Numb (Ordo Zephyrius Mutatoris spell)

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Relevant Attributes: intelligence Relevant Attributes: intelligence
- Relevant Skills: four parts aeromancy, four parts enchantment and one part evocation+ Relevant Skills: four parts [[aeromancy]], four parts [[enchantment]] and one part [[evocation]]
Rating Requirement: one hundred fifty Rating Requirement: one hundred fifty
Effective Maximum Rating: three hundred fifty Effective Maximum Rating: three hundred fifty

Revision as of 12:04, 5 February 2015

> Ordo Zephyrius Mutatoris Spell: Numb

   Relevant Attributes: intelligence
   Relevant Skills: four parts aeromancy, four parts enchantment and one part evocation
   Rating Requirement: one hundred fifty
   Effective Maximum Rating: three hundred fifty
   Difficulty: ordinary
   Form of Evocation:
       numb <target>
   Base Energy Costs: fifty points of electricity
   This spell directs subtle electrical currents at the target's nervous system, 
   causing him to be numbed to all pain.  This spell can has its uses on enemies, 
   allies, and even oneself: when one knows one will need to cast spells under 
   distracting circumstances, this spell can be a great boon.
   Development Information: This spell was created by Twilight; 
   the source code was last updated Sun Jul 12 19:32:35 2009.
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