Osprey's call (Ordo Zephyrius Mutatoris spell)

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Ordo Zephyrius Mutatoris Spell: Alietum Voca

   Common Name: Osprey's Call
   Knowledge Requirement: have at least 220 points among 100% of having the seamanship skill, 100% of having the theriophrasty skill, 50% of having 
   the thaumaturgy skill, and 25% of having the enchantment skill and be familiar with the rune of the osprey
   
   Summary: avian charm

This spell will attempt to magickally charm ordinary birds into becoming one's permanent companions. The osprey's call, though not at all spectacular, is one of the most pleasing and spiritually useful spells, as wandering without companionship can be a terrible fate. It is also a well-known and much-loved hallmark of tavern-frequenting mages.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and hullabaloo (small)
       Energy Costs: zero of a point of metabolic energy
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, tomfoolery, and woo-woo
       Energy Costs: zero of a point of magickal energy
   3) call of the sea
       Type: Gesture
       Importance: greater
       Difficulty: easy
       Skills: hocus-pocus
       Energy Costs: zero of a point of metabolic energy
   4) drawing the rune of the osprey
       Type: Gesture
       Importance: great, optional
       Difficulty: moderate
       Skills: hocus-pocus (heavy) and memetics (moderate)
       Energy Costs: zero of a point of metabolic energy
   5) charm of the avian
       Type: Praxis
       Importance: great
       Difficulty: moderate
       Skills: thaumaturgy, sassiness, and monkeyshines
       Energy Costs: four points of magickal energy
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