recuperation]] 
-*[[Stamina]] 
-*[[Subordination]] 
*[[Biofeedback]] *[[Biofeedback]]
*[[Eructation]] *[[Eructation]]

Revision as of 15:29, 6 March 2011

Contents

Bonding Requirements

The Hellhound has not shown any difficulty in being bonded.

Known Abilities

The hellhound is a very aggressive and dangerous predator that can be found in Mordo. It is physically tough, and has a powerful bite attack as well as a fire breath attack. With some development of its Unholy Taint skill, the breath weapon becomes "hellfire", or a mixture of fire and unholy damage. It does not fly and breathes air, although it does have some degree of night vision.

Additional Ratings

The consort is granted added bonuses to attack rating from Tenacity and Tracking as long as their familiar is in the same room.

Attribute Modifications

The consort gains Intelligence, Constitution, Willpower and Perception from their bond.

Specialty Bonuses

Specialty access and bonus specialties increase with bond strength.

Tier 1

Initially on bonding:

Shortly after:

Tier 2

  • Desert fieldcraft
  • Fire affinity
  • Recuperation
  • Subordination
  • Stamina
  • Unholy Taint Note: Unholy Taint is forced upon bonding and requires a free willpower specialty point. If one is not available, presumably the bond will make one available by de-specializing another skill. A bonus specialty is granted at this tier and if desired, the willpower specialty point can be reclaimed, although since Unholy Taint appears to be a core skill for the bond, it may be worthwhile to leave it.
  • Unholy fortitude

Tier 3

Charms

Hellhounds are frightfully intimidating creatures and can bully their kin into following their consort. Initially the hellhound grants the following charms:

Shortly after:

At "fairly healthy" bond strength:

Traits

Misc

At "very healthy" bond strength, the consort is granted a breath attack and phlogiston glands to fuel it. The attack deals fire damage, but with some development of Unholy Taint (already granted by the hellhound), the damage type becomes "hellfire", or a mixture of fire and unholy damage.

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